mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-29 09:35:39 +00:00
Added menu scroll indicators.
This commit is contained in:
parent
b3220158cb
commit
bef997420d
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@ -509,6 +509,18 @@ void GuiMenu::openUIOptions()
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}
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});
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// Enable menu scroll indicators.
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auto scroll_indicators = std::make_shared<SwitchComponent>(mWindow);
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scroll_indicators->setState(Settings::getInstance()->getBool("ScrollIndicators"));
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s->addWithLabel("ENABLE MENU SCROLL INDICATORS", scroll_indicators);
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s->addSaveFunc([scroll_indicators, s] {
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if (scroll_indicators->getState() != Settings::getInstance()->getBool("ScrollIndicators")) {
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Settings::getInstance()->setBool("ScrollIndicators", scroll_indicators->getState());
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s->setNeedsSaving();
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s->setInvalidateCachedBackground();
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}
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});
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// Enable the 'Y' button for tagging games as favorites.
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auto favorites_add_button = std::make_shared<SwitchComponent>(mWindow);
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favorites_add_button->setState(Settings::getInstance()->getBool("FavoritesAddButton"));
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@ -43,7 +43,7 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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std::function<void()> deleteGameFunc)
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: GuiComponent{window}
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, mBackground{window, ":/graphics/frame.svg"}
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, mGrid{window, glm::ivec2{1, 5}}
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, mGrid{window, glm::ivec2{3, 6}}
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, mScraperParams{scraperParams}
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, mMetaDataDecl{mdd}
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, mMetaData{md}
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@ -58,6 +58,7 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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mTitle = std::make_shared<TextComponent>(mWindow, "EDIT METADATA", Font::get(FONT_SIZE_LARGE),
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0x555555FF, ALIGN_CENTER);
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mGrid.setEntry(mTitle, glm::ivec2{0, 0}, false, true, glm::ivec2{3, 2});
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// Extract possible subfolders from the path.
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std::string folderPath =
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@ -82,11 +83,24 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER, glm::vec3{}, glm::vec2{}, 0x00000000,
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0.05f);
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mGrid.setEntry(mTitle, glm::ivec2{0, 0}, false, true);
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mGrid.setEntry(mSubtitle, glm::ivec2{0, 1}, false, true);
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mGrid.setEntry(mSubtitle, glm::ivec2{0, 2}, false, true, glm::ivec2{3, 1});
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mList = std::make_shared<ComponentList>(mWindow);
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mGrid.setEntry(mList, glm::ivec2{0, 3}, true, true);
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mGrid.setEntry(mList, glm::ivec2{0, 4}, true, true, glm::ivec2{3, 1});
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// Set up scroll indicators.
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mScrollUp = std::make_shared<ImageComponent>(mWindow);
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mScrollDown = std::make_shared<ImageComponent>(mWindow);
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mScrollIndicator = std::make_shared<ScrollIndicatorComponent>(mList, mScrollUp, mScrollDown);
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mScrollUp->setResize(0.0f, mTitle->getFont()->getLetterHeight() / 2.0f);
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mScrollUp->setOrigin(0.0f, -0.35f);
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mScrollDown->setResize(0.0f, mTitle->getFont()->getLetterHeight() / 2.0f);
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mScrollDown->setOrigin(0.0f, 0.35f);
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mGrid.setEntry(mScrollUp, glm::ivec2{2, 0}, false, false, glm::ivec2{1, 1});
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mGrid.setEntry(mScrollDown, glm::ivec2{2, 1}, false, false, glm::ivec2{1, 1});
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// Populate list.
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for (auto iter = mdd.cbegin(); iter != mdd.cend(); iter++) {
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@ -463,7 +477,7 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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}
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mButtons = makeButtonGrid(mWindow, buttons);
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mGrid.setEntry(mButtons, glm::ivec2{0, 4}, true, false);
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mGrid.setEntry(mButtons, glm::ivec2{0, 5}, true, false, glm::ivec2{3, 1});
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// Resize + center.
