Updated SDL to 2.30.1 on Android, Windows, macOS and the Linux AppImage builds

This commit is contained in:
Leon Styhre 2024-03-10 17:10:09 +01:00
parent 28c91d1c0e
commit d5b5bb5ac5
4 changed files with 13 additions and 13 deletions

View file

@ -230,29 +230,29 @@ cd ..
echo:
echo Setting up SDL
if exist SDL2-2.30.0\ (
rmdir /S /Q SDL2-2.30.0
if exist SDL2-2.30.1\ (
rmdir /S /Q SDL2-2.30.1
)
if exist SDL2\ (
rmdir /S /Q SDL2
)
if exist SDL2-devel-2.30.0-VC.zip (
del SDL2-devel-2.30.0-VC.zip
if exist SDL2-devel-2.30.1-VC.zip (
del SDL2-devel-2.30.1-VC.zip
)
curl -LO https://libsdl.org/release/SDL2-devel-2.30.0-VC.zip
curl -LO https://libsdl.org/release/SDL2-devel-2.30.1-VC.zip
7z x SDL2-devel-2.30.0-VC.zip
7z x SDL2-devel-2.30.1-VC.zip
if not exist SDL2-2.30.0\ (
if not exist SDL2-2.30.1\ (
echo SDL directory is missing, aborting.
cd ..
goto end
)
rename SDL2-2.30.0 SDL2
rename SDL2-2.30.1 SDL2
cd SDL2
rename include SDL2

View file

@ -13,8 +13,8 @@
# How many CPU threads to use for the compilation.
JOBS=4
SDL_RELEASE_TAG=release-2.30.0
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.0
SDL_RELEASE_TAG=release-2.30.1
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.1
echo "Building AppImage..."

View file

@ -13,8 +13,8 @@
# How many CPU threads to use for the compilation.
JOBS=4
SDL_RELEASE_TAG=release-2.30.0
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.0
SDL_RELEASE_TAG=release-2.30.1
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.3000.1
echo "Building Steam Deck AppImage..."

View file

@ -280,7 +280,7 @@ if [ ! -d SDL ]; then
fi
cd SDL
git checkout release-2.30.0
git checkout release-2.30.1
ln -s include SDL2
mkdir build
cd ..