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	Re-added the old fix for the "automatically starting emulator" bug that
got removed during refactoring.
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				|  | @ -147,6 +147,9 @@ int main(int argc, char* argv[]) | ||||||
| 		return 1; | 		return 1; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  | 	//dont generate joystick events while we're loading (hopefully fixes "automatically started emulator" bug)
 | ||||||
|  | 	SDL_JoystickEventState(SDL_DISABLE); | ||||||
|  | 
 | ||||||
| 	//try loading the system config file
 | 	//try loading the system config file
 | ||||||
| 	if(!SystemData::loadConfig(SystemData::getConfigPath(), true)) | 	if(!SystemData::loadConfig(SystemData::getConfigPath(), true)) | ||||||
| 	{ | 	{ | ||||||
|  | @ -169,6 +172,9 @@ int main(int argc, char* argv[]) | ||||||
| 		window.pushGui(new GuiDetectDevice(&window)); | 		window.pushGui(new GuiDetectDevice(&window)); | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  | 	//generate joystick events since we're done loading
 | ||||||
|  | 	SDL_JoystickEventState(SDL_ENABLE); | ||||||
|  | 
 | ||||||
| 	bool sleeping = false; | 	bool sleeping = false; | ||||||
| 	unsigned int timeSinceLastEvent = 0; | 	unsigned int timeSinceLastEvent = 0; | ||||||
| 	int lastTime = 0; | 	int lastTime = 0; | ||||||
|  |  | ||||||
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