mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Multiple improvements to ApplicationUpdater.
This commit is contained in:
parent
90c3f8ff5e
commit
c9a59994a6
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@ -4,7 +4,7 @@
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// ApplicationUpdater.cpp
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//
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// Checks for application updates.
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// In the future updates will also be downloaded and possibly installed.
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// In the future updates will also be downloaded, and installed on some platforms.
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//
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#include "ApplicationUpdater.h"
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@ -12,6 +12,7 @@
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#include "EmulationStation.h"
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#include "Log.h"
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#include "Settings.h"
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#include "resources/ResourceManager.h"
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#include "utils/StringUtil.h"
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#include "utils/TimeUtil.h"
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@ -23,17 +24,39 @@
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#include <algorithm>
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#include <deque>
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#define LOCAL_TESTING_FILE false
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#define MAX_DOWNLOAD_TIME 1
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ApplicationUpdater::ApplicationUpdater()
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: mTimer {0}
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: mPackageType {PackageType::UNKNOWN}
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, mTimer {0}
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, mMaxTime {0}
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, mAbortDownload {false}
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, mApplicationShutdown {false}
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, mCheckedForUpdate {false}
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, mNewVersion {false}
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{
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mUrl = "https://gitlab.com/api/v4/projects/18817634/repository/files/latest_release.json/"
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"raw?ref=master";
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#if defined(_WIN64)
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if (Settings::getInstance()->getBool("PortableMode"))
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mPackageType = PackageType::WINDOWS_PORTABLE;
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else
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mPackageType = PackageType::WINDOWS_INSTALLER;
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#elif defined(MACOS_APPLE_CPU)
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mPackageType = PackageType::MACOS_APPLE;
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#elif defined(MACOS_INTEL_CPU)
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mPackageType = PackageType::MACOS_INTEL;
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#elif defined(STEAM_DECK)
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mPackageType = PackageType::LINUX_STEAM_DECK_APPIMAGE;
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#elif defined(APPIMAGE_BUILD)
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mPackageType = PackageType::LINUX_APPIMAGE;
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#elif defined(LINUX_RPM_PACKAGE)
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mPackageType = PackageType::LINUX_RPM;
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#elif defined(LINUX_DEB_PACKAGE)
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mPackageType = PackageType::LINUX_DEB;
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#endif
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}
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ApplicationUpdater::~ApplicationUpdater()
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@ -44,6 +67,12 @@ ApplicationUpdater::~ApplicationUpdater()
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mThread->join();
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}
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ApplicationUpdater& ApplicationUpdater::getInstance()
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{
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static ApplicationUpdater instance;
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return instance;
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}
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void ApplicationUpdater::checkForUpdates()
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{
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const std::string updateFrequency {
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@ -176,10 +205,25 @@ void ApplicationUpdater::update()
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void ApplicationUpdater::parseFile()
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{
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assert(mRequest->status() == HttpReq::REQ_SUCCESS);
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const std::string fileContents {mRequest->getContent()};
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rapidjson::Document doc;
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#if (LOCAL_TESTING_FILE)
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LOG(LogWarning) << "ApplicationUpdater: Using local \"latest_release.json\" testing file";
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const std::string localReleaseFile {Utils::FileSystem::getHomePath() +
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"/.emulationstation/latest_release.json"};
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if (!Utils::FileSystem::exists(localReleaseFile))
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throw std::runtime_error("Local testing file not found");
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const ResourceData& localReleaseFileData {
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ResourceManager::getInstance().getFileData(localReleaseFile)};
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doc.Parse(reinterpret_cast<const char*>(localReleaseFileData.ptr.get()),
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localReleaseFileData.length);
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#else
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const std::string fileContents {mRequest->getContent()};
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doc.Parse(&fileContents[0], fileContents.length());
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#endif
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if (doc.HasParseError())
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throw std::runtime_error(rapidjson::GetParseError_En(doc.GetParseError()));
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@ -289,14 +333,14 @@ void ApplicationUpdater::compareVersions()
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#endif
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}
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bool newVersion {false};
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mNewVersion = false;
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for (auto& releaseType : releaseTypes) {
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// If the version does not follow the semantic versioning scheme then always consider it to
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// be a new release as perhaps the version scheme will be changed sometime in the future.
