mirror of
https://github.com/RetroDECK/ES-DE.git
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Video player code cleanup.
This commit is contained in:
parent
993efe8504
commit
bfdeb2e004
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@ -336,6 +336,7 @@ endif()
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if(VIDEO_HW_DECODING)
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add_compile_definitions(VIDEO_HW_DECODING)
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message("-- Building with FFmpeg HW decoding")
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endif()
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if(APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
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@ -20,11 +20,6 @@
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#include <algorithm>
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#include <iomanip>
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enum AVHWDeviceType VideoFFmpegComponent::sDeviceType = AV_HWDEVICE_TYPE_NONE;
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enum AVPixelFormat VideoFFmpegComponent::sPixelFormat = AV_PIX_FMT_NONE;
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std::vector<std::string> VideoFFmpegComponent::sHWDecodedVideos;
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std::vector<std::string> VideoFFmpegComponent::sSWDecodedVideos;
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VideoFFmpegComponent::VideoFFmpegComponent()
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: mRenderer {Renderer::getInstance()}
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, mRectangleOffset {0.0f, 0.0f}
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@ -84,13 +79,13 @@ void VideoFFmpegComponent::resize()
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const glm::vec2 textureSize {static_cast<float>(mVideoWidth), static_cast<float>(mVideoHeight)};
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if (textureSize == glm::vec2 {})
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if (textureSize == glm::vec2 {0.0f, 0.0f})
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return;
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if (mTargetIsMax) {
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mSize = textureSize;
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glm::vec2 resizeScale {(mTargetSize.x / mSize.x), (mTargetSize.y / mSize.y)};
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glm::vec2 resizeScale {mTargetSize.x / mSize.x, mTargetSize.y / mSize.y};
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if (resizeScale.x < resizeScale.y) {
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mSize.x *= resizeScale.x;
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@ -107,7 +102,7 @@ void VideoFFmpegComponent::resize()
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else {
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// If both components are set, we just stretch.
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// If no components are set, we don't resize at all.
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mSize = mTargetSize == glm::vec2 {} ? textureSize : mTargetSize;
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mSize = mTargetSize == glm::vec2 {0.0f, 0.0f} ? textureSize : mTargetSize;
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// If only one component is set, we resize in a way that maintains aspect ratio.
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if (!mTargetSize.x && mTargetSize.y) {
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@ -173,16 +168,16 @@ void VideoFFmpegComponent::render(const glm::mat4& parentTrans)
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vertices->saturation = mSaturation * mThemeSaturation;
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vertices->dimming = mDimming;
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std::unique_lock<std::mutex> pictureLock(mPictureMutex);
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std::unique_lock<std::mutex> pictureLock {mPictureMutex};
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if (!mOutputPicture.hasBeenRendered) {
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// Move the contents of mOutputPicture to a temporary vector in order to call
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// initFromPixels() only after the mutex unlock. This significantly reduces the
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// lock waits in outputFrames().
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size_t pictureSize = mOutputPicture.pictureRGBA.size();
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size_t pictureSize {mOutputPicture.pictureRGBA.size()};
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std::vector<uint8_t> tempPictureRGBA;
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int pictureWidth = 0;
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int pictureHeight = 0;
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int pictureWidth {0};
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int pictureHeight {0};
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if (pictureSize > 0) {
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tempPictureRGBA.insert(tempPictureRGBA.begin(),
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@ -237,7 +232,7 @@ void VideoFFmpegComponent::updatePlayer()
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return;
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// Output any audio that has been added by the processing thread.
