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Fixing kids/unattended mode
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@ -154,7 +154,7 @@ std::vector<HelpPrompt> BasicGameListView::getHelpPrompts()
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prompts.push_back(HelpPrompt("select", "options"));
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if(mRoot->getSystem()->isGameSystem())
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prompts.push_back(HelpPrompt("x", "random"));
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if(mRoot->getSystem()->isGameSystem() && UIModeController::getInstance()->isUIModeFull())
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if(mRoot->getSystem()->isGameSystem() && !UIModeController::getInstance()->isUIModeKid())
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{
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std::string prompt = CollectionSystemManager::get()->getEditingCollection();
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prompts.push_back(HelpPrompt("y", prompt));
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@ -18,7 +18,6 @@ std::vector<const char*> settings_dont_save {
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{ "DebugImage" },
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{ "ForceKid" },
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{ "ForceKiosk" },
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{ "ForceDisableFilters" },
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{ "IgnoreGamelist" },
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{ "HideConsole" },
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{ "ShowExit" },
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