Added GuiMsgBoxOk.

This commit is contained in:
Aloshi 2013-10-12 15:08:27 -05:00
parent 9b1ba71fa3
commit d419bb368a
4 changed files with 71 additions and 0 deletions

View file

@ -177,6 +177,7 @@ set(ES_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.h ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.h ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.h ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMsgBoxOk.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.h ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.h ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.h ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.h
@ -233,6 +234,7 @@ set(ES_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiDetectDevice.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiFastSelect.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMetaDataEd.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMsgBoxOk.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.cpp

View file

@ -0,0 +1,46 @@
#include "GuiMsgBoxOk.h"
#include "../Renderer.h"
GuiMsgBoxOk::GuiMsgBoxOk(Window* window, const std::string& text, std::function<void()> callback) : GuiComponent(window),
mCallback(callback),
mText(window),
mOkText(window)
{
mText.setCentered(true);
mText.setColor(0x00BB00FF);
mText.setSize((float)Renderer::getScreenWidth(), 0);
mText.setText(text);
mOkText.setCentered(true);
mOkText.setColor(0x0044BBFF);
mOkText.setFont(Font::get(FONT_SIZE_SMALL));
mOkText.setSize((float)Renderer::getScreenWidth(), 0);
mOkText.setText("[A]");
mText.setPosition(0, (Renderer::getScreenHeight() - mText.getSize().y() - mOkText.getSize().y()) / 2);
mOkText.setPosition(0, mText.getPosition().y() + mText.getSize().y());
}
bool GuiMsgBoxOk::input(InputConfig* config, Input input)
{
if(input.value != 0 &&
(config->isMappedTo("a", input) || config->isMappedTo("b", input)))
{
if(mCallback)
mCallback();
delete this;
return true;
}
return false;
}
void GuiMsgBoxOk::render(const Eigen::Affine3f& parentTrans)
{
float height = mText.getSize().y() + mOkText.getSize().y();
Renderer::setMatrix(parentTrans);
Renderer::drawRect(0, (int)((Renderer::getScreenHeight() - height) / 2), Renderer::getScreenWidth(), (int)height, 0x111111FF);
mText.render(parentTrans);
mOkText.render(parentTrans);
}

View file

@ -0,0 +1,20 @@
#pragma once
#include "../GuiComponent.h"
#include "TextComponent.h"
#include <functional>
class GuiMsgBoxOk : public GuiComponent
{
public:
GuiMsgBoxOk(Window* window, const std::string& msg, std::function<void()> okCallback = nullptr);
bool input(InputConfig* config, Input input) override;
void render(const Eigen::Affine3f& parentTrans) override;
private:
std::function<void()> mCallback;
TextComponent mText;
TextComponent mOkText;
};

View file

@ -1,4 +1,5 @@
#include "GuiScraperStart.h" #include "GuiScraperStart.h"
#include "GuiMsgBoxOk.h"
GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window), GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window),
mBox(window, ":/frame.png"), mBox(window, ":/frame.png"),
@ -55,6 +56,8 @@ GuiScraperStart::GuiScraperStart(Window* window) : GuiComponent(window),
void GuiScraperStart::start() void GuiScraperStart::start()
{ {
std::queue<ScraperSearchParams> searches = getSearches(mSystemsOpt.getSelectedObjects(), mFiltersOpt.getSelectedObjects()[0]); std::queue<ScraperSearchParams> searches = getSearches(mSystemsOpt.getSelectedObjects(), mFiltersOpt.getSelectedObjects()[0]);
mWindow->pushGui(new GuiMsgBoxOk(mWindow, "this isn't implemented yet"));
} }
std::queue<ScraperSearchParams> GuiScraperStart::getSearches(std::vector<SystemData*> systems, GameFilterFunc selector) std::queue<ScraperSearchParams> GuiScraperStart::getSearches(std::vector<SystemData*> systems, GameFilterFunc selector)