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std::unique_lock<std::mutex> audioLock(mAudioMutex);
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std::unique_lock<std::mutex> audioLock {mAudioMutex};
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if (mOutputAudio.size()) {
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AudioManager::getInstance().processStream(&mOutputAudio.at(0),
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static_cast<unsigned int>(mOutputAudio.size()));
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@ -268,8 +263,8 @@ void VideoFFmpegComponent::frameProcessing()
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{
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mWindow->increaseVideoPlayerCount();
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bool videoFilter = false;
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bool audioFilter = false;
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bool videoFilter {false};
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bool audioFilter {false};
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videoFilter = setupVideoFilters();
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@ -316,9 +311,9 @@ void VideoFFmpegComponent::frameProcessing()
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bool VideoFFmpegComponent::setupVideoFilters()
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{
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int returnValue = 0;
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int returnValue {0};
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char errorMessage[512];
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const enum AVPixelFormat outPixFormats[] = {AV_PIX_FMT_RGBA, AV_PIX_FMT_NONE};
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const enum AVPixelFormat outPixFormats[] {AV_PIX_FMT_RGBA, AV_PIX_FMT_NONE};
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mVFilterInputs = avfilter_inout_alloc();
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mVFilterOutputs = avfilter_inout_alloc();
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@ -333,14 +328,14 @@ bool VideoFFmpegComponent::setupVideoFilters()
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// Not sure why the actual thread count is one less than specified.
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mVFilterGraph->nb_threads = 3;
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const AVFilter* bufferSrc = avfilter_get_by_name("buffer");
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const AVFilter* bufferSrc {avfilter_get_by_name("buffer")};
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if (!bufferSrc) {
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LOG(LogError) << "VideoFFmpegComponent::setupVideoFilters(): "
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"Couldn't find \"buffer\" filter";
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return false;
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}
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const AVFilter* bufferSink = avfilter_get_by_name("buffersink");
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const AVFilter* bufferSink {avfilter_get_by_name("buffersink")};
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if (!bufferSink) {
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LOG(LogError) << "VideoFFmpegComponent::setupVideoFilters(): "
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"Couldn't find \"buffersink\" filter";
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@ -348,20 +343,29 @@ bool VideoFFmpegComponent::setupVideoFilters()
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}
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// Some codecs such as H.264 need the width to be in increments of 16 pixels.
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int width = mVideoCodecContext->width;
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int height = mVideoCodecContext->height;
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int modulo = mVideoCodecContext->width % 16;
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int width {mVideoCodecContext->width};
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int height {mVideoCodecContext->height};
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int modulo {mVideoCodecContext->width % 16};
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if (modulo > 0)
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width += 16 - modulo;
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std::string filterArguments =
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"width=" + std::to_string(width) + ":" + "height=" + std::to_string(height) +
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":pix_fmt=" + av_get_pix_fmt_name(mVideoCodecContext->pix_fmt) +
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":time_base=" + std::to_string(mVideoStream->time_base.num) + "/" +
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std::to_string(mVideoStream->time_base.den) +
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":sar=" + std::to_string(mVideoCodecContext->sample_aspect_ratio.num) + "/" +
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std::to_string(mVideoCodecContext->sample_aspect_ratio.den);
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std::string filterArguments;
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filterArguments.append("width=")
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.append(std::to_string(width))
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.append(":")
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.append("height=")
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.append(std::to_string(height))
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.append(":pix_fmt=")
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.append(av_get_pix_fmt_name(mVideoCodecContext->pix_fmt))
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.append(":time_base=")
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.append(std::to_string(mVideoStream->time_base.num))
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.append("/")
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.append(std::to_string(mVideoStream->time_base.den))
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.append(":sar=")
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.append(std::to_string(mVideoCodecContext->sample_aspect_ratio.num))
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.append("/")
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.append(std::to_string(mVideoCodecContext->sample_aspect_ratio.den));
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returnValue = avfilter_graph_create_filter(&mVBufferSrcContext, bufferSrc, "in",
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filterArguments.c_str(), nullptr, mVFilterGraph);
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@ -398,25 +402,35 @@ bool VideoFFmpegComponent::setupVideoFilters()
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// Whether to upscale the frame rate to 60 FPS.
