mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
Documentation update.
This commit is contained in:
parent
45d3bb9bad
commit
d5343ac80b
|
@ -54,6 +54,7 @@ Apart from this, many small improvements and bug fixes are part of the release,
|
||||||
* The quit menu is now disabled by default, instead showing the "Quit EmulationStation" entry unless configured otherwise
|
* The quit menu is now disabled by default, instead showing the "Quit EmulationStation" entry unless configured otherwise
|
||||||
* Removed the "Display game media from ROM directories" setting as it doesn't make sense to support this legacy functionality any longer
|
* Removed the "Display game media from ROM directories" setting as it doesn't make sense to support this legacy functionality any longer
|
||||||
* Added support for using the %ESPATH% and %ROMPATH% variables in the slideshow screensaver custom image directory setting
|
* Added support for using the %ESPATH% and %ROMPATH% variables in the slideshow screensaver custom image directory setting
|
||||||
|
* Improved scaling relative to the screen aspect ratio for various GUI components which enhances the layout on 4:3 displays and ultrawide monitors
|
||||||
* Removed the menu fade-in effect as it looked terrible
|
* Removed the menu fade-in effect as it looked terrible
|
||||||
* Enabled the menu scale-up effect for the OpenGL ES renderer
|
* Enabled the menu scale-up effect for the OpenGL ES renderer
|
||||||
* Renamed es_systems.cfg, es_settings.cfg and es_input.cfg to es_systems.xml, es_settings.xml and es_input.xml
|
* Renamed es_systems.cfg, es_settings.cfg and es_input.cfg to es_systems.xml, es_settings.xml and es_input.xml
|
||||||
|
@ -78,9 +79,11 @@ Apart from this, many small improvements and bug fixes are part of the release,
|
||||||
### Bug fixes
|
### Bug fixes
|
||||||
|
|
||||||
* Marking all games as favorites for a system or folder or removing all favorite markings would sometimes crash the application
|
* Marking all games as favorites for a system or folder or removing all favorite markings would sometimes crash the application
|
||||||
|
* Attempting to load a non-existent font file defined by the theme crashed the application instead of using the bundled fallback font
|
||||||
* Games that were filtered out were included in the random game selection for the grouped custom collections view
|
* Games that were filtered out were included in the random game selection for the grouped custom collections view
|
||||||
* After switching theme sets with only a single system available, diagonal slide transitions would sometimes play when moving to the system view
|
* After switching theme sets with only a single system available, diagonal slide transitions would sometimes play when moving to the system view
|
||||||
* Ongoing slide transition animations would continue to play after switching theme sets
|
* Ongoing slide transition animations would continue to play after switching theme sets
|
||||||
|
* When using the Video view style, the static image would not get rendered during the first Slide transition when coming from the System view
|
||||||
* Long game names that were horizontally scrolling in the gamelist view would sometimes flicker when returning to the start position
|
* Long game names that were horizontally scrolling in the gamelist view would sometimes flicker when returning to the start position
|
||||||
* On Windows, images with Unicode characters in the game name that were resized when scraping would not get saved with valid filenames
|
* On Windows, images with Unicode characters in the game name that were resized when scraping would not get saved with valid filenames
|
||||||
* The glitches when configuring trigger buttons in GuiInputConfig have been fixed
|
* The glitches when configuring trigger buttons in GuiInputConfig have been fixed
|
||||||
|
@ -88,7 +91,9 @@ Apart from this, many small improvements and bug fixes are part of the release,
|
||||||
* GuiInputConfig didn't correctly inform which buttons could be skipped for some rows
|
* GuiInputConfig didn't correctly inform which buttons could be skipped for some rows
|
||||||
* The scraper would sometimes consider very small images to be invalid
|
* The scraper would sometimes consider very small images to be invalid
