mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Added proper frame drop support to the FFmpeg video player.
Also made multiple large optimizations.
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@ -16,6 +16,7 @@
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#include "resources/TextureResource.h"
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#include <algorithm>
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#include <iomanip>
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enum AVHWDeviceType VideoFFmpegComponent::sDeviceType = AV_HWDEVICE_TYPE_NONE;
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enum AVPixelFormat VideoFFmpegComponent::sPixelFormat = AV_PIX_FMT_NONE;
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@ -165,17 +166,22 @@ void VideoFFmpegComponent::render(const glm::mat4& parentTrans)
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mPictureMutex.lock();
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if (!mOutputPicture.hasBeenRendered) {
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// Copy the contents of mOutputPicture to a temporary vector in order to call
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// Move the contents of mOutputPicture to a temporary vector in order to call
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// initFromPixels() only after the mutex unlock. This significantly reduces the
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// lock waits in outputFrames().
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size_t pictureSize = mOutputPicture.pictureRGBA.size();
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std::vector<uint8_t> tempPictureRGBA(pictureSize);
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std::vector<uint8_t> tempPictureRGBA;
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int pictureWidth = 0;
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int pictureHeight = 0;
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if (pictureSize > 0) {
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tempPictureRGBA.insert(tempPictureRGBA.begin(), mOutputPicture.pictureRGBA.begin(),
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mOutputPicture.pictureRGBA.end());
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tempPictureRGBA.insert(tempPictureRGBA.begin(),
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std::make_move_iterator(mOutputPicture.pictureRGBA.begin()),
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std::make_move_iterator(mOutputPicture.pictureRGBA.end()));
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mOutputPicture.pictureRGBA.erase(mOutputPicture.pictureRGBA.begin(),
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mOutputPicture.pictureRGBA.end());
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pictureWidth = mOutputPicture.width;
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pictureHeight = mOutputPicture.height;
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@ -528,90 +534,126 @@ void VideoFFmpegComponent::readFrames()
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if (mVideoFrameQueue.size() > 300 || mAudioFrameQueue.size() > 600)
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return;
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int readLoops = 1;
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// If we can't keep up the audio processing, then drop video frames as it's much worse
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// to have stuttering audio than a lower video framerate.
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if (mAudioStreamIndex >= 0 && mAudioFrameCount > mAudioTargetQueueSize / 2) {
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if (static_cast<int>(mAudioFrameQueue.size()) < mAudioTargetQueueSize / 6)
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readLoops = 5;
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else if (static_cast<int>(mAudioFrameQueue.size()) < mAudioTargetQueueSize / 4)
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readLoops = 3;
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else if (static_cast<int>(mAudioFrameQueue.size()) < mAudioTargetQueueSize / 2)
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readLoops = 2;
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}
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if (mVideoCodecContext && mFormatContext) {
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if (static_cast<int>(mVideoFrameQueue.size()) < mVideoTargetQueueSize ||
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(mAudioStreamIndex >= 0 &&
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static_cast<int>(mAudioFrameQueue.size()) < mAudioTargetQueueSize)) {
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while ((readFrameReturn = av_read_frame(mFormatContext, mPacket)) >= 0) {
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if (mPacket->stream_index == mVideoStreamIndex) {
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if (!avcodec_send_packet(mVideoCodecContext, mPacket) &&
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!avcodec_receive_frame(mVideoCodecContext, mVideoFrame)) {
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for (int i = 0; i < readLoops; i++) {
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if (static_cast<int>(mVideoFrameQueue.size()) < mVideoTargetQueueSize ||
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(mAudioStreamIndex >= 0 &&
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static_cast<int>(mAudioFrameQueue.size()) < mAudioTargetQueueSize)) {
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while ((readFrameReturn = av_read_frame(mFormatContext, mPacket)) >= 0) {
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if (mPacket->stream_index == mVideoStreamIndex) {
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if (!avcodec_send_packet(mVideoCodecContext, mPacket) &&
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!avcodec_receive_frame(mVideoCodecContext, mVideoFrame)) {
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int returnValue = 0;
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int returnValue = 0;
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mVideoFrameReadCount++;
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if (mSWDecoder) {
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returnValue = av_buffersrc_add_frame_flags(
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mVBufferSrcContext, mVideoFrame, AV_BUFFERSRC_FLAG_NO_CHECK_FORMAT);
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}
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else {
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AVFrame* destFrame = nullptr;
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destFrame = av_frame_alloc();
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if (mVideoFrame->format == sPixelFormat) {
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if (av_hwframe_transfer_data(destFrame, mVideoFrame, 0) < 0) {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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"Couldn't transfer decoded video frame to "
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"system memory";
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av_frame_free(&destFrame);
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av_packet_unref(mPacket);
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break;
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if (mSWDecoder) {
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// Drop the frame if necessary.