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if (Settings::getInstance()->getBool("VideoUpscaleFrameRate")) {
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if (modulo > 0)
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filterDescription = "scale=width=" + std::to_string(width) +
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":height=" + std::to_string(height) + ",fps=fps=60,";
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else
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filterDescription = "fps=fps=60,";
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if (modulo > 0) {
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filterDescription.append("scale=width=")
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.append(std::to_string(width))
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.append(":height=")
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.append(std::to_string(height))
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.append(",fps=fps=60,");
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}
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else {
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filterDescription.append("fps=fps=60,");
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}
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// The "framerate" filter is a more advanced way to upscale the frame rate using
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// interpolation. However I have not been able to get this to work with slice
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// threading so the performance is poor. As such it's disabled for now.
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// if (modulo > 0)
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// filterDescription =
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// "scale=width=" + std::to_string(width) +
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// ":height=" + std::to_string(height) +
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// ",framerate=fps=60,";
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// else
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// filterDescription = "framerate=fps=60,";
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// if (modulo > 0) {
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// filterDescription.append("scale=width=")
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// .append(std::to_string(width))
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// .append(":height=")
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// .append(std::to_string(height))
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// .append(",framerate=fps=60,");
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// }
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// else {
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// filterDescription.append("framerate=fps=60,");
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// }
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}
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filterDescription += "format=pix_fmts=" + std::string(av_get_pix_fmt_name(outPixFormats[0]));
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filterDescription.append("format=pix_fmts=")
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.append(std::string(av_get_pix_fmt_name(outPixFormats[0])));
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returnValue = avfilter_graph_parse_ptr(mVFilterGraph, filterDescription.c_str(),
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&mVFilterInputs, &mVFilterOutputs, nullptr);
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@ -442,10 +456,10 @@ bool VideoFFmpegComponent::setupVideoFilters()
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bool VideoFFmpegComponent::setupAudioFilters()
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{
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int returnValue = 0;
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int returnValue {0};
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char errorMessage[512];
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const int outSampleRates[] = {AudioManager::getInstance().sAudioFormat.freq, -1};
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const enum AVSampleFormat outSampleFormats[] = {AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_NONE};
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const int outSampleRates[] {AudioManager::getInstance().sAudioFormat.freq, -1};
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const enum AVSampleFormat outSampleFormats[] {AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_NONE};
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mAFilterInputs = avfilter_inout_alloc();
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mAFilterOutputs = avfilter_inout_alloc();
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// Not sure why the actual thread count is one less than specified.
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mAFilterGraph->nb_threads = 2;
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const AVFilter* bufferSrc = avfilter_get_by_name("abuffer");
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const AVFilter* bufferSrc {avfilter_get_by_name("abuffer")};
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if (!bufferSrc) {
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LOG(LogError) << "VideoFFmpegComponent::setupAudioFilters(): "
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"Couldn't find \"abuffer\" filter";
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return false;
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}
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const AVFilter* bufferSink = avfilter_get_by_name("abuffersink");
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const AVFilter* bufferSink {avfilter_get_by_name("abuffersink")};
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if (!bufferSink) {
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LOG(LogError) << "VideoFFmpegComponent::setupAudioFilters(): "
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"Couldn't find \"abuffersink\" filter";
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@ -478,12 +492,17 @@ bool VideoFFmpegComponent::setupAudioFilters()
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av_get_channel_layout_string(channelLayout, sizeof(channelLayout), mAudioCodecContext->channels,
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mAudioCodecContext->channel_layout);
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std::string filterArguments =
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"time_base=" + std::to_string(mAudioStream->time_base.num) + "/" +
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std::to_string(mAudioStream->time_base.den) +
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":sample_rate=" + std::to_string(mAudioCodecContext->sample_rate) +
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":sample_fmt=" + av_get_sample_fmt_name(mAudioCodecContext->sample_fmt) +
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":channel_layout=" + channelLayout;
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std::string filterArguments;
