mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
(Windows) Fixed a few compiler errors and warnings.
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parent
b4e08ba92b
commit
d45a67eeab
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@ -9,6 +9,10 @@
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#include "guis/GuiMenu.h"
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#if defined(_WIN64)
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#include <winsock2.h>
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#endif
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#include "CollectionSystemsManager.h"
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#include "EmulationStation.h"
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#include "FileFilterIndex.h"
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@ -198,7 +198,7 @@ void LottieComponent::resetFileAnimation()
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if (mFuture.valid())
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mFuture.get();
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mFuture = mAnimation->render(mFrameNum, *mSurface, mKeepAspectRatio);
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mLastRenderedFrame = mFrameNum;
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mLastRenderedFrame = static_cast<int>(mFrameNum);
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}
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}
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@ -447,7 +447,7 @@ void LottieComponent::render(const glm::mat4& parentTrans)
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if (renderNextFrame && !mHoldFrame) {
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mFuture = mAnimation->render(mFrameNum, *mSurface, mKeepAspectRatio);
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mLastRenderedFrame = mFrameNum;
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mLastRenderedFrame = static_cast<int>(mFrameNum);
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}
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}
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@ -10,6 +10,9 @@
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#include "Log.h"
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#include "Window.h"
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#if defined(_WIN64)
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#include "utils/StringUtil.h"
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#endif
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#include <SDL2/SDL_events.h>
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@ -259,7 +262,7 @@ namespace Utils
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int quitES(QuitMode mode)
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{
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quitMode = mode;
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sQuitMode = mode;
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SDL_Event quit;
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quit.type = SDL_QUIT;
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@ -267,19 +270,9 @@ namespace Utils
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return 0;
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}
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void emergencyShutdown()
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{
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LOG(LogError) << "Critical - Performing emergency shutdown...";
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Window::getInstance()->deinit();
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Log::flush();
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exit(EXIT_FAILURE);
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}
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void processQuitMode()
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{
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switch (quitMode) {
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switch (sQuitMode) {
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case QuitMode::REBOOT: {
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LOG(LogInfo) << "Rebooting system";
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runRebootCommand();
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@ -296,6 +289,16 @@ namespace Utils
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}
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}
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void emergencyShutdown()
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{
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LOG(LogError) << "Critical - Performing emergency shutdown...";
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Window::getInstance()->deinit();
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Log::flush();
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exit(EXIT_FAILURE);
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}
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} // namespace Platform
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} // namespace Utils
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@ -12,8 +12,6 @@
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#include <string>
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#if defined(_WIN64)
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#include <winsock2.h>
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// This order is required as MinGW complains if windows.h is included before winsock2.h.
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#include <windows.h>
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#endif
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@ -44,12 +42,14 @@ namespace Utils
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// Clean, normal shutdown.
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int quitES(QuitMode mode = QuitMode::QUIT);
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void processQuitMode();
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// Immediately shut down the application as cleanly as possible.
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void emergencyShutdown();
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void processQuitMode();
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inline static QuitMode quitMode = QuitMode::QUIT;
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static QuitMode sQuitMode = QuitMode::QUIT;
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// This is simply to get rid of a GCC false positive -Wunused-variable compiler warning.
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static QuitMode sQuitModeDummy = sQuitMode;
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} // namespace Platform
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