Documentation update.

This commit is contained in:
Leon Styhre 2021-07-04 12:30:00 +02:00
parent 45d3bb9bad
commit d5343ac80b
2 changed files with 12 additions and 8 deletions

View file

@ -54,6 +54,7 @@ Apart from this, many small improvements and bug fixes are part of the release,
* The quit menu is now disabled by default, instead showing the "Quit EmulationStation" entry unless configured otherwise
* Removed the "Display game media from ROM directories" setting as it doesn't make sense to support this legacy functionality any longer
* Added support for using the %ESPATH% and %ROMPATH% variables in the slideshow screensaver custom image directory setting
* Improved scaling relative to the screen aspect ratio for various GUI components which enhances the layout on 4:3 displays and ultrawide monitors
* Removed the menu fade-in effect as it looked terrible
* Enabled the menu scale-up effect for the OpenGL ES renderer
* Renamed es_systems.cfg, es_settings.cfg and es_input.cfg to es_systems.xml, es_settings.xml and es_input.xml
@ -78,9 +79,11 @@ Apart from this, many small improvements and bug fixes are part of the release,
### Bug fixes
* Marking all games as favorites for a system or folder or removing all favorite markings would sometimes crash the application
* Attempting to load a non-existent font file defined by the theme crashed the application instead of using the bundled fallback font
* Games that were filtered out were included in the random game selection for the grouped custom collections view
* After switching theme sets with only a single system available, diagonal slide transitions would sometimes play when moving to the system view
* Ongoing slide transition animations would continue to play after switching theme sets
* When using the Video view style, the static image would not get rendered during the first Slide transition when coming from the System view
* Long game names that were horizontally scrolling in the gamelist view would sometimes flicker when returning to the start position
* On Windows, images with Unicode characters in the game name that were resized when scraping would not get saved with valid filenames
* The glitches when configuring trigger buttons in GuiInputConfig have been fixed
@ -88,7 +91,9 @@ Apart from this, many small improvements and bug fixes are part of the release,
* GuiInputConfig didn't correctly inform which buttons could be skipped for some rows
* The scraper would sometimes consider very small images to be invalid
* The Quick System Select help prompt was shown even when there was only a single game system present
* The "Back (cancel)" help prompt was missing for the single-game scraper
* The "Y" button help prompt wasn't displayed correctly when using the Grid view style
* Encountering a corrupt image file would lead to a continuous loop of attempts to load the image while filling the log file with error messages
* Cropping in ImageComponent didn't work correctly
* The debug logging for the analog controller inputs had some inconsistent signs

View file

@ -43,22 +43,22 @@ This plan is under constant review so expect it to change from time to time. Sti
* Badges highlighting things like favorite games, completed games etc. (will require theme support)
* On-screen keyboard
* Web proxy support for the scraper
* Add GLM library dependency for matrix and vector operations, decommissioning the built-in functions
* Add GLM library dependency for matrix and vector operations, starting to decommission the built-in functions
* Flatpak and Snap releases on Linux
#### v1.3
* Localization/multi-language support
* Overhaul of the theme handling, adding capabilities and improving compatibility with Recalbox and Batocera themes
* Scrapping the Grid view style and adding a general grid/wall component instead
* Checksum support for the scraper for exact searches and for determining when to overwrite files
* Complete overhaul of the grid view style
* A nice and useful grid view implementation in rbsimple-DE
* Improved text and font functions, e.g. faster and cleaner line wrapping
* Flatpak and Snap support on Linux
* Improved text and font functions, e.g. faster and cleaner line wrapping and more exact sizing
#### v1.4
* Authoring tools to clean up orphaned gamelist entries, media files etc.
* Scrollbars for menus and gamelists
* Support for pre-defined alternative emulators and cores (configured in es_systems.xml)
* Simple file browsing component
* Add 'time played' counter per game, similar to how it works in Steam
* Preload all built-in resources and never clear them from the cache
* Improved multi-threading
@ -66,8 +66,7 @@ This plan is under constant review so expect it to change from time to time. Sti
#### v1.5
* Bulk metadata editor
* Overhaul of the GUI element scaling and placement logic to make ES-DE look more consistent across different resolutions
* Scrollbars for menus and gamelists
* Simple file browsing component
* Improve the performance of the GLSL shader code
* Animated menu elements like switches, tick boxes, smooth scrolling etc.
* Support for additional scraper services (if feasible?)