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if (count_if(releaseType->version.cbegin(), releaseType->version.cend(),
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[](char c) { return c == '.'; }) != 2) {
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newVersion = true;
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mNewVersion = true;
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}
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else {
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std::vector<std::string> fileVersion {
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@ -328,45 +372,35 @@ void ApplicationUpdater::compareVersions()
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++versionWeight;
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if (versionWeight > 0)
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newVersion = true;
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mNewVersion = true;
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}
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if (newVersion) {
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std::string message;
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if (mNewVersion) {
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for (auto& package : releaseType->packages) {
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#if defined(_WIN64)
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if (Settings::getInstance()->getBool("PortableMode")) {
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if (package.name == "WindowsPortable")
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message = package.message;
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}
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else {
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if (package.name == "WindowsInstaller")
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message = package.message;
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}
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#elif defined(MACOS_APPLE_CPU)
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if (package.name == "macOSApple")
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message = package.message;
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#elif defined(MACOS_INTEL_CPU)
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if (package.name == "macOSIntel")
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message = package.message;
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#elif defined(STEAM_DECK)
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if (package.name == "LinuxSteamDeckAppImage")
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message = package.message;
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#elif defined(APPIMAGE_BUILD)
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if (package.name == "LinuxAppImage")
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message = package.message;
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#elif defined(LINUX_DEB_PACKAGE)
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if (package.name == "LinuxDEB")
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message = package.message;
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#elif defined(LINUX_RPM_PACKAGE)
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if (package.name == "LinuxRPM")
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message = package.message;
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#endif
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auto tempVar = package;
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if (mPackageType == PackageType::WINDOWS_PORTABLE &&
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package.name == "WindowsPortable")
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mPackage = package;
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else if (mPackageType == PackageType::WINDOWS_INSTALLER &&
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package.name == "WindowsInstaller")
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mPackage = package;
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else if (mPackageType == PackageType::MACOS_APPLE && package.name == "macOSApple")
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mPackage = package;
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else if (mPackageType == PackageType::MACOS_INTEL && package.name == "macOSIntel")
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mPackage = package;
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else if (mPackageType == PackageType::LINUX_DEB && package.name == "LinuxDEB")
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mPackage = package;
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else if (mPackageType == PackageType::LINUX_RPM && package.name == "LinuxRPM")
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mPackage = package;
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else if (mPackageType == PackageType::LINUX_APPIMAGE &&
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package.name == "LinuxAppImage")
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mPackage = package;
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else if (mPackageType == PackageType::LINUX_STEAM_DECK_APPIMAGE &&
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package.name == "LinuxSteamDeckAppImage")
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mPackage = package;
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}
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// Cut the message to 280 characters so we don't make the message box exceedingly large.
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message = message.substr(0, 280);
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mPackage.message = mPackage.message.substr(0, 280);
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mLogInfo = "A new ";
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mLogInfo.append(releaseType == &mStableRelease ? "stable release" : "prerelease")
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.append("can now be downloaded from\n")
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.append("https://es-de.org/");
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if (message != "")
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mResults.append("\n").append(message);
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if (mPackage.message != "")
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mResults.append("\n").append(mPackage.message);
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mResults = Utils::String::toUpper(mResults);
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break;
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}
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}
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if (!newVersion) {
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if (!mNewVersion) {
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mLogInfo = "No application updates available";
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}
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mCheckedForUpdate = true;
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}
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void ApplicationUpdater::getResults(std::string& results)
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bool ApplicationUpdater::getResults()
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{
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mAbortDownload = true;
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@ -408,8 +442,6 @@ void ApplicationUpdater::getResults(std::string& results)
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mThread->join();
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mThread.reset();
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if (mCheckedForUpdate) {
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if (mResults != "")
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results = mResults;
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Settings::getInstance()->setString(
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"ApplicationUpdaterLastCheck",
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Utils::Time::DateTime(Utils::Time::now()).getIsoString());
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if (mLogInfo != "") {
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LOG(LogInfo) << mLogInfo;
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}
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if (mNewVersion && mPackage.name == "") {
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LOG(LogWarning)
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<< "ApplicationUpdater: Couldn't find a package type matching current platform";
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}
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return mNewVersion;
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}
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@ -4,7 +4,7 @@
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// ApplicationUpdater.h
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//
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// Checks for application updates.
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// In the future updates will also be downloaded and possibly installed.
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// In the future updates will also be downloaded, and installed on some platforms.