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filterArguments.append("time_base=")
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.append(std::to_string(mAudioStream->time_base.num))
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.append("/")
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.append(std::to_string(mAudioStream->time_base.den))
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.append(":sample_rate=")
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.append(std::to_string(mAudioCodecContext->sample_rate))
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.append(":sample_fmt=")
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.append(av_get_sample_fmt_name(mAudioCodecContext->sample_fmt))
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.append(":channel_layout=")
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.append(channelLayout);
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returnValue = avfilter_graph_create_filter(&mABufferSrcContext, bufferSrc, "in",
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filterArguments.c_str(), nullptr, mAFilterGraph);
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@ -516,11 +535,13 @@ bool VideoFFmpegComponent::setupAudioFilters()
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mAFilterOutputs->pad_idx = 0;
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mAFilterOutputs->next = nullptr;
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std::string filterDescription =
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"aresample=" + std::to_string(outSampleRates[0]) + "," +
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"aformat=sample_fmts=" + av_get_sample_fmt_name(outSampleFormats[0]) +
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":channel_layouts=stereo,"
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"asetnsamples=n=1024:p=0";
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std::string filterDescription;
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filterDescription.append("aresample=")
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.append(std::to_string(outSampleRates[0]) + ",")
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.append("aformat=sample_fmts=")
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.append(av_get_sample_fmt_name(outSampleFormats[0]))
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.append(":channel_layouts=stereo,")
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.append("asetnsamples=n=1024:p=0");
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returnValue = avfilter_graph_parse_ptr(mAFilterGraph, filterDescription.c_str(),
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&mAFilterInputs, &mAFilterOutputs, nullptr);
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@ -546,7 +567,7 @@ bool VideoFFmpegComponent::setupAudioFilters()
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void VideoFFmpegComponent::readFrames()
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{
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int readFrameReturn = 0;
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int readFrameReturn {0};
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// It's not clear if this can actually happen in practise, but in theory we could
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// continue to load frames indefinitely and run out of memory if invalid PTS values
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@ -554,7 +575,7 @@ void VideoFFmpegComponent::readFrames()
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if (mVideoFrameQueue.size() > 300 || mAudioFrameQueue.size() > 600)
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return;
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int readLoops = 1;
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int readLoops {1};
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// If we can't keep up the audio processing, then drop video frames as it's much worse
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// to have stuttering audio than a lower video framerate.
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@ -577,7 +598,7 @@ void VideoFFmpegComponent::readFrames()
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if (!avcodec_send_packet(mVideoCodecContext, mPacket) &&
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!avcodec_receive_frame(mVideoCodecContext, mVideoFrame)) {
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int returnValue = 0;
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int returnValue {0};
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++mVideoFrameReadCount;
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if (mSWDecoder) {
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@ -593,7 +614,7 @@ void VideoFFmpegComponent::readFrames()
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}
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else {
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if (i == 0 || mAudioFrameCount == 0) {
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AVFrame* destFrame = nullptr;
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AVFrame* destFrame {nullptr};
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destFrame = av_frame_alloc();
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if (mVideoFrame->format == sPixelFormat) {
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@ -650,8 +671,8 @@ void VideoFFmpegComponent::readFrames()
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!avcodec_receive_frame(mAudioCodecContext, mAudioFrame)) {
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// We have an audio frame that needs conversion and resampling.
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int returnValue = av_buffersrc_add_frame_flags(
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mABufferSrcContext, mAudioFrame, AV_BUFFERSRC_FLAG_KEEP_REF);
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int returnValue {av_buffersrc_add_frame_flags(
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mABufferSrcContext, mAudioFrame, AV_BUFFERSRC_FLAG_KEEP_REF)};
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if (returnValue < 0) {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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@ -699,17 +720,17 @@ void VideoFFmpegComponent::getProcessedFrames()
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// (picture) should be displayed. The packet DTS value is used for the basis of
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// the calculation as per the recommendation in the FFmpeg documentation for
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// the av_read_frame function.
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double pts =
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static_cast<double>(mVideoFrameResampled->pkt_dts) * av_q2d(mVideoStream->time_base);
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double pts {static_cast<double>(mVideoFrameResampled->pkt_dts) *
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av_q2d(mVideoStream->time_base)};
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// Needs to be adjusted if changing the rate?