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if (i == 0 || mAudioFrameCount == 0) {
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returnValue = av_buffersrc_add_frame_flags(
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mVBufferSrcContext, mVideoFrame,
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AV_BUFFERSRC_FLAG_NO_CHECK_FORMAT);
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}
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else {
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destFrame->pts = mVideoFrame->pts;
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destFrame->pkt_dts = mVideoFrame->pkt_dts;
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destFrame->pict_type = mVideoFrame->pict_type;
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destFrame->chroma_location = mVideoFrame->chroma_location;
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destFrame->pkt_pos = mVideoFrame->pkt_pos;
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destFrame->pkt_duration = mVideoFrame->pkt_duration;
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destFrame->pkt_size = mVideoFrame->pkt_size;
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mVideoFrameDroppedCount++;
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}
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}
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else {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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"Couldn't decode video frame";
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if (i == 0 || mAudioFrameCount == 0) {
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AVFrame* destFrame = nullptr;
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destFrame = av_frame_alloc();
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if (mVideoFrame->format == sPixelFormat) {
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if (av_hwframe_transfer_data(destFrame, mVideoFrame, 0) <
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0) {
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LOG(LogError)
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<< "VideoFFmpegComponent::readFrames(): "
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"Couldn't transfer decoded video frame to "
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"system memory";
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av_frame_free(&destFrame);
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av_packet_unref(mPacket);
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break;
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}
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else {
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destFrame->pts = mVideoFrame->pts;
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destFrame->pkt_dts = mVideoFrame->pkt_dts;
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destFrame->pict_type = mVideoFrame->pict_type;
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destFrame->chroma_location =
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mVideoFrame->chroma_location;
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destFrame->pkt_pos = mVideoFrame->pkt_pos;
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destFrame->pkt_duration = mVideoFrame->pkt_duration;
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destFrame->pkt_size = mVideoFrame->pkt_size;
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}
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}
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else {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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"Couldn't decode video frame";
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}
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returnValue = av_buffersrc_add_frame_flags(
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mVBufferSrcContext, destFrame,
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AV_BUFFERSRC_FLAG_NO_CHECK_FORMAT);
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av_frame_free(&destFrame);
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}
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else {
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mVideoFrameDroppedCount++;
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}
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}
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returnValue = av_buffersrc_add_frame_flags(
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mVBufferSrcContext, destFrame, AV_BUFFERSRC_FLAG_NO_CHECK_FORMAT);
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av_frame_free(&destFrame);
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}
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if (returnValue < 0) {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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"Couldn't add video frame to buffer source";
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}
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if (returnValue < 0) {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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"Couldn't add video frame to buffer source";
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av_packet_unref(mPacket);
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break;
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}
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else {
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av_packet_unref(mPacket);
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}
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}
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else if (mPacket->stream_index == mAudioStreamIndex) {
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if (!avcodec_send_packet(mAudioCodecContext, mPacket) &&
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!avcodec_receive_frame(mAudioCodecContext, mAudioFrame)) {
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av_packet_unref(mPacket);
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break;
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// We have an audio frame that needs conversion and resampling.
