mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-26 16:15:39 +00:00
Merge pull request #356 from tomaz82/boost_filesystem
More boost cleanup
This commit is contained in:
commit
c18d699914
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@ -144,7 +144,7 @@ void CollectionSystemManager::loadCollectionSystems()
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void CollectionSystemManager::loadEnabledListFromSettings()
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{
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// we parse the auto collection settings list
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std::vector<std::string> autoSelected = commaStringToVector(Settings::getInstance()->getString("CollectionSystemsAuto"));
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std::vector<std::string> autoSelected = Utils::String::commaStringToVector(Settings::getInstance()->getString("CollectionSystemsAuto"));
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// iterate the map
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for(std::map<std::string, CollectionSystemData>::iterator it = mAutoCollectionSystemsData.begin() ; it != mAutoCollectionSystemsData.end() ; it++ )
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@ -153,7 +153,7 @@ void CollectionSystemManager::loadEnabledListFromSettings()
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}
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// we parse the custom collection settings list
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std::vector<std::string> customSelected = commaStringToVector(Settings::getInstance()->getString("CollectionSystemsCustom"));
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std::vector<std::string> customSelected = Utils::String::commaStringToVector(Settings::getInstance()->getString("CollectionSystemsCustom"));
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// iterate the map
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for(std::map<std::string, CollectionSystemData>::iterator it = mCustomCollectionSystemsData.begin() ; it != mCustomCollectionSystemsData.end() ; it++ )
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@ -509,11 +509,11 @@ bool CollectionSystemManager::toggleGameInCollection(FileData* file)
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}
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if (adding)
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{
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s = new GuiInfoPopup(mWindow, "Added '" + removeParenthesis(name) + "' to '" + strToUpper(sysName) + "'", 4000);
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s = new GuiInfoPopup(mWindow, "Added '" + Utils::String::removeParenthesis(name) + "' to '" + strToUpper(sysName) + "'", 4000);
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}
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else
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{
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s = new GuiInfoPopup(mWindow, "Removed '" + removeParenthesis(name) + "' from '" + strToUpper(sysName) + "'", 4000);
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s = new GuiInfoPopup(mWindow, "Removed '" + Utils::String::removeParenthesis(name) + "' from '" + strToUpper(sysName) + "'", 4000);
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}
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mWindow->setInfoPopup(s);
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return true;
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@ -45,7 +45,7 @@ std::string FileData::getDisplayName() const
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std::string FileData::getCleanName() const
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{
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return removeParenthesis(this->getDisplayName());
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return Utils::String::removeParenthesis(this->getDisplayName());
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}
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const std::string FileData::getThumbnailPath() const
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@ -255,7 +255,7 @@ void FileData::launchGame(Window* window)
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std::string command = mEnvData->mLaunchCommand;
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const std::string rom = escapePath(getPath());
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const std::string rom = Utils::FileSystem::getEscapedPath(getPath().generic_string());
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const std::string basename = getPath().stem().string();
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const std::string rom_raw = boost::filesystem::path(getPath()).make_preferred().string();
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@ -324,8 +324,7 @@ void CollectionFileData::refreshMetadata()
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const std::string& CollectionFileData::getName()
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{
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if (mDirty) {
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mCollectionFileName = removeParenthesis(mSourceFileData->metadata.get("name"));
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Utils::String::trim(mCollectionFileName);
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mCollectionFileName = Utils::String::removeParenthesis(mSourceFileData->metadata.get("name"));
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mCollectionFileName += " [" + strToUpper(mSourceFileData->getSystem()->getName()) + "]";
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mDirty = false;
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}
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@ -94,7 +94,7 @@ std::string FileFilterIndex::getIndexableKey(FileData* game, FilterIndexType typ
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case GENRE_FILTER:
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{
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key = strToUpper(game->metadata.get("genre"));
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Utils::String::trim(key);
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key = Utils::String::trim(key);
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if (getSecondary && !key.empty()) {
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std::istringstream f(key);
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std::string newKey;
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@ -121,7 +121,7 @@ std::string FileFilterIndex::getIndexableKey(FileData* game, FilterIndexType typ
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case PUBDEV_FILTER:
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{
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key = strToUpper(game->metadata.get("publisher"));
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Utils::String::trim(key);
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key = Utils::String::trim(key);
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if ((getSecondary && !key.empty()) || (!getSecondary && key.empty()))
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key = strToUpper(game->metadata.get("developer"));