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float width =
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@ -481,10 +495,14 @@ void GuiMetaDataEd::onSizeChanged()
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{
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const float titleSubtitleSpacing = mSize.y * 0.03f;
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mGrid.setRowHeightPerc(0, TITLE_HEIGHT / mSize.y);
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mGrid.setRowHeightPerc(1, titleSubtitleSpacing / mSize.y);
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mGrid.setRowHeightPerc(2, (titleSubtitleSpacing * 1.2f) / mSize.y);
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mGrid.setRowHeightPerc(3, ((mList->getRowHeight(0) * 10.0f) + 2.0f) / mSize.y);
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mGrid.setRowHeightPerc(0, TITLE_HEIGHT / mSize.y / 2.0f);
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mGrid.setRowHeightPerc(1, TITLE_HEIGHT / mSize.y / 2.0f);
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mGrid.setRowHeightPerc(2, titleSubtitleSpacing / mSize.y);
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mGrid.setRowHeightPerc(3, (titleSubtitleSpacing * 1.2f) / mSize.y);
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mGrid.setRowHeightPerc(4, ((mList->getRowHeight(0) * 10.0f) + 2.0f) / mSize.y);
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mGrid.setColWidthPerc(0, 0.08f);
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mGrid.setColWidthPerc(2, 0.08f);
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mGrid.setSize(mSize);
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mBackground.fitTo(mSize, glm::vec3{}, glm::vec2{-32.0f, -32.0f});
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@ -15,6 +15,7 @@
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#include "MetaData.h"
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#include "components/ComponentGrid.h"
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#include "components/NinePatchComponent.h"
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#include "components/ScrollIndicatorComponent.h"
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#include "guis/GuiSettings.h"
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#include "scrapers/Scraper.h"
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@ -49,6 +50,9 @@ private:
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mTitle;
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std::shared_ptr<ImageComponent> mScrollUp;
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std::shared_ptr<ImageComponent> mScrollDown;
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std::shared_ptr<ScrollIndicatorComponent> mScrollIndicator;
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std::shared_ptr<TextComponent> mSubtitle;
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std::shared_ptr<ComponentGrid> mHeaderGrid;
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std::shared_ptr<ComponentList> mList;
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@ -50,6 +50,7 @@ set(CORE_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/OptionListComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollableContainer.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollIndicatorComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/SliderComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/SwitchComponent.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextComponent.h
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@ -181,6 +181,7 @@ void Settings::setDefaults()
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mBoolMap["SpecialCharsASCII"] = {false, false};
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mBoolMap["ListScrollOverlay"] = {false, false};
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mBoolMap["VirtualKeyboard"] = {true, true};
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mBoolMap["ScrollIndicators"] = {true, true};
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mBoolMap["FavoritesAddButton"] = {true, true};
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mBoolMap["RandomAddButton"] = {false, false};
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mBoolMap["GamelistFilters"] = {true, true};
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@ -11,17 +11,19 @@
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#define TOTAL_HORIZONTAL_PADDING_PX 20.0f
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ComponentList::ComponentList(Window* window)
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: IList<ComponentListRow, void*>(window, LIST_SCROLL_STYLE_SLOW, LIST_NEVER_LOOP)
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: IList<ComponentListRow, void*>{window, LIST_SCROLL_STYLE_SLOW, LIST_NEVER_LOOP}
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, mFocused{false}
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, mSetupCompleted{false}
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, mBottomCameraOffset{false}
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, mSelectorBarOffset{0.0f}
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, mCameraOffset{0.0f}
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, mScrollIndicatorStatus{SCROLL_NONE}
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{
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// Adjust the padding relative to the aspect ratio and screen resolution to make it look
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// coherent regardless of screen type. The 1.778 aspect ratio value is the 16:9 reference.
