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Fixed a very rare bug where games and folders could get mixed up during gamelist.xml parsing.
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@ -190,6 +190,15 @@ namespace GamelistFileParser
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}
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FileData* file = findOrCreateFile(system, path, type);
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// Don't load entries with the wrong type. This should very rarely (if ever) happen.
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if (file != nullptr && ((tag == "game" && file->getType() == FOLDER) ||
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(tag == "folder" && file->getType() == GAME))) {
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LOG(LogWarning)
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<< "Game/folder mismatch for \"" << path << "\", skipping entry";
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continue;
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}
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if (!file) {
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LOG(LogError) << "Couldn't find or create \"" << path << "\", skipping entry";
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continue;
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