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@ -173,7 +173,7 @@ std::string FileFilterIndex::getIndexableKey(FileData* game, FilterIndexType typ
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break;
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}
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}
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Utils::String::trim(key);
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key = Utils::String::trim(key);
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if (key.empty() || (type == RATINGS_FILTER && key == "0 STARS")) {
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key = UNKNOWN_LABEL;
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}
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@ -10,21 +10,13 @@
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#include <boost/filesystem/operations.hpp>
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#include <pugixml/src/pugixml.hpp>
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FileData* findOrCreateFile(SystemData* system, const boost::filesystem::path& path, FileType type, bool trustGamelist)
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FileData* findOrCreateFile(SystemData* system, const boost::filesystem::path& path, FileType type)
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{
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// first, verify that path is within the system's root folder
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FileData* root = system->getRootFolder();
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boost::filesystem::path relative;
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bool contains = false;
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if (trustGamelist)
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{
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relative = removeCommonPathUsingStrings(path, root->getPath(), contains);
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}
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else
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{
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relative = removeCommonPath(path, root->getPath(), contains);
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}
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boost::filesystem::path relative = Utils::FileSystem::removeCommonPath(path.generic_string(), root->getPath().generic_string(), contains);
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if(!contains)
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{
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LOG(LogError) << "File path \"" << path << "\" is outside system path \"" << system->getStartPath() << "\"";
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@ -85,7 +77,6 @@ FileData* findOrCreateFile(SystemData* system, const boost::filesystem::path& pa
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void parseGamelist(SystemData* system)
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{
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bool trustGamelist = Settings::getInstance()->getBool("ParseGamelistOnly");
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std::string xmlpath = system->getGamelistPath(false);
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if(!Utils::FileSystem::exists(xmlpath))
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@ -119,15 +110,15 @@ void parseGamelist(SystemData* system)
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FileType type = typeList[i];
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for(pugi::xml_node fileNode = root.child(tag); fileNode; fileNode = fileNode.next_sibling(tag))
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{
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boost::filesystem::path path = resolvePath(fileNode.child("path").text().get(), relativeTo, false);
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boost::filesystem::path path = Utils::FileSystem::resolveRelativePath(fileNode.child("path").text().get(), relativeTo.generic_string(), false);
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if(!trustGamelist && !Utils::FileSystem::exists(path.generic_string()))
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if(!Utils::FileSystem::exists(path.generic_string()))
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{
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LOG(LogWarning) << "File \"" << path << "\" does not exist! Ignoring.";
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continue;
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}
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FileData* file = findOrCreateFile(system, path, type, trustGamelist);
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FileData* file = findOrCreateFile(system, path, type);
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if(!file)
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{
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LOG(LogError) << "Error finding/creating FileData for \"" << path << "\", skipping.";
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@ -166,7 +157,7 @@ void addFileDataNode(pugi::xml_node& parent, const FileData* file, const char* t
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//there's something useful in there so we'll keep the node, add the path
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// try and make the path relative if we can so things still work if we change the rom folder location in the future
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newNode.prepend_child("path").text().set(makeRelativePath(file->getPath(), system->getStartPath(), false).generic_string().c_str());
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newNode.prepend_child("path").text().set(Utils::FileSystem::createRelativePath(file->getPath().generic_string(), system->getStartPath(), false).c_str());
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}
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}
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@ -240,7 +231,7 @@ void updateGamelist(SystemData* system)
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continue;
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}
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boost::filesystem::path nodePath = resolvePath(pathNode.text().get(), system->getStartPath(), true);
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boost::filesystem::path nodePath = Utils::FileSystem::resolveRelativePath(pathNode.text().get(), system->getStartPath(), true);
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boost::filesystem::path gamePath((*fit)->getPath());
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if(nodePath == gamePath || (Utils::FileSystem::exists(nodePath.generic_string()) && Utils::FileSystem::exists(gamePath.generic_string()) && boost::filesystem::equivalent(nodePath, gamePath)))
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{
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@ -1,5 +1,6 @@
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#include "MetaData.h"
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#include "utils/FileSystemUtil.h"
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#include "Log.h"
