Only run input code when input is pressed, not released.

This commit is contained in:
Aloshi 2013-12-20 15:09:35 -06:00
parent ed64c22dcb
commit bec3a2599a

View file

@ -42,6 +42,8 @@ void GridGameListView::setCursor(FileData* file)
} }
bool GridGameListView::input(InputConfig* config, Input input) bool GridGameListView::input(InputConfig* config, Input input)
{
if(input.value != 0)
{ {
if(config->isMappedTo("a", input)) if(config->isMappedTo("a", input))
{ {
@ -77,6 +79,7 @@ bool GridGameListView::input(InputConfig* config, Input input)
return true; return true;
} }
}
return GameListView::input(config, input); return GameListView::input(config, input);
} }