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Fixed an issue where the interpolation property did not work for the animation element when using Lottie animation files
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@ -343,6 +343,22 @@ void LottieAnimComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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mIterationCount *= 2;
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mIterationCount *= 2;
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}
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}
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if (elem->has("interpolation")) {
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const std::string& interpolation {elem->get<std::string>("interpolation")};
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if (interpolation == "linear") {
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mTexture->setLinearMagnify(true);
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}
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else if (interpolation == "nearest") {
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mTexture->setLinearMagnify(false);
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}
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else {
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mTexture->setLinearMagnify(false);
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LOG(LogWarning) << "LottieAnimComponent: Invalid theme configuration, property "
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"\"interpolation\" for element \""
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<< element.substr(10) << "\" defined as \"" << interpolation << "\"";
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}
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}
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if (elem->has("cornerRadius"))
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if (elem->has("cornerRadius"))
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mCornerRadius =
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mCornerRadius =
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glm::clamp(elem->get<float>("cornerRadius"), 0.0f, 0.5f) * mRenderer->getScreenWidth();
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glm::clamp(elem->get<float>("cornerRadius"), 0.0f, 0.5f) * mRenderer->getScreenWidth();
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