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#include "Util.h"
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#include <pugixml/src/pugixml.hpp>
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@ -82,7 +83,7 @@ MetaDataList MetaDataList::createFromXML(MetaDataListType type, pugi::xml_node&
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std::string value = md.text().get();
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if (iter->type == MD_PATH)
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{
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value = resolvePath(value, relativeTo, true).generic_string();
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value = Utils::FileSystem::resolveRelativePath(value, relativeTo.generic_string(), true);
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}
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mdl.set(iter->key, value);
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}else{
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@ -110,7 +111,7 @@ void MetaDataList::appendToXML(pugi::xml_node& parent, bool ignoreDefaults, cons
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// try and make paths relative if we can
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std::string value = mapIter->second;
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if (mddIter->type == MD_PATH)
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value = makeRelativePath(value, relativeTo, true).generic_string();
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value = Utils::FileSystem::createRelativePath(value, relativeTo.generic_string(), true);
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parent.append_child(mapIter->first.c_str()).text().set(value.c_str());
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}
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@ -339,7 +339,7 @@ void SystemScreenSaver::pickGameListNode(unsigned long index, const char *nodeNa
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if (index-- == 0)
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{
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// Yes. Resolve to a full path
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path = resolvePath(node.text().get(), (*it)->getStartPath(), true).generic_string();
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path = Utils::FileSystem::resolveRelativePath(node.text().get(), (*it)->getStartPath(), true);
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mSystemName = (*it)->getFullName();
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mGameName = fileNode.child("name").text().get();
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@ -347,7 +347,7 @@ void SystemScreenSaver::pickGameListNode(unsigned long index, const char *nodeNa
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// try the easy way. Should work for the majority of cases, unless in subfolders
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FileData* rootFileData = (*it)->getRootFolder();
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std::string gamePath = resolvePath(fileNode.child("path").text().get(), (*it)->getStartPath(), false).string();
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std::string gamePath = Utils::FileSystem::resolveRelativePath(fileNode.child("path").text().get(), (*it)->getStartPath(), false);
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std::string shortPath = gamePath;
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shortPath = shortPath.replace(0, (*it)->getStartPath().length()+1, "");
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@ -4,6 +4,7 @@
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#include "components/SwitchComponent.h"
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#include "guis/GuiSettings.h"
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#include "guis/GuiTextEditPopup.h"
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#include "utils/StringUtil.h"
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#include "views/ViewController.h"
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#include "CollectionSystemManager.h"
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#include "Window.h"
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@ -110,8 +111,8 @@ void GuiCollectionSystemsOptions::createCollection(std::string inName) {
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std::string name = CollectionSystemManager::get()->getValidNewCollectionName(inName);
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SystemData* newSys = CollectionSystemManager::get()->addNewCustomCollection(name);
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customOptionList->add(name, name, true);
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std::string outAuto = vectorToCommaString(autoOptionList->getSelectedObjects());
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std::string outCustom = vectorToCommaString(customOptionList->getSelectedObjects());
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std::string outAuto = Utils::String::vectorToCommaString(autoOptionList->getSelectedObjects());
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std::string outCustom = Utils::String::vectorToCommaString(customOptionList->getSelectedObjects());
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updateSettings(outAuto, outCustom);
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ViewController::get()->goToSystemView(newSys);
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@ -161,9 +162,9 @@ void GuiCollectionSystemsOptions::addSystemsToMenu()
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void GuiCollectionSystemsOptions::applySettings()
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{
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std::string outAuto = vectorToCommaString(autoOptionList->getSelectedObjects());
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std::string outAuto = Utils::String::vectorToCommaString(autoOptionList->getSelectedObjects());
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std::string prevAuto = Settings::getInstance()->getString("CollectionSystemsAuto");
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std::string outCustom = vectorToCommaString(customOptionList->getSelectedObjects());
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std::string outCustom = Utils::String::vectorToCommaString(customOptionList->getSelectedObjects());
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std::string prevCustom = Settings::getInstance()->getString("CollectionSystemsCustom");
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bool outSort = sortAllSystemsSwitch->getState();
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bool prevSort = Settings::getInstance()->getBool("SortAllSystems");
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@ -1,9 +1,5 @@
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#include "Util.h"
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#include "utils/FileSystemUtil.h"
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#include "platform.h"
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#include <boost/filesystem/operations.hpp>
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std::string strToUpper(const char* from)