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float aspectValue = 1.778f / Renderer::getScreenAspectRatio();
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float aspectValue{1.778f / Renderer::getScreenAspectRatio()};
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mHorizontalPadding =
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TOTAL_HORIZONTAL_PADDING_PX * aspectValue * Renderer::getScreenWidthModifier();
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mSelectorBarOffset = 0.0f;
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mCameraOffset = 0.0f;
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mFocused = false;
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}
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void ComponentList::addRow(const ComponentListRow& row, bool setCursorHere)
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@ -113,6 +115,35 @@ bool ComponentList::input(InputConfig* config, Input input)
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void ComponentList::update(int deltaTime)
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{
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const float totalHeight = getTotalRowHeight();
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// Scroll indicator logic, used by ScrollIndicatorComponent.
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bool scrollIndicatorChanged = false;
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if (totalHeight > mSize.y) {
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if (mCameraOffset == 0) {
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if (mScrollIndicatorStatus != SCROLL_DOWN) {
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mScrollIndicatorStatus = SCROLL_DOWN;
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scrollIndicatorChanged = true;
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}
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}
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else if (mBottomCameraOffset) {
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if (mScrollIndicatorStatus != SCROLL_UP) {
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mScrollIndicatorStatus = SCROLL_UP;
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scrollIndicatorChanged = true;
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}
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}
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else if (mCameraOffset > 0) {
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if (mScrollIndicatorStatus != SCROLL_UP_DOWN) {
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mScrollIndicatorStatus = SCROLL_UP_DOWN;
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scrollIndicatorChanged = true;
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}
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}
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}
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if (scrollIndicatorChanged == true && mScrollIndicatorChangedCallback != nullptr)
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mScrollIndicatorChangedCallback(mScrollIndicatorStatus);
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listUpdate(deltaTime);
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if (size()) {
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@ -125,6 +156,8 @@ void ComponentList::update(int deltaTime)
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void ComponentList::onCursorChanged(const CursorState& state)
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{
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mSetupCompleted = true;
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// Update the selector bar position.
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// In the future this might be animated.
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mSelectorBarOffset = 0;
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@ -149,6 +182,8 @@ void ComponentList::onCursorChanged(const CursorState& state)
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void ComponentList::updateCameraOffset()
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{
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float oldCameraOffset = mCameraOffset;
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// Move the camera to scroll.
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const float totalHeight = getTotalRowHeight();
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if (totalHeight > mSize.y) {
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@ -160,11 +195,17 @@ void ComponentList::updateCameraOffset()
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unsigned int i = 0;
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while (mCameraOffset < target && i < mEntries.size()) {
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mCameraOffset += getRowHeight(mEntries.at(i).data);
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if (mCameraOffset > totalHeight - mSize.y)
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if (mCameraOffset > totalHeight - mSize.y) {
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if (mSetupCompleted && mCameraOffset != oldCameraOffset)
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mBottomCameraOffset = true;
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break;
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}
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i++;
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}
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if (mCameraOffset < oldCameraOffset)
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mBottomCameraOffset = false;
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if (mCameraOffset < 0.0f)
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mCameraOffset = 0.0f;
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}
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@ -61,6 +61,13 @@ class ComponentList : public IList<ComponentListRow, void*>
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public:
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ComponentList(Window* window);
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enum ScrollIndicator {
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SCROLL_NONE, // Replace with AllowShortEnumsOnASingleLine: false (clang-format >=11.0).