|
||||||
* The Quick System Select help prompt was shown even when there was only a single game system present
|
* The Quick System Select help prompt was shown even when there was only a single game system present
|
||||||
|
* The "Back (cancel)" help prompt was missing for the single-game scraper
|
||||||
* The "Y" button help prompt wasn't displayed correctly when using the Grid view style
|
* The "Y" button help prompt wasn't displayed correctly when using the Grid view style
|
||||||
|
* Encountering a corrupt image file would lead to a continuous loop of attempts to load the image while filling the log file with error messages
|
||||||
* Cropping in ImageComponent didn't work correctly
|
* Cropping in ImageComponent didn't work correctly
|
||||||
* The debug logging for the analog controller inputs had some inconsistent signs
|
* The debug logging for the analog controller inputs had some inconsistent signs
|
||||||
|
|
||||||
|
|
|
@ -43,22 +43,22 @@ This plan is under constant review so expect it to change from time to time. Sti
|
||||||
* Badges highlighting things like favorite games, completed games etc. (will require theme support)
|
* Badges highlighting things like favorite games, completed games etc. (will require theme support)
|
||||||
* On-screen keyboard
|
* On-screen keyboard
|
||||||
* Web proxy support for the scraper
|
* Web proxy support for the scraper
|
||||||
* Add GLM library dependency for matrix and vector operations, decommissioning the built-in functions
|
* Add GLM library dependency for matrix and vector operations, starting to decommission the built-in functions
|
||||||
|
* Flatpak and Snap releases on Linux
|
||||||
|
|
||||||
#### v1.3
|
#### v1.3
|
||||||
|
|
||||||
* Localization/multi-language support
|
* Localization/multi-language support
|
||||||
|
* Overhaul of the theme handling, adding capabilities and improving compatibility with Recalbox and Batocera themes
|
||||||
|
* Scrapping the Grid view style and adding a general grid/wall component instead
|
||||||
* Checksum support for the scraper for exact searches and for determining when to overwrite files
|
* Checksum support for the scraper for exact searches and for determining when to overwrite files
|
||||||
* Complete overhaul of the grid view style
|
* Improved text and font functions, e.g. faster and cleaner line wrapping and more exact sizing
|
||||||
* A nice and useful grid view implementation in rbsimple-DE
|
|
||||||
* Improved text and font functions, e.g. faster and cleaner line wrapping
|
|
||||||
* Flatpak and Snap support on Linux
|
|
||||||
|
|
||||||
#### v1.4
|
#### v1.4
|
||||||
|
|
||||||
* Authoring tools to clean up orphaned gamelist entries, media files etc.
|
* Authoring tools to clean up orphaned gamelist entries, media files etc.
|
||||||
|
* Scrollbars for menus and gamelists
|
||||||
* Support for pre-defined alternative emulators and cores (configured in es_systems.xml)
|
* Support for pre-defined alternative emulators and cores (configured in es_systems.xml)
|
||||||
* Simple file browsing component
|
|
||||||
* Add 'time played' counter per game, similar to how it works in Steam
|
* Add 'time played' counter per game, similar to how it works in Steam
|
||||||
* Preload all built-in resources and never clear them from the cache
|
* Preload all built-in resources and never clear them from the cache
|
||||||
* Improved multi-threading
|
* Improved multi-threading
|
||||||
|
@ -66,8 +66,7 @@ This plan is under constant review so expect it to change from time to time. Sti
|
||||||
#### v1.5
|
#### v1.5
|
||||||
|
|
||||||
* Bulk metadata editor
|
* Bulk metadata editor
|
||||||
* Overhaul of the GUI element scaling and placement logic to make ES-DE look more consistent across different resolutions
|
* Simple file browsing component
|
||||||
* Scrollbars for menus and gamelists
|
|
||||||
* Improve the performance of the GLSL shader code
|
* Improve the performance of the GLSL shader code
|
||||||
* Animated menu elements like switches, tick boxes, smooth scrolling etc.
|
* Animated menu elements like switches, tick boxes, smooth scrolling etc.
|
||||||
* Support for additional scraper services (if feasible?)
|
* Support for additional scraper services (if feasible?)
|
||||||
|
|
Loading…
Reference in a new issue