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{
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std::string str(from);
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@ -25,141 +21,6 @@ std::string strToUpper(const std::string& str)
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return strToUpper(str.c_str());
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}
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// embedded resources, e.g. ":/font.ttf", need to be properly handled too
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std::string getCanonicalPath(const std::string& path)
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{
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if(path.empty() || !Utils::FileSystem::exists(path))
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return path;
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return boost::filesystem::canonical(path).generic_string();
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}
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// expands "./my/path.sfc" to "[relativeTo]/my/path.sfc"
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// if allowHome is true, also expands "~/my/path.sfc" to "/home/pi/my/path.sfc"
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boost::filesystem::path resolvePath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool allowHome)
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{
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// nothing here
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if(path.begin() == path.end())
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return path;
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if(*path.begin() == ".")
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{
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boost::filesystem::path ret = relativeTo;
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for(auto it = ++path.begin(); it != path.end(); ++it)
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ret /= *it;
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return ret;
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}
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if(allowHome && *path.begin() == "~")
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{
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boost::filesystem::path ret = getHomePath();
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for(auto it = ++path.begin(); it != path.end(); ++it)
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ret /= *it;
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return ret;
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}
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return path;
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}
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boost::filesystem::path removeCommonPathUsingStrings(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool& contains)
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{
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#ifdef WIN32
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std::wstring pathStr = path.c_str();
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std::wstring relativeToStr = relativeTo.c_str();
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#else
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std::string pathStr = path.c_str();
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std::string relativeToStr = relativeTo.c_str();
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#endif
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if (pathStr.find_first_of(relativeToStr) == 0) {
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contains = true;
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return pathStr.substr(relativeToStr.size() + 1);
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}
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else {
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contains = false;
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return path;
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}
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}
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// example: removeCommonPath("/home/pi/roms/nes/foo/bar.nes", "/home/pi/roms/nes/") returns "foo/bar.nes"
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boost::filesystem::path removeCommonPath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool& contains)
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{
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// if either of these doesn't exist, boost::filesystem::canonical() is going to throw an error
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if(!Utils::FileSystem::exists(path.generic_string()) || !Utils::FileSystem::exists(relativeTo.generic_string()))
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{
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contains = false;
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return path;
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}
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// if it's a symlink we don't want to apply boost::filesystem::canonical on it, otherwise we'll lose the current parent_path
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boost::filesystem::path p = (Utils::FileSystem::isSymlink(path.generic_string()) ? boost::filesystem::canonical(path.parent_path()) / path.filename() : boost::filesystem::canonical(path));
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boost::filesystem::path r = boost::filesystem::canonical(relativeTo);
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if(p.root_path() != r.root_path())
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{
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contains = false;
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return p;
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}
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boost::filesystem::path result;
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// find point of divergence
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auto itr_path = p.begin();
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auto itr_relative_to = r.begin();
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while(*itr_path == *itr_relative_to && itr_path != p.end() && itr_relative_to != r.end())
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{
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++itr_path;
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++itr_relative_to;
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}
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if(itr_relative_to != r.end())
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{
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contains = false;
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return p;
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}
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while(itr_path != p.end())
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{
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if(*itr_path != boost::filesystem::path("."))