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SCROLL_UP,
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SCROLL_UP_DOWN,
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SCROLL_DOWN
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};
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void addRow(const ComponentListRow& row, bool setCursorHere = false);
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void textInput(const std::string& text) override;
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@ -87,12 +94,19 @@ public:
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{
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return mCursorChangedCallback;
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}
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void setScrollIndicatorChangedCallback(
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const std::function<void(ScrollIndicator state)>& callback)
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{
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mScrollIndicatorChangedCallback = callback;
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}
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protected:
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void onCursorChanged(const CursorState& state) override;
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private:
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bool mFocused;
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bool mSetupCompleted;
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bool mBottomCameraOffset;
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void updateCameraOffset();
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void updateElementPosition(const ComponentListRow& row);
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@ -105,6 +119,9 @@ private:
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float mCameraOffset;
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std::function<void(CursorState state)> mCursorChangedCallback;
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std::function<void(ScrollIndicator state)> mScrollIndicatorChangedCallback;
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ScrollIndicator mScrollIndicatorStatus;
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};
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#endif // ES_CORE_COMPONENTS_COMPONENT_LIST_H
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@ -14,14 +14,14 @@
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#define BUTTON_GRID_VERT_PADDING 32.0f
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#define BUTTON_GRID_HORIZ_PADDING 10.0f
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#define TITLE_HEIGHT (mTitle->getFont()->getLetterHeight() + TITLE_VERT_PADDING)
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#define TITLE_HEIGHT (mTitle->getFont()->getLetterHeight() + Renderer::getScreenHeight() * 0.0637f)
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MenuComponent::MenuComponent(Window* window,
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std::string title,
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const std::shared_ptr<Font>& titleFont)
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: GuiComponent(window)
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, mBackground(window)
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, mGrid(window, glm::ivec2{1, 3})
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, mGrid(window, glm::ivec2{3, 4})
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, mNeedsSaving(false)
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{
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addChild(&mBackground);
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@ -34,11 +34,25 @@ MenuComponent::MenuComponent(Window* window,
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mTitle->setHorizontalAlignment(ALIGN_CENTER);
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mTitle->setColor(0x555555FF);
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setTitle(title, titleFont);
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mGrid.setEntry(mTitle, glm::ivec2{}, false);
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mGrid.setEntry(mTitle, glm::ivec2{0, 0}, false, true, glm::ivec2{3, 2});
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// Set up list which will never change (externally, anyway).
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mList = std::make_shared<ComponentList>(mWindow);
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mGrid.setEntry(mList, glm::ivec2{0, 1}, true);
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mGrid.setEntry(mList, glm::ivec2{0, 2}, true, true, glm::ivec2{3, 1});
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// Set up scroll indicators.
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mScrollUp = std::make_shared<ImageComponent>(mWindow);
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mScrollDown = std::make_shared<ImageComponent>(mWindow);
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mScrollIndicator = std::make_shared<ScrollIndicatorComponent>(mList, mScrollUp, mScrollDown);
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mScrollUp->setResize(0.0f, mTitle->getFont()->getLetterHeight() / 2.0f);
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mScrollUp->setOrigin(0.0f, -0.35f);
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mScrollDown->setResize(0.0f, mTitle->getFont()->getLetterHeight() / 2.0f);
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mScrollDown->setOrigin(0.0f, 0.35f);
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mGrid.setEntry(mScrollUp, glm::ivec2{2, 0}, false, false, glm::ivec2{1, 1});
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mGrid.setEntry(mScrollDown, glm::ivec2{2, 1}, false, false, glm::ivec2{1, 1});
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updateGrid();
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updateSize();
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@ -109,8 +123,12 @@ void MenuComponent::onSizeChanged()
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mBackground.fitTo(mSize, glm::vec3{}, glm::vec2{-32.0f, -32.0f});
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// Update grid row/column sizes.
