mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added GuiMsgBoxOk.
This commit is contained in:
parent
9b1ba71fa3
commit
d419bb368a
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@ -177,6 +177,7 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMsgBoxOk.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.h
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@ -233,6 +234,7 @@ set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMsgBoxOk.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.cpp
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46
src/components/GuiMsgBoxOk.cpp
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46
src/components/GuiMsgBoxOk.cpp
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@ -0,0 +1,46 @@
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#include "GuiMsgBoxOk.h"
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#include "../Renderer.h"
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GuiMsgBoxOk::GuiMsgBoxOk(Window* window, const std::string& text, std::function<void()> callback) : GuiComponent(window),
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mCallback(callback),
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mText(window),
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mOkText(window)
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{
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mText.setCentered(true);
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mText.setColor(0x00BB00FF);
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mText.setSize((float)Renderer::getScreenWidth(), 0);
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mText.setText(text);
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mOkText.setCentered(true);
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mOkText.setColor(0x0044BBFF);
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mOkText.setFont(Font::get(FONT_SIZE_SMALL));
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mOkText.setSize((float)Renderer::getScreenWidth(), 0);
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mOkText.setText("[A]");
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mText.setPosition(0, (Renderer::getScreenHeight() - mText.getSize().y() - mOkText.getSize().y()) / 2);
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mOkText.setPosition(0, mText.getPosition().y() + mText.getSize().y());
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}
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bool GuiMsgBoxOk::input(InputConfig* config, Input input)
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{
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if(input.value != 0 &&
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(config->isMappedTo("a", input) || config->isMappedTo("b", input)))
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{
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if(mCallback)
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mCallback();
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delete this;
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return true;
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}
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return false;
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}
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void GuiMsgBoxOk::render(const Eigen::Affine3f& parentTrans)
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{
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float height = mText.getSize().y() + mOkText.getSize().y();
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Renderer::setMatrix(parentTrans);
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Renderer::drawRect(0, (int)((Renderer::getScreenHeight() - height) / 2), Renderer::getScreenWidth(), (int)height, 0x111111FF);
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mText.render(parentTrans);
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mOkText.render(parentTrans);
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}
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20
src/components/GuiMsgBoxOk.h
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20
src/components/GuiMsgBoxOk.h
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@ -0,0 +1,20 @@
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#pragma once
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#include "../GuiComponent.h"
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#include "TextComponent.h"
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#include <functional>
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class GuiMsgBoxOk : public GuiComponent
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{
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public:
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GuiMsgBoxOk(Window* window, const std::string& msg, std::function<void()> okCallback = nullptr);
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bool input(InputConfig* config, Input input) override;
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void render(const Eigen::Affine3f& parentTrans) override;
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private:
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std::function<void()> mCallback;
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TextComponent mText;
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TextComponent mOkText;
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};
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@ -1,4 +1,5 @@
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#include "GuiScraperStart.h"
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#include "GuiScraperStart.h"
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#include "GuiMsgBoxOk.h"
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GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window),
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GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window),
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mBox(window, ":/frame.png"),
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mBox(window, ":/frame.png"),
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@ -55,6 +56,8 @@ GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window),
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void GuiScraperStart::start()
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void GuiScraperStart::start()
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{
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{
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std::queue<ScraperSearchParams> searches = getSearches(mSystemsOpt.getSelectedObjects(), mFiltersOpt.getSelectedObjects()[0]);
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std::queue<ScraperSearchParams> searches = getSearches(mSystemsOpt.getSelectedObjects(), mFiltersOpt.getSelectedObjects()[0]);
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mWindow->pushGui(new GuiMsgBoxOk(mWindow, "this isn't implemented yet"));
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}
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}
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std::queue<ScraperSearchParams> GuiScraperStart::getSearches(std::vector<SystemData*> systems, GameFilterFunc selector)
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std::queue<ScraperSearchParams> GuiScraperStart::getSearches(std::vector<SystemData*> systems, GameFilterFunc selector)
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