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result = result / *itr_path;
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++itr_path;
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}
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contains = true;
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return result;
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}
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// usage: makeRelativePath("/path/to/my/thing.sfc", "/path/to") -> "./my/thing.sfc"
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// usage: makeRelativePath("/home/pi/my/thing.sfc", "/path/to", true) -> "~/my/thing.sfc"
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boost::filesystem::path makeRelativePath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool allowHome)
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{
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bool contains = false;
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boost::filesystem::path ret = removeCommonPath(path, relativeTo, contains);
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if(contains)
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||||
{
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// success
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||||
ret = "." / ret;
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return ret;
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||||
}
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if(allowHome)
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||||
{
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contains = false;
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std::string homePath = getHomePath();
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ret = removeCommonPath(path, homePath, contains);
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if(contains)
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||||
{
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||||
// success
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||||
ret = "~" / ret;
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return ret;
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}
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}
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||||
// nothing could be resolved
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return path;
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}
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||||
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||||
std::string strreplace(std::string str, const std::string& replace, const std::string& with)
|
||||
{
|
||||
size_t pos;
|
||||
|
@ -168,108 +29,3 @@ std::string strreplace(std::string str, const std::string& replace, const std::s
|
|||
|
||||
return str;
|
||||
}
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||||
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||||
// plaform-specific escape path function
|
||||
// on windows: just puts the path in quotes
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||||
// everything else: assume bash and escape special characters with backslashes
|
||||
std::string escapePath(const boost::filesystem::path& path)
|
||||
{
|
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#ifdef WIN32
|
||||
// windows escapes stuff by just putting everything in quotes
|
||||
return '"' + boost::filesystem::path(path).make_preferred().string() + '"';
|
||||
#else
|
||||
// a quick and dirty way to insert a backslash before most characters that would mess up a bash path
|
||||
std::string pathStr = path.string();
|
||||
|
||||
const char* invalidChars = " '\"\\!$^&*(){}[]?;<>";
|
||||
for(unsigned int i = 0; i < pathStr.length(); i++)
|
||||
{
|
||||
char c;
|
||||
unsigned int charNum = 0;
|
||||
do {
|
||||
c = invalidChars[charNum];
|
||||
if(pathStr[i] == c)
|
||||
{
|
||||
pathStr.insert(i, "\\");
|
||||
i++;
|
||||
break;
|
||||
}
|
||||
charNum++;
|
||||
