From cd76e2a6542526cf14db8612bcd853918bca2f99 Mon Sep 17 00:00:00 2001 From: Aloshi Date: Thu, 16 May 2013 14:39:40 -0500 Subject: [PATCH] Added ability to skip all inputs beyond menu by pressing Accept. --- src/components/GuiInputConfig.cpp | 29 +++++++++++++++++++++++------ src/components/GuiInputConfig.h | 1 + 2 files changed, 24 insertions(+), 6 deletions(-) diff --git a/src/components/GuiInputConfig.cpp b/src/components/GuiInputConfig.cpp index d315c6489..bb683711f 100644 --- a/src/components/GuiInputConfig.cpp +++ b/src/components/GuiInputConfig.cpp @@ -9,7 +9,7 @@ static int inputCount = 10; static std::string inputName[10] = { "Up", "Down", "Left", "Right", "A", "B", "Menu", "Select", "PageUp", "PageDown" }; static std::string inputDispName[10] = { "Up", "Down", "Left", "Right", "Accept", "Back", "Menu", "Jump to Letter", "Page Up", "Page Down" }; -GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target) : Gui(window), mTargetConfig(target) +GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target) : Gui(window), mTargetConfig(target), mCanSkip(false) { mCurInputId = 0; LOG(LogInfo) << "Configuring device " << target->getDeviceId(); @@ -40,6 +40,12 @@ void GuiInputConfig::input(InputConfig* config, Input input) delete this; } }else{ + if(mCanSkip && config->isMappedTo("a", input)) + { + mCurInputId++; + return; + } + if(config->getMappedTo(input).size() > 0) { mErrorMsg = "Already mapped!"; @@ -53,10 +59,10 @@ void GuiInputConfig::input(InputConfig* config, Input input) mCurInputId++; mErrorMsg = ""; - //if the controller doesn't have enough buttons for Page Up/Page Down, skip to done - if(mWindow->getInputManager()->getButtonCountByDevice(config->getDeviceId()) <= 4 && mCurInputId >= 8) + //for buttons with not enough buttons, press A to skip + if(mCurInputId >= 7) { - mCurInputId = inputCount; + mCanSkip = true; } } } @@ -78,10 +84,21 @@ void GuiInputConfig::render() if(mCurInputId >= inputCount) { - Renderer::drawCenteredText("Basic config done!", 0, (int)(Renderer::getScreenHeight() * 0.6), 0x00CC00FF, font); - Renderer::drawCenteredText("Press any button to continue.", 0, (int)(Renderer::getScreenHeight() * 0.6) + font->getHeight() + 4, 0x000000FF, font); + Renderer::drawCenteredText("Basic config done!", 0, (int)(Renderer::getScreenHeight() * 0.4), 0x00CC00FF, font); + Renderer::drawCenteredText("Press any button to continue.", 0, (int)(Renderer::getScreenHeight() * 0.4) + font->getHeight() + 4, 0x000000FF, font); }else{ Renderer::drawText(inputDispName[mCurInputId], 10, y, 0x000000FF, font); + if(mCanSkip) + { + int textWidth = 0; + font->sizeText(inputDispName[mCurInputId], &textWidth, NULL); + textWidth += 14; + + if(Renderer::getScreenWidth() / 2.5f > textWidth) + textWidth = (int)(Renderer::getScreenWidth() / 2.5f); + + Renderer::drawText("press A to skip", textWidth, y, 0x0000AAFF, font); + } } if(!mErrorMsg.empty()) diff --git a/src/components/GuiInputConfig.h b/src/components/GuiInputConfig.h index 02e023dc0..1f4cadcaa 100644 --- a/src/components/GuiInputConfig.h +++ b/src/components/GuiInputConfig.h @@ -17,6 +17,7 @@ private: std::string mErrorMsg; InputConfig* mTargetConfig; int mCurInputId; + bool mCanSkip; }; #endif