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mGrid.setRowHeightPerc(0, TITLE_HEIGHT / mSize.y);
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mGrid.setRowHeightPerc(2, getButtonGridHeight() / mSize.y);
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mGrid.setRowHeightPerc(0, TITLE_HEIGHT / mSize.y / 2.0f);
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mGrid.setRowHeightPerc(1, TITLE_HEIGHT / mSize.y / 2.0f);
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mGrid.setRowHeightPerc(3, getButtonGridHeight() / mSize.y);
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mGrid.setColWidthPerc(0, 0.08f);
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mGrid.setColWidthPerc(2, 0.08f);
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mGrid.setSize(mSize);
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}
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@ -134,7 +152,7 @@ void MenuComponent::updateGrid()
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if (mButtons.size()) {
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mButtonGrid = makeButtonGrid(mWindow, mButtons);
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mGrid.setEntry(mButtonGrid, glm::ivec2{0, 2}, true, false);
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mGrid.setEntry(mButtonGrid, glm::ivec2{0, 3}, true, false, glm::ivec2{3, 1});
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}
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}
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@ -12,13 +12,12 @@
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#include "components/ComponentGrid.h"
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#include "components/ComponentList.h"
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#include "components/NinePatchComponent.h"
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#include "components/ScrollIndicatorComponent.h"
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#include "components/TextComponent.h"
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#include "utils/StringUtil.h"
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#include <cmath>
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#define TITLE_VERT_PADDING (Renderer::getScreenHeight() * 0.0637f)
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class ButtonComponent;
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class ImageComponent;
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@ -87,6 +86,9 @@ private:
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ComponentGrid mGrid;
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std::shared_ptr<TextComponent> mTitle;
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std::shared_ptr<ImageComponent> mScrollUp;
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std::shared_ptr<ImageComponent> mScrollDown;
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std::shared_ptr<ScrollIndicatorComponent> mScrollIndicator;
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std::shared_ptr<ComponentList> mList;
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std::shared_ptr<ComponentGrid> mButtonGrid;
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std::vector<std::shared_ptr<ButtonComponent>> mButtons;
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134
es-core/src/components/ScrollIndicatorComponent.h
Normal file
134
es-core/src/components/ScrollIndicatorComponent.h
Normal file
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@ -0,0 +1,134 @@
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ScrollIndicatorComponent.h
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//
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// Visually indicates whether a menu can be scrolled (up, up/down or down).
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//
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#ifndef ES_CORE_COMPONENTS_SCROLL_INDICATOR_COMPONENT_H
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#define ES_CORE_COMPONENTS_SCROLL_INDICATOR_COMPONENT_H
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#define FADE_IN_TIME 90.0f
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#include "animations/LambdaAnimation.h"
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#include "components/ComponentList.h"
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class ScrollIndicatorComponent
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{
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public:
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ScrollIndicatorComponent(std::shared_ptr<ComponentList> componentList,
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std::shared_ptr<ImageComponent> scrollUp,
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std::shared_ptr<ImageComponent> scrollDown)
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: mPreviousScrollState(ComponentList::SCROLL_NONE)
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{
