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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-25 23:55:38 +00:00
Added a filter for the 'Alternative emulator' field.
This commit is contained in:
parent
966d2616be
commit
c85700571d
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@ -31,6 +31,7 @@ FileFilterIndex::FileFilterIndex()
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, mFilterByCompleted(false)
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, mFilterByCompleted(false)
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, mFilterByBroken(false)
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, mFilterByBroken(false)
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, mFilterByHidden(false)
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, mFilterByHidden(false)
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, mFilterByAltemulator(false)
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{
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{
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clearAllFilters();
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clearAllFilters();
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@ -45,7 +46,8 @@ FileFilterIndex::FileFilterIndex()
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{KIDGAME_FILTER, &mKidGameIndexAllKeys, &mFilterByKidGame, &mKidGameIndexFilteredKeys, "kidgame", false, "", "KIDGAME"},
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{KIDGAME_FILTER, &mKidGameIndexAllKeys, &mFilterByKidGame, &mKidGameIndexFilteredKeys, "kidgame", false, "", "KIDGAME"},
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{COMPLETED_FILTER, &mCompletedIndexAllKeys, &mFilterByCompleted, &mCompletedIndexFilteredKeys, "completed", false, "", "COMPLETED"},
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{COMPLETED_FILTER, &mCompletedIndexAllKeys, &mFilterByCompleted, &mCompletedIndexFilteredKeys, "completed", false, "", "COMPLETED"},
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{BROKEN_FILTER, &mBrokenIndexAllKeys, &mFilterByBroken, &mBrokenIndexFilteredKeys, "broken", false, "", "BROKEN"},
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{BROKEN_FILTER, &mBrokenIndexAllKeys, &mFilterByBroken, &mBrokenIndexFilteredKeys, "broken", false, "", "BROKEN"},
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{HIDDEN_FILTER, &mHiddenIndexAllKeys, &mFilterByHidden, &mHiddenIndexFilteredKeys, "hidden", false, "", "HIDDEN"}
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{HIDDEN_FILTER, &mHiddenIndexAllKeys, &mFilterByHidden, &mHiddenIndexFilteredKeys, "hidden", false, "", "HIDDEN"},
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{ALTEMULATOR_FILTER, &mAltemulatorIndexAllKeys, &mFilterByAltemulator, &mAltemulatorIndexFilteredKeys, "altemulator", false, "", "ALTERNATIVE EMULATOR"}
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};
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};
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// clang-format on
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// clang-format on
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@ -76,6 +78,7 @@ void FileFilterIndex::importIndex(FileFilterIndex* indexToImport)
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{&mCompletedIndexAllKeys, &(indexToImport->mCompletedIndexAllKeys)},
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{&mCompletedIndexAllKeys, &(indexToImport->mCompletedIndexAllKeys)},
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{&mBrokenIndexAllKeys, &(indexToImport->mBrokenIndexAllKeys)},
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{&mBrokenIndexAllKeys, &(indexToImport->mBrokenIndexAllKeys)},
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{&mHiddenIndexAllKeys, &(indexToImport->mHiddenIndexAllKeys)},
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{&mHiddenIndexAllKeys, &(indexToImport->mHiddenIndexAllKeys)},
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{&mAltemulatorIndexAllKeys, &(indexToImport->mAltemulatorIndexAllKeys)},
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};
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};
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std::vector<IndexImportStructure> indexImportDecl = std::vector<IndexImportStructure>(
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std::vector<IndexImportStructure> indexImportDecl = std::vector<IndexImportStructure>(
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@ -111,6 +114,7 @@ void FileFilterIndex::resetIndex()
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clearIndex(mCompletedIndexAllKeys);
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clearIndex(mCompletedIndexAllKeys);
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clearIndex(mBrokenIndexAllKeys);
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clearIndex(mBrokenIndexAllKeys);
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clearIndex(mHiddenIndexAllKeys);
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clearIndex(mHiddenIndexAllKeys);
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clearIndex(mAltemulatorIndexAllKeys);
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}
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}
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std::string FileFilterIndex::getIndexableKey(FileData* game,
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std::string FileFilterIndex::getIndexableKey(FileData* game,
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@ -142,14 +146,12 @@ std::string FileFilterIndex::getIndexableKey(FileData* game,
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case PLAYER_FILTER: {
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case PLAYER_FILTER: {
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if (getSecondary)
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if (getSecondary)
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break;
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break;
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key = Utils::String::toUpper(game->metadata.get("players"));
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key = Utils::String::toUpper(game->metadata.get("players"));
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break;
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break;
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}
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}
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case PUBDEV_FILTER: {
