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Added a compensation for a strange helpsystem sizing issue when drawing the element background
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@ -373,9 +373,11 @@ void HelpComponent::render(const glm::mat4& parentTrans)
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mRenderer->setMatrix(trans);
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mRenderer->setMatrix(trans);
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mRenderer->drawRect(
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mRenderer->drawRect(
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0.0f, 0.0f, mSize.x + mStyleBackgroundPadding.x, mSize.y + mStyleBackgroundPadding.y,
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0.0f, 0.0f,
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mStyleBackgroundColor, mStyleBackgroundColorEnd, mStyleColorGradientHorizontal,
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mSize.x + mStyleBackgroundPadding.x -
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mThemeOpacity, 1.0f, Renderer::BlendFactor::SRC_ALPHA,
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(mStyleEntrySpacing * mRenderer->getScreenWidth()),
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mSize.y + mStyleBackgroundPadding.y, mStyleBackgroundColor, mStyleBackgroundColorEnd,
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mStyleColorGradientHorizontal, mThemeOpacity, 1.0f, Renderer::BlendFactor::SRC_ALPHA,
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Renderer::BlendFactor::ONE_MINUS_SRC_ALPHA, mStyleBackgroundCornerRadius);
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Renderer::BlendFactor::ONE_MINUS_SRC_ALPHA, mStyleBackgroundCornerRadius);
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mPosition = {0.0f, 0.0f, 0.0f};
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mPosition = {0.0f, 0.0f, 0.0f};
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