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//
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#ifndef ES_APP_APPLICATION_UPDATER_H
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class ApplicationUpdater : public AsyncHandle
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{
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public:
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ApplicationUpdater();
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~ApplicationUpdater();
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virtual ~ApplicationUpdater();
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static ApplicationUpdater& getInstance();
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void checkForUpdates();
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void updaterThread();
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void update();
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void parseFile();
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void compareVersions();
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void getResults(std::string& results);
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bool getResults();
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private:
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struct Package {
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std::string name;
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std::string filename;
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std::string message;
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};
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const std::string& getResultsString() { return mResults; }
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const Package& getPackageInfo() { return mPackage; }
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private:
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ApplicationUpdater();
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struct Release {
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std::string releaseType;
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std::string version;
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std::vector<Package> packages;
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};
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enum class PackageType {
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WINDOWS_PORTABLE,
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WINDOWS_INSTALLER,
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MACOS_APPLE,
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MACOS_INTEL,
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LINUX_DEB,
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LINUX_RPM,
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LINUX_APPIMAGE,
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LINUX_STEAM_DECK_APPIMAGE,
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UNKNOWN
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};
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PackageType mPackageType;
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Package mPackage;
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std::string mUrl;
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std::string mResults;
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std::string mLogInfo;
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std::atomic<bool> mAbortDownload;
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std::atomic<bool> mApplicationShutdown;
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bool mCheckedForUpdate;
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bool mNewVersion;
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std::unique_ptr<std::thread> mThread;
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std::unique_ptr<HttpReq> mRequest;
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}
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#if defined(APPLICATION_UPDATER)
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std::unique_ptr<ApplicationUpdater> applicationUpdater;
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if (!noUpdateCheck) {
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applicationUpdater = std::make_unique<ApplicationUpdater>();
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applicationUpdater->checkForUpdates();
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}
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if (!noUpdateCheck)
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ApplicationUpdater::getInstance().checkForUpdates();
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#endif
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window->pushGui(ViewController::getInstance());
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}
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if (!SystemData::sStartupExitSignal) {
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std::string updaterResults;
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if (loadSystemsStatus == loadSystemsReturnCode::LOADING_OK) {
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if (loadSystemsStatus == loadSystemsReturnCode::LOADING_OK)
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ThemeData::themeLoadedLogOutput();
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#if defined(APPLICATION_UPDATER)
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if (!noUpdateCheck)
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applicationUpdater->getResults(updaterResults);
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#endif
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}
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if (!loadSystemsStatus)
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ViewController::getInstance()->goToStart(true);
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lastTime = SDL_GetTicks();
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#if defined(APPLICATION_UPDATER)
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if (!noUpdateCheck)
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applicationUpdater.reset();
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#endif
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LOG(LogInfo) << "Application startup time: "
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<< std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now() - applicationStartTime)
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<< " ms";
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#if defined(APPLICATION_UPDATER)
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if (updaterResults != "")
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ViewController::getInstance()->updateAvailableDialog(updaterResults);
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if (ApplicationUpdater::getInstance().getResults())
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ViewController::getInstance()->updateAvailableDialog();
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#endif
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// Open the input configuration GUI if the force flag was passed from the command line.
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@ -12,6 +12,7 @@
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#include "views/ViewController.h"
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#include "ApplicationUpdater.h"
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#include "CollectionSystemsManager.h"
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#include "FileFilterIndex.h"
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#include "InputManager.h"
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"OK", nullptr, "", nullptr, "", nullptr, true, true));
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}
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void ViewController::updateAvailableDialog(const std::string& message)
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void ViewController::updateAvailableDialog()
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{
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cancelViewTransitions();
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mWindow->pushGui(new GuiMsgBox(getHelpStyle(), message, "OK", nullptr, "", nullptr, "", nullptr,
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std::string results {ApplicationUpdater::getInstance().getResultsString()};
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ApplicationUpdater::Package package {ApplicationUpdater::getInstance().getPackageInfo()};
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if (package.name != "") {
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LOG(LogDebug) << "ViewController::updateAvailableDialog(): Package filename \""
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<< package.filename << "\"";
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LOG(LogDebug) << "ViewController::updateAvailableDialog(): Package url \"" << package.url
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<< "\"";
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LOG(LogDebug) << "ViewController::updateAvailableDialog(): Package md5 \"" << package.md5
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<< "\"";
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}
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mWindow->pushGui(new GuiMsgBox(getHelpStyle(), results, "OK", nullptr, "", nullptr, "", nullptr,
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true, true,
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(mRenderer->getIsVerticalOrientation() ?
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0.70f :
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@ -36,7 +36,7 @@ public:
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void invalidSystemsFileDialog();
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void noGamesDialog();
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void invalidAlternativeEmulatorDialog();
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void updateAvailableDialog(const std::string& message);
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void updateAvailableDialog();
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// Try to completely populate the GamelistView map.
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// Caches things so there's no pauses during transitions.
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