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case PUBDEV_FILTER: {
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key = Utils::String::toUpper(game->metadata.get("publisher"));
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key = Utils::String::toUpper(game->metadata.get("publisher"));
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key = Utils::String::trim(key);
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key = Utils::String::trim(key);
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if ((getSecondary && !key.empty()) || (!getSecondary && key.empty()))
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if ((getSecondary && !key.empty()) || (!getSecondary && key.empty()))
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key = Utils::String::toUpper(game->metadata.get("developer"));
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key = Utils::String::toUpper(game->metadata.get("developer"));
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else
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else
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@ -210,6 +212,12 @@ std::string FileFilterIndex::getIndexableKey(FileData* game,
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key = Utils::String::toUpper(game->metadata.get("hidden"));
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key = Utils::String::toUpper(game->metadata.get("hidden"));
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break;
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break;
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}
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}
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case ALTEMULATOR_FILTER: {
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if (getSecondary)
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break;
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key = Utils::String::toUpper(game->metadata.get("altemulator"));
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break;
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}
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default:
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default:
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break;
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break;
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}
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}
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@ -231,6 +239,7 @@ void FileFilterIndex::addToIndex(FileData* game)
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manageCompletedEntryInIndex(game);
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manageCompletedEntryInIndex(game);
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manageBrokenEntryInIndex(game);
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manageBrokenEntryInIndex(game);
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manageHiddenEntryInIndex(game);
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manageHiddenEntryInIndex(game);
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manageAltemulatorEntryInIndex(game);
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}
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}
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void FileFilterIndex::removeFromIndex(FileData* game)
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void FileFilterIndex::removeFromIndex(FileData* game)
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@ -244,6 +253,7 @@ void FileFilterIndex::removeFromIndex(FileData* game)
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manageCompletedEntryInIndex(game, true);
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manageCompletedEntryInIndex(game, true);
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manageBrokenEntryInIndex(game, true);
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manageBrokenEntryInIndex(game, true);
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manageHiddenEntryInIndex(game, true);
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manageHiddenEntryInIndex(game, true);
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manageAltemulatorEntryInIndex(game, true);
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}
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}
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void FileFilterIndex::setFilter(FilterIndexType type, std::vector<std::string>* values)
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void FileFilterIndex::setFilter(FilterIndexType type, std::vector<std::string>* values)
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@ -339,6 +349,9 @@ void FileFilterIndex::debugPrintIndexes()
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for (auto x : mHiddenIndexAllKeys) {
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for (auto x : mHiddenIndexAllKeys) {
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LOG(LogInfo) << "Hidden Index: " << x.first << ": " << x.second;
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LOG(LogInfo) << "Hidden Index: " << x.first << ": " << x.second;
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}
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}
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for (auto x : mAltemulatorIndexAllKeys) {
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LOG(LogInfo) << "Altemulator Index: " << x.first << ": " << x.second;
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}
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}
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}
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bool FileFilterIndex::showFile(FileData* game)
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bool FileFilterIndex::showFile(FileData* game)
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@ -415,26 +428,27 @@ bool FileFilterIndex::isFiltered()
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if (UIModeController::getInstance()->isUIModeKid()) {
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if (UIModeController::getInstance()->isUIModeKid()) {
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return (mFilterByText || mFilterByFavorites || mFilterByGenre || mFilterByPlayers ||
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return (mFilterByText || mFilterByFavorites || mFilterByGenre || mFilterByPlayers ||
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mFilterByPubDev || mFilterByRatings || mFilterByCompleted || mFilterByBroken ||
