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Fixed an issue where game media files would get deleted when the recents collection was trimmed.
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@ -136,7 +136,7 @@ void BasicGameListView::launch(FileData* game)
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void BasicGameListView::remove(FileData *game, bool deleteFile)
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{
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// Actually delete the file on the filesystem.
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if (deleteFile)
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if (deleteFile) {
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Utils::FileSystem::removeFile(game->getPath());
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// Remove all game media files as well.
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@ -160,6 +160,7 @@ void BasicGameListView::remove(FileData *game, bool deleteFile)
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if (Utils::FileSystem::exists(game->getThumbnailPath()))
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Utils::FileSystem::removeFile(game->getThumbnailPath());
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}
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FileData* parent = game->getParent();
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// Select next element in list, or previous if none.
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