mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
(macOS) Disabled the startup animations also when starting with a gamelist view.
This commit is contained in:
parent
4bbd0bc1af
commit
d199554d86
|
@ -240,6 +240,13 @@ void ViewController::invalidAlternativeEmulatorDialog()
|
|||
|
||||
void ViewController::goToStart(bool playTransition)
|
||||
{
|
||||
#if defined(__APPLE__)
|
||||
// The startup animations are very choppy on macOS as of moving to SDL 2.0.18 so the
|
||||
// best user experience is to simply disable them on this OS.
|
||||
if (mState.viewing == NOTHING)
|
||||
playTransition = false;
|
||||
#endif
|
||||
|
||||
// If the system view does not exist, then create it. We do this here as it would
|
||||
// otherwise not be done if jumping directly into a specific game system on startup.
|
||||
if (!mSystemListView)
|
||||
|
@ -398,7 +405,7 @@ void ViewController::goToSystemView(SystemData* system, bool playTransition)
|
|||
|
||||
#if defined(__APPLE__)
|
||||
// The startup animations are very choppy on macOS as of moving to SDL 2.0.18 so the
|
||||
// best user experience is to simply disable them.
|
||||
// best user experience is to simply disable them on this OS.
|
||||
if (applicationStartup)
|
||||
playViewTransition(true);
|
||||
else if (playTransition)
|
||||
|
|
Loading…
Reference in a new issue