} while(c != '\0');
|
||||
}
|
||||
|
||||
return pathStr;
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string removeParenthesis(const std::string& str)
|
||||
{
|
||||
// remove anything in parenthesis or brackets
|
||||
// should be roughly equivalent to the regex replace "\((.*)\)|\[(.*)\]" with ""
|
||||
// I would love to just use regex, but it's not worth pulling in another boost lib for one function that is used once
|
||||
|
||||
std::string ret = str;
|
||||
size_t start, end;
|
||||
|
||||
static const int NUM_TO_REPLACE = 2;
|
||||
static const char toReplace[NUM_TO_REPLACE*2] = { '(', ')', '[', ']' };
|
||||
|
||||
bool done = false;
|
||||
while(!done)
|
||||
{
|
||||
done = true;
|
||||
for(int i = 0; i < NUM_TO_REPLACE; i++)
|
||||
{
|
||||
end = ret.find_first_of(toReplace[i*2+1]);
|
||||
start = ret.find_last_of(toReplace[i*2], end);
|
||||
|
||||
if(start != std::string::npos && end != std::string::npos)
|
||||
{
|
||||
ret.erase(start, end - start + 1);
|
||||
done = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// also strip whitespace
|
||||
end = ret.find_last_not_of(' ');
|
||||
if(end != std::string::npos)
|
||||
end++;
|
||||
|
||||
ret = ret.substr(0, end);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::vector<std::string> commaStringToVector(std::string commaString)
|
||||
{
|
||||
// from a comma separated string, get a vector of strings
|
||||
std::vector<std::string> strs;
|
||||
size_t start = 0;
|
||||
size_t comma = commaString.find(",");
|
||||
strs.push_back(commaString.substr(start, comma));
|
||||
if(comma != std::string::npos)
|
||||
{
|
||||
start = comma + 1;
|
||||
while((comma = commaString.find(",", start)) != std::string::npos)
|
||||
{
|
||||
strs.push_back(commaString.substr(start, comma - start));
|
||||
start = comma + 1;
|
||||
}
|
||||
strs.push_back(commaString.substr(start));
|
||||
std::sort(strs.begin(), strs.end());
|
||||
}
|
||||
return strs;
|
||||
}
|
||||
|
||||
std::string vectorToCommaString(std::vector<std::string> stringVector)
|
||||
{
|
||||
std::string out = "";
|
||||
std::sort(stringVector.begin(), stringVector.end());
|
||||
// from a vector of system names get comma separated string
|
||||
for(std::vector<std::string>::const_iterator it = stringVector.cbegin() ; it != stringVector.cend() ; it++ )
|
||||
{
|
||||
out = out + (out == "" ? "" : ",") + (*it);
|
||||
}
|
||||
return out;
|
||||
}
|
|
@ -2,37 +2,12 @@
|
|||
#ifndef ES_CORE_UTIL_H
|
||||
#define ES_CORE_UTIL_H
|
||||
|
||||
#include <boost/filesystem/path.hpp>
|
||||
#include <string>
|
||||
|
||||
std::string strToUpper(const char* from);
|
||||
std::string& strToUpper(std::string& str);
|
||||
std::string strToUpper(const std::string& str);
|
||||
|
||||
std::string getCanonicalPath(const std::string& str);
|
||||
|
||||
boost::filesystem::path removeCommonPathUsingStrings(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool& contains);
|
||||
// example: removeCommonPath("/home/pi/roms/nes/foo/bar.nes", "/home/pi/roms/nes/") returns "foo/bar.nes"
|
||||
boost::filesystem::path removeCommonPath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool& contains);
|
||||
|
||||
// usage: makeRelativePath("/path/to/my/thing.sfc", "/path/to") -> "./my/thing.sfc"
|
||||
// usage: makeRelativePath("/home/pi/my/thing.sfc", "/path/to", true) -> "~/my/thing.sfc"
|
||||
boost::filesystem::path makeRelativePath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool allowHome);
|
||||
|
||||
// expands "./my/path.sfc" to "[relativeTo]/my/path.sfc"
|
||||
// if allowHome is true, also expands "~/my/path.sfc" to "/home/pi/my/path.sfc"
|
||||
boost::filesystem::path resolvePath(const boost::filesystem::path& path, const boost::filesystem::path& relativeTo, bool allowHome);
|
||||
|
||||
std::string escapePath(const boost::filesystem::path& path);
|
||||
|
||||
std::string strreplace(std::string str, const std::string& replace, const std::string& with);
|
||||
|
||||
// Remove (.*) and [.*] from str
|
||||
std::string removeParenthesis(const std::string& str);
|
||||
