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Documentation update.
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@ -54,6 +54,7 @@ Apart from this, many small improvements and bug fixes are part of the release,
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* The quit menu is now disabled by default, instead showing the "Quit EmulationStation" entry unless configured otherwise
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* Removed the "Display game media from ROM directories" setting as it doesn't make sense to support this legacy functionality any longer
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* Added support for using the %ESPATH% and %ROMPATH% variables in the slideshow screensaver custom image directory setting
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* Improved scaling relative to the screen aspect ratio for various GUI components which enhances the layout on 4:3 displays and ultrawide monitors
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* Removed the menu fade-in effect as it looked terrible
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* Enabled the menu scale-up effect for the OpenGL ES renderer
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* Renamed es_systems.cfg, es_settings.cfg and es_input.cfg to es_systems.xml, es_settings.xml and es_input.xml
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@ -78,9 +79,11 @@ Apart from this, many small improvements and bug fixes are part of the release,
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### Bug fixes
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* Marking all games as favorites for a system or folder or removing all favorite markings would sometimes crash the application
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* Attempting to load a non-existent font file defined by the theme crashed the application instead of using the bundled fallback font
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* Games that were filtered out were included in the random game selection for the grouped custom collections view
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* After switching theme sets with only a single system available, diagonal slide transitions would sometimes play when moving to the system view
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* Ongoing slide transition animations would continue to play after switching theme sets
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* When using the Video view style, the static image would not get rendered during the first Slide transition when coming from the System view
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* Long game names that were horizontally scrolling in the gamelist view would sometimes flicker when returning to the start position
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* On Windows, images with Unicode characters in the game name that were resized when scraping would not get saved with valid filenames
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* The glitches when configuring trigger buttons in GuiInputConfig have been fixed
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@ -88,7 +91,9 @@ Apart from this, many small improvements and bug fixes are part of the release,
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* GuiInputConfig didn't correctly inform which buttons could be skipped for some rows
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* The scraper would sometimes consider very small images to be invalid
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* The Quick System Select help prompt was shown even when there was only a single game system present
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* The "Back (cancel)" help prompt was missing for the single-game scraper
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* The "Y" button help prompt wasn't displayed correctly when using the Grid view style
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* Encountering a corrupt image file would lead to a continuous loop of attempts to load the image while filling the log file with error messages
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* Cropping in ImageComponent didn't work correctly
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* The debug logging for the analog controller inputs had some inconsistent signs
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@ -43,22 +43,22 @@ This plan is under constant review so expect it to change from time to time. Sti
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* Badges highlighting things like favorite games, completed games etc. (will require theme support)
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* On-screen keyboard
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* Web proxy support for the scraper
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* Add GLM library dependency for matrix and vector operations, decommissioning the built-in functions
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* Add GLM library dependency for matrix and vector operations, starting to decommission the built-in functions
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* Flatpak and Snap releases on Linux
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#### v1.3
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* Localization/multi-language support
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* Overhaul of the theme handling, adding capabilities and improving compatibility with Recalbox and Batocera themes
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* Scrapping the Grid view style and adding a general grid/wall component instead
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* Checksum support for the scraper for exact searches and for determining when to overwrite files
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* Complete overhaul of the grid view style
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* A nice and useful grid view implementation in rbsimple-DE
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* Improved text and font functions, e.g. faster and cleaner line wrapping
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* Flatpak and Snap support on Linux
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* Improved text and font functions, e.g. faster and cleaner line wrapping and more exact sizing
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#### v1.4
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* Authoring tools to clean up orphaned gamelist entries, media files etc.
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* Scrollbars for menus and gamelists
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* Support for pre-defined alternative emulators and cores (configured in es_systems.xml)
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* Simple file browsing component
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* Add 'time played' counter per game, similar to how it works in Steam
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* Preload all built-in resources and never clear them from the cache
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* Improved multi-threading
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@ -66,8 +66,7 @@ This plan is under constant review so expect it to change from time to time. Sti
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#### v1.5
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* Bulk metadata editor
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* Overhaul of the GUI element scaling and placement logic to make ES-DE look more consistent across different resolutions
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* Scrollbars for menus and gamelists
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* Simple file browsing component
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* Improve the performance of the GLSL shader code
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* Animated menu elements like switches, tick boxes, smooth scrolling etc.
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* Support for additional scraper services (if feasible?)
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