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double frameDuration = static_cast<double>(mVideoFrameResampled->pkt_duration) *
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av_q2d(mVideoStream->time_base);
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double frameDuration {static_cast<double>(mVideoFrameResampled->pkt_duration) *
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av_q2d(mVideoStream->time_base)};
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currFrame.pts = pts;
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currFrame.frameDuration = frameDuration;
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int bufferSize = mVideoFrameResampled->width * mVideoFrameResampled->height * 4;
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int bufferSize {mVideoFrameResampled->width * mVideoFrameResampled->height * 4};
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currFrame.frameRGBA.insert(
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currFrame.frameRGBA.begin(), std::make_move_iterator(&mVideoFrameResampled->data[0][0]),
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@ -733,11 +754,11 @@ void VideoFFmpegComponent::getProcessedFrames()
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timeBase.num = 1;
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timeBase.den = mAudioFrameResampled->sample_rate;
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double pts = mAudioFrameResampled->pts * av_q2d(timeBase);
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double pts {mAudioFrameResampled->pts * av_q2d(timeBase)};
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currFrame.pts = pts;
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int bufferSize = mAudioFrameResampled->nb_samples * mAudioFrameResampled->channels *
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av_get_bytes_per_sample(AV_SAMPLE_FMT_FLT);
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int bufferSize {mAudioFrameResampled->nb_samples * mAudioFrameResampled->channels *
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av_get_bytes_per_sample(AV_SAMPLE_FMT_FLT)};
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currFrame.resampledData.insert(currFrame.resampledData.begin(),
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&mAudioFrameResampled->data[0][0],
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@ -755,7 +776,7 @@ void VideoFFmpegComponent::outputFrames()
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// there is an audio track.
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if (!mAudioCodecContext || (mAudioCodecContext && !mAudioFrameQueue.empty())) {
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if (!mStartTimeAccumulation) {
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std::unique_lock<std::mutex> audioLock(mAudioMutex);
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std::unique_lock<std::mutex> audioLock {mAudioMutex};
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mTimeReference = std::chrono::high_resolution_clock::now();
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mStartTimeAccumulation = true;
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mIsActuallyPlaying = true;
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@ -783,7 +804,7 @@ void VideoFFmpegComponent::outputFrames()
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<< std::to_string(mAudioFrameQueue.size());
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}
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bool outputSound = false;
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bool outputSound {false};
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if ((!mScreensaverMode && !mMediaViewerMode) &&
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Settings::getInstance()->getBool("ViewsVideoAudio"))
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@ -795,7 +816,7 @@ void VideoFFmpegComponent::outputFrames()
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if (outputSound) {
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// The audio is output to AudioManager from updatePlayer() in the main thread.
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std::unique_lock<std::mutex> audioLock(mAudioMutex);
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std::unique_lock<std::mutex> audioLock {mAudioMutex};
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mOutputAudio.insert(
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mOutputAudio.end(),
|
||||
|
@ -842,7 +863,7 @@ void VideoFFmpegComponent::outputFrames()
|
|||
}
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> pictureLock(mPictureMutex);
|
||||
std::unique_lock<std::mutex> pictureLock {mPictureMutex};
|
||||
|
||||
// Give some leeway for frames that have not yet been rendered but that have pts
|
||||
// values with a time difference relative to the frame duration that is under a
|
||||
|
@ -852,8 +873,8 @@ void VideoFFmpegComponent::outputFrames()
|
|||
// can't keep up. This approach primarily decreases stuttering for videos with frame
|
||||
// rates close to, or at, the rendering frame rate, for example 59.94 and 60 FPS.