|
||||
// split a comma-separated string into a vector
|
||||
std::vector<std::string> commaStringToVector(std::string commaString);
|
||||
|
||||
// turn a vector of strings into a comma-separated string
|
||||
std::string vectorToCommaString(std::vector<std::string> stringVector);
|
||||
|
||||
#endif // ES_CORE_UTIL_H
|
||||
|
|
|
@ -102,7 +102,7 @@ void VideoComponent::onSizeChanged()
|
|||
bool VideoComponent::setVideo(std::string path)
|
||||
{
|
||||
// Convert the path into a generic format
|
||||
boost::filesystem::path fullPath = getCanonicalPath(path);
|
||||
boost::filesystem::path fullPath = Utils::FileSystem::getCanonicalPath(path);
|
||||
fullPath.make_preferred().native();
|
||||
|
||||
// Check that it's changed
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "resources/Font.h"
|
||||
|
||||
#include "utils/FileSystemUtil.h"
|
||||
#include "utils/StringUtil.h"
|
||||
#include "Log.h"
|
||||
#include "Renderer.h"
|
||||
|
@ -101,7 +102,7 @@ void Font::unload(std::shared_ptr<ResourceManager>& /*rm*/)
|
|||
|
||||
std::shared_ptr<Font> Font::get(int size, const std::string& path)
|
||||
{
|
||||
const std::string canonicalPath = getCanonicalPath(path);
|
||||
const std::string canonicalPath = Utils::FileSystem::getCanonicalPath(path);
|
||||
|
||||
std::pair<std::string, int> def(canonicalPath.empty() ? getDefaultPath() : canonicalPath, size);
|
||||
auto foundFont = sFontMap.find(def);
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "resources/TextureResource.h"
|
||||
|
||||
#include "utils/FileSystemUtil.h"
|
||||
#include "resources/TextureData.h"
|
||||
#include "Util.h"
|
||||
|
||||
|
@ -104,7 +105,7 @@ std::shared_ptr<TextureResource> TextureResource::get(const std::string& path, b
|
|||
{
|
||||
std::shared_ptr<ResourceManager>& rm = ResourceManager::getInstance();
|
||||
|
||||
const std::string canonicalPath = getCanonicalPath(path);
|
||||
const std::string canonicalPath = Utils::FileSystem::getCanonicalPath(path);
|
||||
if(canonicalPath.empty())
|
||||
{
|
||||
std::shared_ptr<TextureResource> tex(new TextureResource("", tile, false));
|
||||
|
|
|
@ -152,12 +152,21 @@ namespace Utils
|
|||
// insert a backslash before most characters that would mess up a bash path
|
||||
const char* invalidChars = "\\ '\"!$^&*(){}[]?;<>";
|
||||
const char* invalidChar = invalidChars;
|
||||
size_t offset = std::string::npos;
|
||||
size_t start = 0;
|
||||
size_t offset = 0;
|
||||
|
||||
while(*invalidChar)
|
||||
{
|
||||
while((offset = path.find(*invalidChar)) != std::string::npos)
|
||||
path.insert(offset, 1, '\\');
|
||||
while((offset = path.find(*invalidChar, start)) != std::string::npos)
|
||||
{
|
||||
start = offset + 1;
|
||||
|
||||
if((offset == 0) || (path[offset - 1] != '\\'))
|
||||
{
|
||||
path.insert(offset, 1, '\\');
|
||||
++start;
|
||||
}
|
||||
}
|
||||
|
||||
++invalidChar;
|
||||
}
|
||||
|
@ -170,6 +179,10 @@ namespace Utils
|
|||
|
||||
std::string getCanonicalPath(const std::string& _path)
|
||||
{
|
||||
// temporary hack for builtin resources
|
||||
if((_path[0] == ':') && (_path[1] == '/'))
|
||||
return _path;
|
||||
|
||||
std::string path = exists(_path) ? getAbsolutePath(_path) : getGenericPath(_path);
|
||||
|
||||
// cleanup path
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "utils/StringUtil.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Utils
|
||||
{
|
||||
namespace String
|
||||
|
@ -155,18 +157,92 @@ namespace Utils
|
|||
|
||||
} // trim
|
||||
|
||||
bool startsWith(const std::string& _string, const std::string& _test)
|
||||
std::string replace(const std::string& _string, const std::string& _replace, const std::string& _with)
|
||||
{
|
||||
return (_string.find(_test) == 0);
|
||||
std::string string = _string;
|
||||
size_t pos;
|
||||
|
||||
while((pos = string.find(_replace)) != std::string::npos)
|
||||
string = string.replace(pos, _replace.length(), _with.c_str(), _with.length());
|
||||
|
||||
return string;
|
||||
|
||||
} // replace
|
||||
|
||||
bool startsWith(const std::string& _string, const std::string& _start)
