Add help component theme options textColorDimmed and iconColorDimmed.

This commit is contained in:
Sophia Hadash 2021-08-22 16:43:15 +02:00 committed by SophiaHadash
parent dfffd1057d
commit c2042e66e2
6 changed files with 32 additions and 6 deletions

View file

@ -16,8 +16,10 @@ HelpStyle::HelpStyle()
position =
glm::vec2{Renderer::getScreenWidth() * 0.012f, Renderer::getScreenHeight() * 0.9515f};
origin = glm::vec2{};
iconColor = 0x777777FF;
textColor = 0x777777FF;
textColorDimmed = 0x777777FF;
iconColor = 0x777777FF;
iconColorDimmed = 0x777777FF;
entrySpacing = 16.0f;
iconTextSpacing = 8.0f;
textStyle = "uppercase";
@ -45,9 +47,15 @@ void HelpStyle::applyTheme(const std::shared_ptr<ThemeData>& theme, const std::s
if (elem->has("textColor"))
textColor = elem->get<unsigned int>("textColor");
if (elem->has("textColorDimmed"))
textColorDimmed = elem->get<unsigned int>("textColorDimmed");
if (elem->has("iconColor"))
iconColor = elem->get<unsigned int>("iconColor");
if (elem->has("iconColorDimmed"))
iconColorDimmed = elem->get<unsigned int>("iconColorDimmed");
if (elem->has("fontPath") || elem->has("fontSize"))
font = Font::getFromTheme(elem, ThemeFlags::ALL, font);

View file

@ -21,8 +21,10 @@ class ThemeData;
struct HelpStyle {
glm::vec2 position;
glm::vec2 origin;
unsigned int iconColor;
unsigned int textColor;
unsigned int textColorDimmed;
unsigned int iconColor;
unsigned int iconColorDimmed;
std::shared_ptr<Font> font;
float entrySpacing;
float iconTextSpacing;

View file

@ -151,7 +151,9 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>> The
{{"pos", NORMALIZED_PAIR},
{"origin", NORMALIZED_PAIR},
{"textColor", COLOR},
{"textColorDimmed", COLOR},
{"iconColor", COLOR},
{"iconColorDimmed", COLOR},
{"fontPath", PATH},
{"fontSize", FLOAT},
{"entrySpacing", FLOAT},

View file

@ -359,6 +359,11 @@ void Window::update(int deltaTime)
mScreensaver->update(deltaTime);
}
bool Window::isBackgroundDimmed()
{
return !mGuiStack.empty() && (mGuiStack.front() != mGuiStack.back() || mRenderLaunchScreen);
}
void Window::render()
{
glm::mat4 trans{Renderer::getIdentity()};
@ -366,7 +371,7 @@ void Window::render()
mRenderedHelpPrompts = false;
// Draw only bottom and top of GuiStack (if they are different).
if (mGuiStack.size()) {
if (!mGuiStack.empty()) {
auto& bottom = mGuiStack.front();
auto& top = mGuiStack.back();
@ -408,7 +413,7 @@ void Window::render()
unsigned char* processedTexture =
new unsigned char[Renderer::getScreenWidth() * Renderer::getScreenHeight() * 4];
// Defocus the background using multiple passes of gaussian blur, with the number
// De-focus the background using multiple passes of gaussian blur, with the number
// of iterations relative to the screen resolution.
Renderer::shaderParameters backgroundParameters;

View file

@ -88,6 +88,7 @@ public:
void removeGui(GuiComponent* gui);
GuiComponent* peekGui();
int getGuiStackSize() { return static_cast<int>(mGuiStack.size()); }
bool isBackgroundDimmed();
bool init();
void deinit();

View file

@ -10,6 +10,7 @@
#include "Log.h"
#include "Settings.h"
#include "Window.h"
#include "components/ComponentGrid.h"
#include "components/ImageComponent.h"
#include "components/TextComponent.h"
@ -121,10 +122,16 @@ void HelpComponent::updateGrid()
float width = 0;
const float height = std::round(font->getLetterHeight() * 1.25f);
// State variable indicating whether gui is dimmed.
bool isDimmed = mWindow->isBackgroundDimmed();
LOG(LogError) << "updateGrid() called. dimmed = \"" << isDimmed << "\"";
for (auto it = mPrompts.cbegin(); it != mPrompts.cend(); it++) {
auto icon = std::make_shared<ImageComponent>(mWindow);
icon->setImage(getIconTexture(it->first.c_str()));
icon->setColorShift(mStyle.iconColor);
icon->setColorShift(isDimmed ? mStyle.iconColorDimmed : mStyle.iconColor);
LOG(LogError) << "setColorShift() called. dimmed = \""
<< (isDimmed ? mStyle.iconColorDimmed : mStyle.iconColor) << "\"";
icon->setResize(0, height);
icons.push_back(icon);
@ -140,7 +147,8 @@ void HelpComponent::updateGrid()
lblInput = Utils::String::toUpper(lblInput);
}
auto lbl = std::make_shared<TextComponent>(mWindow, lblInput, font, mStyle.textColor);
auto lbl = std::make_shared<TextComponent>(
mWindow, lblInput, font, isDimmed ? mStyle.textColorDimmed : mStyle.textColor);
labels.push_back(lbl);
width +=