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assert(componentList != nullptr && scrollUp != nullptr && scrollDown != nullptr);
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scrollUp->setImage(":/graphics/scroll_up.svg");
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scrollDown->setImage(":/graphics/scroll_down.svg");
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scrollUp->setOpacity(0);
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scrollDown->setOpacity(0);
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||||
if (!Settings::getInstance()->getBool("ScrollIndicators"))
|
||||
return;
|
||||
|
||||
componentList.get()->setScrollIndicatorChangedCallback(
|
||||
[this, scrollUp, scrollDown](ComponentList::ScrollIndicator state) {
|
||||
float fadeInTime{FADE_IN_TIME};
|
||||
|
||||
bool upFadeIn = false;
|
||||
bool upFadeOut = false;
|
||||
bool downFadeIn = false;
|
||||
bool downFadeOut = false;
|
||||
|
||||
scrollUp->finishAnimation(0);
|
||||
scrollDown->finishAnimation(0);
|
||||
|
||||
if (state == ComponentList::SCROLL_UP &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_NONE) {
|
||||
scrollUp->setOpacity(255);
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_UP &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_UP_DOWN) {
|
||||
downFadeOut = true;
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_UP &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_DOWN) {
|
||||
upFadeIn = true;
|
||||
fadeInTime *= 1.5f;
|
||||
scrollDown->setOpacity(0);
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_UP_DOWN &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_NONE) {
|
||||
scrollUp->setOpacity(255);
|
||||
scrollDown->setOpacity(255);
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_UP_DOWN &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_DOWN) {
|
||||
upFadeIn = true;
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_UP_DOWN &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_UP) {
|
||||
downFadeIn = true;
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_DOWN &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_NONE) {
|
||||
scrollDown->setOpacity(255);
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_DOWN &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_UP_DOWN) {
|
||||
upFadeOut = true;
|
||||
}
|
||||
else if (state == ComponentList::SCROLL_DOWN &&
|
||||
mPreviousScrollState == ComponentList::SCROLL_UP) {
|
||||
downFadeIn = true;
|
||||
fadeInTime *= 1.5f;
|
||||
scrollUp->setOpacity(0);
|
||||
}
|
||||
|
||||
if (downFadeIn) {
|
||||
auto downFadeInFunc = [scrollDown](float t) {
|
||||
scrollDown->setOpacity(
|
||||
static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
|
||||
};
|
||||
scrollDown->setAnimation(new LambdaAnimation(downFadeInFunc, fadeInTime), 0,
|
||||
nullptr, false);
|
||||
}
|
||||
|
||||
if (downFadeOut) {
|
||||
auto downFadeOutFunc = [scrollDown](float t) {
|
||||
scrollDown->setOpacity(
|
||||
static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
|
||||
};
|
||||
scrollDown->setAnimation(new LambdaAnimation(downFadeOutFunc, fadeInTime), 0,
|
||||
nullptr, true);
|
||||
}
|
||||
|
||||
if (upFadeIn) {
|
||||
auto upFadeInFunc = [scrollUp](float t) {
|
||||
scrollUp->setOpacity(
|
||||
static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
|
||||
};
|
||||
scrollUp->setAnimation(new LambdaAnimation(upFadeInFunc, fadeInTime), 0,
|
||||
nullptr, false);
|
||||
}
|
||||
|
||||
if (upFadeOut) {
|
||||
auto upFadeOutFunc = [scrollUp](float t) {
|
||||
scrollUp->setOpacity(
|
||||
static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
|
||||
};
|
||||
scrollUp->setAnimation(new LambdaAnimation(upFadeOutFunc, fadeInTime), 0,
|
||||
nullptr, true);
|
||||
}
|
||||
|
||||
mPreviousScrollState = state;
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
ComponentList::ScrollIndicator mPreviousScrollState;
|
||||
};
|
||||
|
||||
#endif // ES_CORE_COMPONENTS_SCROLL_INDICATOR_COMPONENT_H
|
74
resources/graphics/scroll_down.svg
Normal file
74
resources/graphics/scroll_down.svg
Normal file
|
@ -0,0 +1,74 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg
|
||||
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
||||
xmlns:cc="http://creativecommons.org/ns#"
|
||||
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
width="28"
|
||||
height="28"
|
||||
version="1.1"
|
||||
viewBox="0 0 28 28"
|
||||
id="svg4"
|
||||
sodipodi:docname="scroll_down.svg"
|
||||
inkscape:version="0.92.5 (2060ec1f9f, 2020-04-08)">
|
||||
<metadata
|
||||
id="metadata10">
|
||||
<rdf:RDF>
|
||||
<cc:Work
|
||||
rdf:about="">
|
||||
<dc:format>image/svg+xml</dc:format>
|
||||
<dc:type
|
||||
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
|
||||
<dc:title />
|
||||
</cc:Work>
|
||||
</rdf:RDF>
|
||||
</metadata>
|
||||
<defs
|
||||
id="defs8">
|
||||
<inkscape:perspective
|
||||
sodipodi:type="inkscape:persp3d"
|
||||
inkscape:vp_x="0 : 9 : 1"
|
||||
inkscape:vp_y="0 : 1000 : 0"
|