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mFilterByPubDev || mFilterByRatings || mFilterByCompleted || mFilterByBroken ||
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mFilterByHidden);
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mFilterByHidden || mFilterByAltemulator);
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}
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}
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else {
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else {
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return (mFilterByText || mFilterByFavorites || mFilterByGenre || mFilterByPlayers ||
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return (mFilterByText || mFilterByFavorites || mFilterByGenre || mFilterByPlayers ||
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mFilterByPubDev || mFilterByRatings || mFilterByKidGame || mFilterByCompleted ||
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mFilterByPubDev || mFilterByRatings || mFilterByKidGame || mFilterByCompleted ||
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mFilterByBroken || mFilterByHidden);
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mFilterByBroken || mFilterByHidden | mFilterByAltemulator);
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}
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}
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}
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}
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bool FileFilterIndex::isKeyBeingFilteredBy(std::string key, FilterIndexType type)
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bool FileFilterIndex::isKeyBeingFilteredBy(std::string key, FilterIndexType type)
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{
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{
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const FilterIndexType filterTypes[9] = {FAVORITES_FILTER, GENRE_FILTER, PLAYER_FILTER,
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const FilterIndexType filterTypes[10] = {
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PUBDEV_FILTER, RATINGS_FILTER, KIDGAME_FILTER,
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FAVORITES_FILTER, GENRE_FILTER, PLAYER_FILTER, PUBDEV_FILTER, RATINGS_FILTER,
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COMPLETED_FILTER, BROKEN_FILTER, HIDDEN_FILTER};
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KIDGAME_FILTER, COMPLETED_FILTER, BROKEN_FILTER, HIDDEN_FILTER, ALTEMULATOR_FILTER};
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std::vector<std::string> filterKeysList[9] = {
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std::vector<std::string> filterKeysList[10] = {
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mFavoritesIndexFilteredKeys, mGenreIndexFilteredKeys, mPlayersIndexFilteredKeys,
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mFavoritesIndexFilteredKeys, mGenreIndexFilteredKeys, mPlayersIndexFilteredKeys,
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mPubDevIndexFilteredKeys, mRatingsIndexFilteredKeys, mKidGameIndexFilteredKeys,
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mPubDevIndexFilteredKeys, mRatingsIndexFilteredKeys, mKidGameIndexFilteredKeys,
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mCompletedIndexFilteredKeys, mBrokenIndexFilteredKeys, mHiddenIndexFilteredKeys};
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mCompletedIndexFilteredKeys, mBrokenIndexFilteredKeys, mHiddenIndexFilteredKeys,
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mAltemulatorIndexFilteredKeys};
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for (int i = 0; i < 9; i++) {
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for (int i = 0; i < 10; i++) {
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if (filterTypes[i] == type) {
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if (filterTypes[i] == type) {
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for (std::vector<std::string>::const_iterator it = filterKeysList[i].cbegin();
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for (std::vector<std::string>::const_iterator it = filterKeysList[i].cbegin();
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it != filterKeysList[i].cend(); it++) {
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it != filterKeysList[i].cend(); it++) {
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@ -467,7 +481,6 @@ void FileFilterIndex::manageGenreEntryInIndex(FileData* game, bool remove)
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// Flag for including unknowns.
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// Flag for including unknowns.
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bool includeUnknown = INCLUDE_UNKNOWN;
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bool includeUnknown = INCLUDE_UNKNOWN;
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// Only add unknown in pubdev IF both dev and pub are empty.
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if (!includeUnknown && (key == UNKNOWN_LABEL || key == "BIOS"))
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if (!includeUnknown && (key == UNKNOWN_LABEL || key == "BIOS"))
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// No valid genre info found.
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// No valid genre info found.
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return;
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return;
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@ -485,7 +498,6 @@ void FileFilterIndex::managePlayerEntryInIndex(FileData* game, bool remove)
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bool includeUnknown = INCLUDE_UNKNOWN;
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bool includeUnknown = INCLUDE_UNKNOWN;
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std::string key = getIndexableKey(game, PLAYER_FILTER, false);
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std::string key = getIndexableKey(game, PLAYER_FILTER, false);
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// Only add unknown in pubdev IF both dev and pub are empty.
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if (!includeUnknown && key == UNKNOWN_LABEL)
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if (!includeUnknown && key == UNKNOWN_LABEL)
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// No valid player info found.