|
||||
if (mDecodedFrame && !mOutputPicture.hasBeenRendered) {
|
||||
double timeDifference = mAccumulatedTime - mVideoFrameQueue.front().pts -
|
||||
mVideoFrameQueue.front().frameDuration * 2.0l;
|
||||
double timeDifference {mAccumulatedTime - mVideoFrameQueue.front().pts -
|
||||
mVideoFrameQueue.front().frameDuration * 2.0};
|
||||
if (timeDifference < mVideoFrameQueue.front().frameDuration) {
|
||||
pictureLock.unlock();
|
||||
break;
|
||||
|
@ -897,8 +918,8 @@ void VideoFFmpegComponent::calculateBlackRectangle()
|
|||
|
||||
if ((mLegacyTheme && Settings::getInstance()->getBool("GamelistVideoPillarbox")) ||
|
||||
(!mLegacyTheme && mDrawPillarboxes)) {
|
||||
float rectHeight;
|
||||
float rectWidth;
|
||||
float rectHeight {0.0f};
|
||||
float rectWidth {0.0f};
|
||||
// Video is in landscape orientation.
|
||||
if (mSize.x > mSize.y) {
|
||||
// Checking the Y size should not normally be required as landscape format
|
||||
|
@ -958,11 +979,11 @@ void VideoFFmpegComponent::detectHWDecoder()
|
|||
sDeviceType = AV_HWDEVICE_TYPE_VIDEOTOOLBOX;
|
||||
return;
|
||||
#elif defined(_WIN64)
|
||||
bool hasDXVA2 = false;
|
||||
bool hasD3D11VA = false;
|
||||
bool hasDXVA2 {false};
|
||||
bool hasD3D11VA {false};
|
||||
|
||||
AVBufferRef* testContext = nullptr;
|
||||
AVHWDeviceType tempDevice = AV_HWDEVICE_TYPE_NONE;
|
||||
AVBufferRef* testContext {nullptr};
|
||||
AVHWDeviceType tempDevice {AV_HWDEVICE_TYPE_NONE};
|
||||
|
||||
while ((tempDevice = av_hwdevice_iterate_types(tempDevice)) != AV_HWDEVICE_TYPE_NONE) {
|
||||
// The Direct3D 11 decoder detection seems to cause stability issues on some machines
|
||||
|
@ -995,11 +1016,11 @@ void VideoFFmpegComponent::detectHWDecoder()
|
|||
#else
|
||||
// This would mostly be Linux, but possibly also BSD Unix.
|
||||
|
||||
bool hasVAAPI = false;
|
||||
bool hasVDPAU = false;
|
||||
bool hasVAAPI {false};
|
||||
bool hasVDPAU {false};
|
||||
|
||||
AVBufferRef* testContext = nullptr;
|
||||
AVHWDeviceType tempDevice = AV_HWDEVICE_TYPE_NONE;
|
||||
AVBufferRef* testContext {nullptr};
|
||||
AVHWDeviceType tempDevice {AV_HWDEVICE_TYPE_NONE};
|
||||
|
||||
while ((tempDevice = av_hwdevice_iterate_types(tempDevice)) != AV_HWDEVICE_TYPE_NONE) {
|
||||
if (tempDevice == AV_HWDEVICE_TYPE_VDPAU || tempDevice == AV_HWDEVICE_TYPE_VAAPI) {
|
||||
|
@ -1048,7 +1069,7 @@ bool VideoFFmpegComponent::decoderInitHW()
|
|||
|
||||
// 50 is just an arbitrary number so we don't potentially get stuck in an endless loop.
