From c6528574791ef6cb506cda446249fc92367f3cee Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Tue, 20 Dec 2022 20:27:33 +0100 Subject: [PATCH] Documentation update. --- CHANGELOG.md | 2 ++ CONTRIBUTING.md | 1 + INSTALL-DEV.md | 4 ++++ 3 files changed, 7 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 181d4a6f1..ed90081d7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -22,6 +22,7 @@ * Added support for caching of SVG images * Added support for sizing SVG images arbitrarily (overriding the image aspect ratio by stretching and squashing) * (Windows) Made game launching more seamless by making the application window one pixel wider instead of one pixel less in height +* gamelist.xml files are no longer loaded from the ROMs/system directories (although old behavior can be retained via an option in es_settings.xml) * Expanded the quick system select menu option from an on/off entry to a selection of different button combinations * Changed the order of the help system entries Y, X, B and A to instead be listed as A, B, X and Y * Changed the start button for the screensaver from "Back" to "X" @@ -179,6 +180,7 @@ * Increased the minimum VRAM limit from 80 MiB to 128 MiB * Increased the default VRAM limit from 256 MiB to 512 MiB * Increased the default VRAM limit for the Raspberry Pi from 184 MiB to 192 MiB +* (Unix) Removed the RetroArch core directory for the NixOS and nixpkgs repository * On Windows all dependencies were moved in-tree to the "external" directory to greatly simplify the build environment * Updated the build scripts to support native M1/ARM builds on macOS * Improved the in-tree build on macOS to not needing to install any libraries when compiling the "external" dependencies diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 44b6adbd3..444dee0d8 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -111,6 +111,7 @@ The roadmap is under constant review so expect it to change from time to time. S #### v2.4 +* Touch screen support * Animated menu elements like switches and tick boxes * Migration tools for importing game metadata and media from other frontend applications * Audit tools to clean up orphaned gamelist entries, media files etc. diff --git a/INSTALL-DEV.md b/INSTALL-DEV.md index 2d5d81c6a..a1f478130 100644 --- a/INSTALL-DEV.md +++ b/INSTALL-DEV.md @@ -1113,6 +1113,10 @@ Enabling this will skip all debug messages about missing files when loading a th Enabling this will skip all debug messages about missing files specifically for custom collections when loading a theme set. Note that DebugSkipMissingThemeFiles takes precedence, so if that setting is set to true then the DebugSkipMissingThemeFilesCustomCollections setting will be ignored. Default value is true. +**LegacyGamelistFileLocation** + +As of ES-DE 2.0.0 any gamelist.xml files stored in the game system directories (e.g. under `~/ROMs/`) will not get loaded, they are instead required to be placed in the `~/.emulationstation/gamelists/` directory tree. By setting this option to `true` it's however possible to retain the old behavior of first looking for gamelist.xml files in the system directories on startup. Note that even if this setting is enabled ES-DE will still always create new gamelist.xml files under `~/.emulationstation/gamelists/` which was the case also for the 1.x.x releases. + **LottieMaxFileCache** Sets the maximum per-file animation cache for Lottie animations. Minimum value is 0 MiB and maximum value is 1024 MiB. Default value is 150 MiB.