Updated SDL to 2.28.3 on Windows, macOS and the Linux AppImage builds

This commit is contained in:
Leon Styhre 2023-09-09 10:27:23 +02:00
parent 94b8ea9620
commit ce18f24521
5 changed files with 17 additions and 17 deletions

View file

@ -230,29 +230,29 @@ cd ..
echo: echo:
echo Setting up SDL echo Setting up SDL
if exist SDL2-2.28.1\ ( if exist SDL2-2.28.3\ (
rmdir /S /Q SDL2-2.28.1 rmdir /S /Q SDL2-2.28.3
) )
if exist SDL2\ ( if exist SDL2\ (
rmdir /S /Q SDL2 rmdir /S /Q SDL2
) )
if exist SDL2-devel-2.28.1-VC.zip ( if exist SDL2-devel-2.28.3-VC.zip (
del SDL2-devel-2.28.1-VC.zip del SDL2-devel-2.28.3-VC.zip
) )
curl -LO https://libsdl.org/release/SDL2-devel-2.28.1-VC.zip curl -LO https://libsdl.org/release/SDL2-devel-2.28.3-VC.zip
7z x SDL2-devel-2.28.1-VC.zip 7z x SDL2-devel-2.28.3-VC.zip
if not exist SDL2-2.28.1\ ( if not exist SDL2-2.28.3\ (
echo SDL directory is missing, aborting. echo SDL directory is missing, aborting.
cd .. cd ..
goto end goto end
) )
rename SDL2-2.28.1 SDL2 rename SDL2-2.28.3 SDL2
cd SDL2 cd SDL2
rename include SDL2 rename include SDL2

View file

@ -125,18 +125,18 @@ cd ..
echo -e "\nSetting up SDL" echo -e "\nSetting up SDL"
rm -rf SDL2* rm -rf SDL2*
curl -O https://libsdl.org/release/SDL2-devel-2.28.1-mingw.tar.gz curl -O https://libsdl.org/release/SDL2-devel-2.28.3-mingw.tar.gz
tar xvzf SDL2-devel-2.28.1-mingw.tar.gz tar xvzf SDL2-devel-2.28.3-mingw.tar.gz
if [ ! -d SDL2-2.28.1 ]; then if [ ! -d SDL2-2.28.3 ]; then
echo "SDL directory is missing, aborting." echo "SDL directory is missing, aborting."
exit exit
fi fi
sleep 3 sleep 3
mv SDL2-2.28.1 SDL2 mv SDL2-2.28.3 SDL2
mv SDL2/x86_64-w64-mingw32/include/SDL2 SDL2/ mv SDL2/x86_64-w64-mingw32/include/SDL2 SDL2/
cp -p SDL2/x86_64-w64-mingw32/lib/libSDL2main.a .. cp -p SDL2/x86_64-w64-mingw32/lib/libSDL2main.a ..

View file

@ -17,8 +17,8 @@
# How many CPU threads to use for the compilation. # How many CPU threads to use for the compilation.
JOBS=4 JOBS=4
SDL_RELEASE_TAG=release-2.28.1 SDL_RELEASE_TAG=release-2.28.3
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2800.1 SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2800.3
echo "Building AppImage..." echo "Building AppImage..."

View file

@ -13,8 +13,8 @@
# How many CPU threads to use for the compilation. # How many CPU threads to use for the compilation.
JOBS=4 JOBS=4
SDL_RELEASE_TAG=release-2.28.1 SDL_RELEASE_TAG=release-2.28.3
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2800.1 SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2800.3
echo "Building Steam Deck AppImage..." echo "Building Steam Deck AppImage..."

View file

@ -280,7 +280,7 @@ if [ ! -d SDL ]; then
fi fi
cd SDL cd SDL
git checkout release-2.28.1 git checkout release-2.28.3
ln -s include SDL2 ln -s include SDL2
mkdir build mkdir build
cd .. cd ..