|
||||
for (int i = 0; i < 50; ++i) {
|
||||
const AVCodecHWConfig* config = avcodec_get_hw_config(mHardwareCodec, i);
|
||||
const AVCodecHWConfig* config {avcodec_get_hw_config(mHardwareCodec, i)};
|
||||
if (!config) {
|
||||
LOG(LogDebug) << "VideoFFmpegComponent::decoderInitHW(): Hardware decoder \""
|
||||
<< av_hwdevice_get_type_name(sDeviceType)
|
||||
|
@ -1091,7 +1112,7 @@ bool VideoFFmpegComponent::decoderInitHW()
|
|||
sHWDecodedVideos.end()) {
|
||||
|
||||
// clang-format on
|
||||
AVCodecContext* checkCodecContext = avcodec_alloc_context3(mHardwareCodec);
|
||||
AVCodecContext* checkCodecContext {avcodec_alloc_context3(mHardwareCodec)};
|
||||
|
||||
if (avcodec_parameters_to_context(checkCodecContext, mVideoStream->codecpar)) {
|
||||
LOG(LogError) << "VideoFFmpegComponent::decoderInitHW(): "
|
||||
|
@ -1101,7 +1122,7 @@ bool VideoFFmpegComponent::decoderInitHW()
|
|||
return true;
|
||||
}
|
||||
else {
|
||||
bool onlySWDecode = false;
|
||||
bool onlySWDecode {false};
|
||||
|
||||
checkCodecContext->get_format = formatFunc;
|
||||
checkCodecContext->hw_device_ctx = av_buffer_ref(mHwContext);
|
||||
|
@ -1112,8 +1133,8 @@ bool VideoFFmpegComponent::decoderInitHW()
|
|||
<< mVideoPath << "\"";
|
||||
}
|
||||
|
||||
AVPacket* checkPacket = av_packet_alloc();
|
||||
int readFrameReturn = 0;
|
||||
AVPacket* checkPacket {av_packet_alloc()};
|
||||
int readFrameReturn {0};
|
||||
|
||||
while ((readFrameReturn = av_read_frame(mFormatContext, checkPacket)) == 0) {
|
||||
if (checkPacket->stream_index != mVideoStreamIndex)
|
||||
|
@ -1133,8 +1154,7 @@ bool VideoFFmpegComponent::decoderInitHW()
|
|||
onlySWDecode = true;
|
||||
}
|
||||
else {
|
||||
AVFrame* checkFrame;
|
||||
checkFrame = av_frame_alloc();
|
||||
AVFrame* checkFrame {av_frame_alloc()};
|
||||
|
||||
onlySWDecode = true;
|
||||
|
||||
|
@ -1258,7 +1278,7 @@ void VideoFFmpegComponent::startVideoStream()
|
|||
std::queue<VideoFrame>().swap(mVideoFrameQueue);
|
||||
std::queue<AudioFrame>().swap(mAudioFrameQueue);
|
||||
|
||||
std::string filePath = "file:" + mVideoPath;
|
||||
std::string filePath {"file:" + mVideoPath};
|
||||
|
||||
// This will disable the FFmpeg logging, so comment this out if debug info is needed.
|
||||
av_log_set_callback(nullptr);
|
||||
|
@ -1285,9 +1305,9 @@ void VideoFFmpegComponent::startVideoStream()
|
|||
// Video stream setup.
|
||||
|
||||
#if defined(VIDEO_HW_DECODING)
|
||||
bool hwDecoding = Settings::getInstance()->getBool("VideoHardwareDecoding");
|
||||
bool hwDecoding {Settings::getInstance()->getBool("VideoHardwareDecoding")};
|
||||
#else
|
||||
bool hwDecoding = false;
|
||||
bool hwDecoding {false};
|
||||
#endif
|
||||
|
||||
#if LIBAVUTIL_VERSION_MAJOR > 56
|
||||
|
|
|
@ -85,10 +85,13 @@ private:
|
|||
bool decoderInitHW();
|
||||
|
||||
Renderer* mRenderer;
|
||||
static enum AVHWDeviceType sDeviceType;
|
||||
static enum AVPixelFormat sPixelFormat;
|
||||
static std::vector<std::string> sSWDecodedVideos;
|
||||
static std::vector<std::string> sHWDecodedVideos;
|
||||
|
||||
// clang-format off
|
||||
static inline enum AVHWDeviceType sDeviceType {AV_HWDEVICE_TYPE_NONE};
|
||||
static inline enum AVPixelFormat sPixelFormat {AV_PIX_FMT_NONE};
|
||||
// clang-format on
|
||||
static inline std::vector<std::string> sSWDecodedVideos;
|
||||
static inline std::vector<std::string> sHWDecodedVideos;
|
||||
|
||||
std::shared_ptr<TextureResource> mTexture;
|
||||
std::vector<float> mVideoRectangleCoords;
|
||||
|
|
Loading…
Reference in a new issue