|
||||
{
|
||||
return (_string.find(_start) == 0);
|
||||
|
||||
} // startsWith
|
||||
|
||||
bool endsWith(const std::string& _string, const std::string& _test)
|
||||
bool endsWith(const std::string& _string, const std::string& _end)
|
||||
{
|
||||
return (_string.find(_test) == (_string.size() - _test.size()));
|
||||
return (_string.find(_end) == (_string.size() - _end.size()));
|
||||
|
||||
} // endsWith
|
||||
|
||||
std::string removeParenthesis(const std::string& _string)
|
||||
{
|
||||
static const char remove[4] = { '(', ')', '[', ']' };
|
||||
std::string string = _string;
|
||||
size_t start;
|
||||
size_t end;
|
||||
bool done = false;
|
||||
|
||||
while(!done)
|
||||
{
|
||||
done = true;
|
||||
|
||||
for(int i = 0; i < sizeof(remove); i += 2)
|
||||
{
|
||||
end = string.find_first_of(remove[i + 1]);
|
||||
start = string.find_last_of( remove[i + 0], end);
|
||||
|
||||
if((start != std::string::npos) && (end != std::string::npos))
|
||||
{
|
||||
string.erase(start, end - start + 1);
|
||||
done = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return trim(string);
|
||||
|
||||
} // removeParenthesis
|
||||
|
||||
stringVector commaStringToVector(const std::string& _string)
|
||||
{
|
||||
stringVector vector;
|
||||
size_t start = 0;
|
||||
size_t comma = _string.find(",");
|
||||
|
||||
while(comma != std::string::npos)
|
||||
{
|
||||
vector.push_back(_string.substr(start, comma - start));
|
||||
start = comma + 1;
|
||||
comma = _string.find(",", start);
|
||||
}
|
||||
|
||||
vector.push_back(_string.substr(start));
|
||||
std::sort(vector.begin(), vector.end());
|
||||
|
||||
return vector;
|
||||
|
||||
} // commaStringToVector
|
||||
|
||||
std::string vectorToCommaString(stringVector _vector)
|
||||
{
|
||||
std::string string;
|
||||
|
||||
std::sort(_vector.begin(), _vector.end());
|
||||
|
||||
for(stringVector::const_iterator it = _vector.cbegin(); it != _vector.cend(); ++it)
|
||||
string += (string.length() ? "," : "") + (*it);
|
||||
|
||||
return string;
|
||||
|
||||
} // vectorToCommaString
|
||||
|
||||
} // String::
|
||||
|
||||
} // Utils::
|
||||
|
|
|
@ -3,20 +3,27 @@
|
|||
#define ES_CORE_UTILS_STRING_UTIL_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Utils
|
||||
{
|
||||
namespace String
|
||||
{
|
||||
unsigned int chars2Unicode(const std::string& _string, size_t& _cursor);
|
||||
std::string unicode2Chars(const unsigned int _unicode);
|
||||
size_t nextCursor (const std::string& _string, const size_t _cursor);
|
||||
size_t prevCursor (const std::string& _string, const size_t _cursor);
|
||||
size_t moveCursor (const std::string& _string, const size_t _cursor, const int _amount);
|
||||
std::string toUpper (const std::string& _string);
|
||||
std::string trim (const std::string& _string);
|
||||
bool startsWith (const std::string& _string, const std::string& _test);
|
||||
bool endsWith (const std::string& _string, const std::string& _test);
|
||||
typedef std::vector<std::string> stringVector;
|
||||
|
||||
unsigned int chars2Unicode (const std::string& _string, size_t& _cursor);
|
||||
std::string unicode2Chars (const unsigned int _unicode);
|
||||
size_t nextCursor (const std::string& _string, const size_t _cursor);
|
||||
size_t prevCursor (const std::string& _string, const size_t _cursor);
|
||||
size_t moveCursor (const std::string& _string, const size_t _cursor, const int _amount);
|
||||
std::string toUpper (const std::string& _string);
|
||||
std::string trim (const std::string& _string);
|
||||
std::string replace (const std::string& _string, const std::string& _replace, const std::string& _with);
|
||||
bool startsWith (const std::string& _string, const std::string& _start);
|
||||
bool endsWith (const std::string& _string, const std::string& _end);
|
||||
std::string removeParenthesis (const std::string& _string);
|
||||
stringVector commaStringToVector(const std::string& _string);
|
||||
std::string vectorToCommaString(stringVector _vector);
|
||||
|
||||
} // String::
|
||||
|
||||
|
|
Loading…
Reference in a new issue