Documentation update

This commit is contained in:
Leon Styhre 2024-05-13 21:45:47 +02:00
parent 9ef9e6c5c8
commit ca7d0ab328
2 changed files with 4 additions and 4 deletions

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@ -3718,11 +3718,11 @@ This is the name that will be shown when browsing the gamelist. If no sortname h
**Sortname** _(files only)_
This entry makes it possible to change the sorting of a game without having to change its name. For instance it can be used to sort _Mille Miglia_ as _1000 Miglia_ or _The Punisher_ as _Punisher, The_. Note that the _Jump to..._ quick selector on the gamelist options menu will base its index on the first character of the sortname if it exists for a game, which could be slightly confusing in some instances when quick jumping in the gamelist. The _sortname_ entry also affects custom collections, although for these it's possible to override the value as described below. This entry only applies if the sort order has been set to _Name, ascending_ or _Name, descending_.
This entry makes it possible to change the sorting of a game without having to change its name. For instance it can be used to sort _Mille Miglia_ as _1000 Miglia_ or _The Punisher_ as _Punisher, The_. Note that the _Jump to..._ quick selector on the gamelist options menu will base its index on the first character of the sortname if it exists for a game, which could be slightly confusing in some instances when quick jumping in the gamelist. The _sortname_ entry also affects custom collections, although for these it's possible to override the value as described below. This entry only applies if the sort order has been set to _Name, ascending_ or _Name, descending_. All sorting is in lexicographic order.
**Custom collections sortname** _(only visible when editing a game from within a custom collection)_
This entry works exactly like _sortname_ but will only affect the sorting for custom collections, meaning the normal system gamelists and the automatic collections (_All games, Favorites_ and _Last played_) will not be affected by this value. If there is both a _sortname_ and a _custom collections sortname_ defined, the latter will take precedence. This also means that the _Jump to..._ quick selector will use the custom collections sortname for its letter index even if there is a different value defined for the regular sortname field. Note that _custom collections sortname_ is completely optional and is only intended for overriding the regular _sortname_ field. Also note that it will affect all custom collections where the game is present; it's not possible to set a different value per collection.
This entry works exactly like _sortname_ but will only affect the sorting for custom collections, meaning the normal system gamelists and the automatic collections (_All games, Favorites_ and _Last played_) will not be affected by this value. If there is both a _sortname_ and a _custom collections sortname_ defined, the latter will take precedence. This also means that the _Jump to..._ quick selector will use the custom collections sortname for its letter index even if there is a different value defined for the regular sortname field. Note that _custom collections sortname_ is completely optional and is only intended for overriding the regular _sortname_ field. Also note that it will affect all custom collections where the game is present; it's not possible to set a different value per collection. All sorting is in lexicographic order.
**Description**

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@ -3717,11 +3717,11 @@ This is the name that will be shown when browsing the gamelist. If no sortname h
**Sortname** _(files only)_
This entry makes it possible to change the sorting of a game without having to change its name. For instance it can be used to sort _Mille Miglia_ as _1000 Miglia_ or _The Punisher_ as _Punisher, The_. Note that the _Jump to..._ quick selector on the gamelist options menu will base its index on the first character of the sortname if it exists for a game, which could be slightly confusing in some instances when quick jumping in the gamelist. The _sortname_ entry also affects custom collections, although for these it's possible to override the value as described below. This entry only applies if the sort order has been set to _Name, ascending_ or _Name, descending_.
This entry makes it possible to change the sorting of a game without having to change its name. For instance it can be used to sort _Mille Miglia_ as _1000 Miglia_ or _The Punisher_ as _Punisher, The_. Note that the _Jump to..._ quick selector on the gamelist options menu will base its index on the first character of the sortname if it exists for a game, which could be slightly confusing in some instances when quick jumping in the gamelist. The _sortname_ entry also affects custom collections, although for these it's possible to override the value as described below. This entry only applies if the sort order has been set to _Name, ascending_ or _Name, descending_. All sorting is in lexicographic order.
**Custom collections sortname** _(only visible when editing a game from within a custom collection)_
This entry works exactly like _sortname_ but will only affect the sorting for custom collections, meaning the normal system gamelists and the automatic collections (_All games, Favorites_ and _Last played_) will not be affected by this value. If there is both a _sortname_ and a _custom collections sortname_ defined, the latter will take precedence. This also means that the _Jump to..._ quick selector will use the custom collections sortname for its letter index even if there is a different value defined for the regular sortname field. Note that _custom collections sortname_ is completely optional and is only intended for overriding the regular _sortname_ field. Also note that it will affect all custom collections where the game is present; it's not possible to set a different value per collection.
This entry works exactly like _sortname_ but will only affect the sorting for custom collections, meaning the normal system gamelists and the automatic collections (_All games, Favorites_ and _Last played_) will not be affected by this value. If there is both a _sortname_ and a _custom collections sortname_ defined, the latter will take precedence. This also means that the _Jump to..._ quick selector will use the custom collections sortname for its letter index even if there is a different value defined for the regular sortname field. Note that _custom collections sortname_ is completely optional and is only intended for overriding the regular _sortname_ field. Also note that it will affect all custom collections where the game is present; it's not possible to set a different value per collection. All sorting is in lexicographic order.
**Description**