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int returnValue = av_buffersrc_add_frame_flags(
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mABufferSrcContext, mAudioFrame, AV_BUFFERSRC_FLAG_KEEP_REF);
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if (returnValue < 0) {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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"Couldn't add audio frame to buffer source";
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}
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av_packet_unref(mPacket);
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continue;
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}
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else {
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av_packet_unref(mPacket);
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}
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}
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else {
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// Ignore any stream that is not video or audio.
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av_packet_unref(mPacket);
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}
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}
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else if (mPacket->stream_index == mAudioStreamIndex) {
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if (!avcodec_send_packet(mAudioCodecContext, mPacket) &&
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!avcodec_receive_frame(mAudioCodecContext, mAudioFrame)) {
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// We have an audio frame that needs conversion and resampling.
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int returnValue = av_buffersrc_add_frame_flags(
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mABufferSrcContext, mAudioFrame, AV_BUFFERSRC_FLAG_KEEP_REF);
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if (returnValue < 0) {
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LOG(LogError) << "VideoFFmpegComponent::readFrames(): "
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"Couldn't add audio frame to buffer source";
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}
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av_packet_unref(mPacket);
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continue;
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}
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else {
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av_packet_unref(mPacket);
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}
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}
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else {
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// Ignore any stream that is not video or audio.
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av_packet_unref(mPacket);
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}
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}
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else {
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// The target queue sizes have been reached.
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break;
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}
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}
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}
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@ -649,10 +691,11 @@ void VideoFFmpegComponent::getProcessedFrames()
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int bufferSize = mVideoFrameResampled->width * mVideoFrameResampled->height * 4;
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currFrame.frameRGBA.insert(currFrame.frameRGBA.begin(), &mVideoFrameResampled->data[0][0],
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&mVideoFrameResampled->data[0][bufferSize]);
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currFrame.frameRGBA.insert(
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currFrame.frameRGBA.begin(), std::make_move_iterator(&mVideoFrameResampled->data[0][0]),
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std::make_move_iterator(&mVideoFrameResampled->data[0][bufferSize]));
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mVideoFrameQueue.push(currFrame);
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mVideoFrameQueue.push(std::move(currFrame));
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av_frame_unref(mVideoFrameResampled);
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}
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@ -680,7 +723,7 @@ void VideoFFmpegComponent::getProcessedFrames()
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&mAudioFrameResampled->data[0][0],
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&mAudioFrameResampled->data[0][bufferSize]);
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mAudioFrameQueue.push(currFrame);
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mAudioFrameQueue.push(std::move(currFrame));
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av_frame_unref(mAudioFrameResampled);
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}
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}
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@ -751,6 +794,14 @@ void VideoFFmpegComponent::outputFrames()
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LOG(LogDebug) << "Total video frames processed / video frame queue size: "
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<< mVideoFrameCount << " / "
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<< std::to_string(mVideoFrameQueue.size());
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if (mVideoFrameDroppedCount > 0) {
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LOG(LogDebug) << "Video frames dropped: " << mVideoFrameDroppedCount << " of "
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<< mVideoFrameReadCount << " (" << std::setprecision(2)
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<< (static_cast<float>(mVideoFrameDroppedCount) /
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static_cast<float>(mVideoFrameReadCount)) *
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100.0f
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<< "%)";
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}
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}
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mPictureMutex.lock();
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@ -1136,6 +1187,8 @@ void VideoFFmpegComponent::startVideo()
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mEndOfVideo = false;
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mVideoFrameCount = 0;
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mAudioFrameCount = 0;
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mVideoFrameReadCount = 0;
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mVideoFrameDroppedCount = 0;
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mOutputPicture = {};
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// Get an empty texture for rendering the video.
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@ -158,6 +158,8 @@ private:
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int mAudioFrameCount;
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int mVideoFrameCount;
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int mVideoFrameReadCount;
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int mVideoFrameDroppedCount;
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double mAccumulatedTime;
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bool mStartTimeAccumulation;
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