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Updated the changelog for the 2.1.0 release
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# EmulationStation Desktop Edition (ES-DE) - Changelog
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# EmulationStation Desktop Edition (ES-DE) - Changelog
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## Version 2.1.0 (in development)
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## Version 2.1.0
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**Release date:** TBD
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**Release date:** 2023-07-13
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### Release overview
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### Release overview
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@ -16,7 +16,7 @@ For the Linux AppImage releases a built-in application updater has been added so
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* Added support for changing between dark and light color schemes for the menu system (with dark being the new default)
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* Added support for changing between dark and light color schemes for the menu system (with dark being the new default)
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* Added a PDF game manual viewer, accessible from the media viewer
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* Added a PDF game manual viewer, accessible from the media viewer
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* Added an option to scrape game manuals using ScreenScraper
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* Added support for scraping game manuals using ScreenScraper
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* Added an application updater which downloads and installs ES-DE updates (currently only the AppImage releases are supported)
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* Added an application updater which downloads and installs ES-DE updates (currently only the AppImage releases are supported)
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* Added options to the miximage generator for how to fit screenshots that do not match the aspect ratio of the miximage frame
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* Added options to the miximage generator for how to fit screenshots that do not match the aspect ratio of the miximage frame
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* Added support for a dedicated es_systems_sorting.xml file to change systems sorting without having to modify es_systems.xml
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* Added support for a dedicated es_systems_sorting.xml file to change systems sorting without having to modify es_systems.xml
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@ -82,7 +82,7 @@ For the Linux AppImage releases a built-in application updater has been added so
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* (Windows) The log output time stamp was missing in es_log.txt when built using MinGW
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* (Windows) The log output time stamp was missing in es_log.txt when built using MinGW
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* The scraper auto-retry functionality was triggered when scraping manually
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* The scraper auto-retry functionality was triggered when scraping manually
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* There was a small memory leak in GuiScraperMenu related to the retry sliders
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* There was a small memory leak in GuiScraperMenu related to the retry sliders
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* TextureResource::initFromPixels() was not setting the source size correctly
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* TextureResource::initFromPixels() was not setting the texture source size correctly
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* The fallback to argv[0] in FileSystemUtil::setExePath() was not working correctly
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* The fallback to argv[0] in FileSystemUtil::setExePath() was not working correctly
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## Version 2.0.1
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## Version 2.0.1
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