||||
inkscape:vp_z="34 : 9 : 1"
|
||||
inkscape:persp3d-origin="17 : 6 : 1"
|
||||
id="perspective4894" />
|
||||
</defs>
|
||||
<sodipodi:namedview
|
||||
pagecolor="#ffffff"
|
||||
bordercolor="#666666"
|
||||
borderopacity="1"
|
||||
objecttolerance="10"
|
||||
gridtolerance="10"
|
||||
guidetolerance="10"
|
||||
inkscape:pageopacity="0"
|
||||
inkscape:pageshadow="2"
|
||||
inkscape:window-width="3840"
|
||||
inkscape:window-height="2065"
|
||||
id="namedview6"
|
||||
showgrid="false"
|
||||
inkscape:zoom="32.768734"
|
||||
inkscape:cx="4.456952"
|
||||
inkscape:cy="10.696616"
|
||||
inkscape:window-x="0"
|
||||
inkscape:window-y="0"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="svg4"
|
||||
inkscape:snap-global="false" />
|
||||
<path
|
||||
d="M 25.554061,13.731199 14.000019,25.828097 2.4459392,13.731199"
|
||||
id="path2-6-9-4-0-3"
|
||||
inkscape:connector-curvature="0"
|
||||
style="fill:none;stroke:#878787;stroke-width:4.34399986;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
|
||||
inkscape:transform-center-x="-0.017545518"
|
||||
inkscape:transform-center-y="1.1060305" />
|
||||
<path
|
||||
d="M 25.554061,2.1944304 14.000021,14.291328 2.4459392,2.1944304"
|
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id="path2-6-9-4-0-3-0"
|
||||
inkscape:connector-curvature="0"
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style="fill:none;stroke:#878787;stroke-width:4.34399986;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
|
||||
inkscape:transform-center-x="-0.017544818"
|
||||
inkscape:transform-center-y="1.1060303" />
|
||||
</svg>
|
After Width: | Height: | Size: 2.5 KiB |
74
resources/graphics/scroll_up.svg
Normal file
74
resources/graphics/scroll_up.svg
Normal file
|
@ -0,0 +1,74 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg
|
||||
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
||||
xmlns:cc="http://creativecommons.org/ns#"
|
||||
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
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width="28"
|
||||
height="28"
|
||||
version="1.1"
|
||||
viewBox="0 0 28 28"
|
||||
id="svg4"
|
||||
sodipodi:docname="scroll_up.svg"
|
||||
inkscape:version="0.92.5 (2060ec1f9f, 2020-04-08)">
|
||||
<metadata
|
||||
id="metadata10">
|
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<rdf:RDF>
|
||||
<cc:Work
|
||||
rdf:about="">
|
||||
<dc:format>image/svg+xml</dc:format>
|
||||
<dc:type
|
||||
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
|
||||
<dc:title />
|
||||
</cc:Work>
|
||||
</rdf:RDF>
|
||||
</metadata>
|
||||
<defs
|
||||
id="defs8">
|
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<inkscape:perspective
|
||||
sodipodi:type="inkscape:persp3d"
|
||||
inkscape:vp_x="0 : 9 : 1"
|
||||
inkscape:vp_y="0 : 1000 : 0"
|
||||
inkscape:vp_z="34 : 9 : 1"
|
||||
inkscape:persp3d-origin="17 : 6 : 1"
|
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id="perspective4894" />
|
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</defs>
|
||||
<sodipodi:namedview
|
||||
pagecolor="#ffffff"
|
||||
bordercolor="#666666"
|
||||
borderopacity="1"
|
||||
objecttolerance="10"
|
||||
gridtolerance="10"
|
||||
guidetolerance="10"
|
||||
inkscape:pageopacity="0"
|
||||
inkscape:pageshadow="2"
|
||||
inkscape:window-width="3840"
|
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inkscape:window-height="2065"
|
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id="namedview6"
|
||||
showgrid="false"
|
||||
inkscape:zoom="46.341988"
|
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inkscape:cx="15.475362"
|
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inkscape:cy="12.000926"
|
||||
inkscape:window-x="0"
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||||
inkscape:window-y="0"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="svg4"
|
||||
inkscape:snap-global="false" />
|
||||
<path
|
||||
d="M 2.4459395,14.268801 13.999981,2.1719027 25.55406,14.268801"
|
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id="path2-6-9-4-0-3"
|
||||
inkscape:connector-curvature="0"
|
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style="fill:none;stroke:#878787;stroke-width:4.34399986;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
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inkscape:transform-center-x="0.017545382"
|
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inkscape:transform-center-y="-1.1060306" />
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<path
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||||
d="M 2.4459391,25.80557 13.99998,13.708672 25.554061,25.80557"
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inkscape:connector-curvature="0"
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inkscape:transform-center-x="0.017545032"
|
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inkscape:transform-center-y="-1.1060303" />
|
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</svg>
|
After Width: | Height: | Size: 2.5 KiB |
Loading…
Reference in a new issue