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// No valid player info found.
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return;
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return;
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@ -595,6 +607,12 @@ void FileFilterIndex::manageHiddenEntryInIndex(FileData* game, bool remove)
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manageIndexEntry(&mHiddenIndexAllKeys, key, remove);
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manageIndexEntry(&mHiddenIndexAllKeys, key, remove);
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}
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}
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void FileFilterIndex::manageAltemulatorEntryInIndex(FileData* game, bool remove)
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{
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std::string key = getIndexableKey(game, ALTEMULATOR_FILTER, false);
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manageIndexEntry(&mAltemulatorIndexAllKeys, key, remove);
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}
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void FileFilterIndex::manageIndexEntry(std::map<std::string, int>* index,
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void FileFilterIndex::manageIndexEntry(std::map<std::string, int>* index,
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std::string key,
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std::string key,
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bool remove)
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bool remove)
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@ -29,7 +29,8 @@ enum FilterIndexType {
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KIDGAME_FILTER,
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KIDGAME_FILTER,
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COMPLETED_FILTER,
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COMPLETED_FILTER,
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BROKEN_FILTER,
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BROKEN_FILTER,
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HIDDEN_FILTER
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HIDDEN_FILTER,
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ALTEMULATOR_FILTER
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};
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};
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struct FilterDataDecl {
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struct FilterDataDecl {
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@ -79,6 +80,7 @@ private:
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void manageCompletedEntryInIndex(FileData* game, bool remove = false);
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void manageCompletedEntryInIndex(FileData* game, bool remove = false);
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void manageBrokenEntryInIndex(FileData* game, bool remove = false);
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void manageBrokenEntryInIndex(FileData* game, bool remove = false);
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void manageHiddenEntryInIndex(FileData* game, bool remove = false);
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void manageHiddenEntryInIndex(FileData* game, bool remove = false);
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void manageAltemulatorEntryInIndex(FileData* game, bool remove = false);
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void manageIndexEntry(std::map<std::string, int>* index, std::string key, bool remove);
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void manageIndexEntry(std::map<std::string, int>* index, std::string key, bool remove);
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@ -97,6 +99,7 @@ private:
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bool mFilterByCompleted;
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bool mFilterByCompleted;
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bool mFilterByBroken;
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bool mFilterByBroken;
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bool mFilterByHidden;
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bool mFilterByHidden;
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bool mFilterByAltemulator;
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std::map<std::string, int> mFavoritesIndexAllKeys;
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std::map<std::string, int> mFavoritesIndexAllKeys;
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std::map<std::string, int> mGenreIndexAllKeys;
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std::map<std::string, int> mGenreIndexAllKeys;
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@ -107,6 +110,7 @@ private:
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std::map<std::string, int> mCompletedIndexAllKeys;
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std::map<std::string, int> mCompletedIndexAllKeys;
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std::map<std::string, int> mBrokenIndexAllKeys;
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std::map<std::string, int> mBrokenIndexAllKeys;
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std::map<std::string, int> mHiddenIndexAllKeys;
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std::map<std::string, int> mHiddenIndexAllKeys;
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std::map<std::string, int> mAltemulatorIndexAllKeys;
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std::vector<std::string> mFavoritesIndexFilteredKeys;
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std::vector<std::string> mFavoritesIndexFilteredKeys;
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std::vector<std::string> mGenreIndexFilteredKeys;
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std::vector<std::string> mGenreIndexFilteredKeys;
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@ -117,6 +121,7 @@ private:
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std::vector<std::string> mCompletedIndexFilteredKeys;
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std::vector<std::string> mCompletedIndexFilteredKeys;
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std::vector<std::string> mBrokenIndexFilteredKeys;
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std::vector<std::string> mBrokenIndexFilteredKeys;
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std::vector<std::string> mHiddenIndexFilteredKeys;
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std::vector<std::string> mHiddenIndexFilteredKeys;
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std::vector<std::string> mAltemulatorIndexFilteredKeys;
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};
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};
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#endif // ES_APP_FILE_FILTER_INDEX_H
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#endif // ES_APP_FILE_FILTER_INDEX_H
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