Renamed the default theme set from rbsimple-DE to slate-DE

This commit is contained in:
Leon Styhre 2022-04-14 22:46:30 +02:00
parent fab6b53fc3
commit d62bc17400
1161 changed files with 53 additions and 64 deletions

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@ -14,6 +14,7 @@
* Added theme support for defining and applying different layouts for various display aspect ratios such as 16:9 and 4:3 * Added theme support for defining and applying different layouts for various display aspect ratios such as 16:9 and 4:3
* Made gamelist theming much more flexible by allowing any number of elements of any types to be defined * Made gamelist theming much more flexible by allowing any number of elements of any types to be defined
* Deprecated multiple older theming concepts like features, extras and hardcoded metadata attributes * Deprecated multiple older theming concepts like features, extras and hardcoded metadata attributes
* Renamed the default theme set from rbsimple-DE to slate-DE
* Added support for folder links, used for launching game files inside folders without having to enter them * Added support for folder links, used for launching game files inside folders without having to enter them
* Added a folder badge, including a folder link overlay in case a link has been configured * Added a folder badge, including a folder link overlay in case a link has been configured
* Modernized the OpenGL renderer by replacing the fixed function pipeline with shaders * Modernized the OpenGL renderer by replacing the fixed function pipeline with shaders

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@ -16,12 +16,10 @@ https://gitlab.com/leonstyhre/emulationstation-de
Nils Bonenberger Nils Bonenberger
# Licenses # Licenses
Please find the individual license files inside the `licenses` directory. There is also additional license information in the headers of most source files. Please find the individual license files inside the `licenses` directory. There is also additional license information in the headers of most source files.
# Libraries # Libraries
CImg \ CImg \
@ -74,7 +72,7 @@ https://gitlab.xiph.org/xiph/vorbis
# Code # Code
Some code (like the virtual keyboard) was borrowed from Batocera.linux \ Some code (like the virtual keyboard) was borrowed from Batocera EmulationStation \
https://batocera.org https://batocera.org
The MD5 hash functions were adapted from code by the BZFlag project \ The MD5 hash functions were adapted from code by the BZFlag project \
@ -83,7 +81,6 @@ https://www.bzflag.org
A couple of GLSL shaders were borrowed from the RetroArch project \ A couple of GLSL shaders were borrowed from the RetroArch project \
https://www.retroarch.com https://www.retroarch.com
# Resources # Resources
Akrobat font \ Akrobat font \
@ -113,16 +110,14 @@ https://www.mamedev.org
CA certificates (for TLS/SSL support on Windows) \ CA certificates (for TLS/SSL support on Windows) \
https://wiki.mozilla.org/CA https://wiki.mozilla.org/CA
# slate-DE theme set
# rbsimple-DE theme Recalbox Multi (slate-DE is based on this theme, using assets from before their change to a more restrictive license in 2018) \
Recalbox Multi (rbsimple-DE is based on this theme, using assets from before their change to a more restrictive license in 2018) \
https://gitlab.com/recalbox/recalbox-themes https://gitlab.com/recalbox/recalbox-themes
Carbon (some graphics taken from this theme) \ Carbon (some graphics taken from this theme) \
https://github.com/RetroPie/es-theme-carbon https://github.com/RetroPie/es-theme-carbon
# Sounds # Sounds
Used by the default rbsimple-DE theme as well as for fallback sounds (for themes that lack navigation sounds). Used by the default rbsimple-DE theme as well as for fallback sounds (for themes that lack navigation sounds).

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@ -2,7 +2,7 @@
**Note:** This document is only relevant for the current ES-DE development version, if you would like to see the documentation for the latest stable release, refer to [THEMES.md](THEMES.md) instead. **Note:** This document is only relevant for the current ES-DE development version, if you would like to see the documentation for the latest stable release, refer to [THEMES.md](THEMES.md) instead.
If creating theme sets specifically for ES-DE, please add `-DE` to the theme name, as in `rbsimple-DE`. Because ES-DE theme functionality has deviated greatly from the RetroPie EmulationStation fork on which it was originally based, any newer themes will not work on such older forks. It would be confusing and annoying for users that attempt to use ES-DE theme sets in older EmulationStation forks as they would get unthemed systems, crashes, error messages or corrupted graphics. At least the -DE extension is a visual indicator that it's an ES-DE specific theme set. If creating theme sets specifically for ES-DE, please add `-DE` to the theme name, as in `slate-DE`. Because ES-DE theme functionality has deviated greatly from the RetroPie EmulationStation fork on which it was originally based, any newer themes will not work on such older forks. It would be confusing and annoying for users that attempt to use ES-DE theme sets in older EmulationStation forks as they would get unthemed systems, crashes, error messages or corrupted graphics. At least the -DE extension is a visual indicator that it's an ES-DE specific theme set.
Table of contents: Table of contents:
@ -54,7 +54,7 @@ There are two places that ES-DE can load theme sets from:
* `[INSTALLATION PATH]/themes/[THEME_SET]/` * `[INSTALLATION PATH]/themes/[THEME_SET]/`
An example installation path would be: \ An example installation path would be: \
`/usr/share/emulationstation/themes/rbsimple-DE/` `/usr/share/emulationstation/themes/slate-DE/`
If a theme set with the same name exists in both locations, the one in the home directory will be loaded and the other one will be skipped. If a theme set with the same name exists in both locations, the one in the home directory will be loaded and the other one will be skipped.

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@ -52,7 +52,7 @@ There are two places that ES-DE can load theme sets from:
* `[INSTALLATION PATH]/themes/[THEME_SET]/` * `[INSTALLATION PATH]/themes/[THEME_SET]/`
An example installation path would be: \ An example installation path would be: \
`/usr/share/emulationstation/themes/rbsimple-DE/` `/usr/share/emulationstation/themes/slate-DE/`
If a theme set with the same name exists in both locations, the one in the home directory will be loaded and the other one will be skipped. If a theme set with the same name exists in both locations, the one in the home directory will be loaded and the other one will be skipped.

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@ -50,7 +50,7 @@ There are two places that ES-DE can load theme sets from:
* `[INSTALLATION PATH]/themes/[THEME_SET]/` * `[INSTALLATION PATH]/themes/[THEME_SET]/`
An example installation path would be: \ An example installation path would be: \
`/usr/share/emulationstation/themes/rbsimple-DE/` `/usr/share/emulationstation/themes/slate-DE/`
If a theme set with the same name exists in both locations, the one in the home directory will be loaded and the other one will be skipped. If a theme set with the same name exists in both locations, the one in the home directory will be loaded and the other one will be skipped.

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@ -356,7 +356,7 @@ If you have issues with your input configuration, as a last resort you can reset
When starting ES-DE with the default settings, you will see the System view first. From here you can navigate your game systems and enter their respective gamelists. When starting ES-DE with the default settings, you will see the System view first. From here you can navigate your game systems and enter their respective gamelists.
Depending on the theme, the system navigation carousel can be horizontal, vertical or displayed as a wheel. The default theme rbsimple-DE provides horizontal navigation, i.e. you browse your systems by scrolling left or right. Depending on the theme, the system navigation carousel can be horizontal, vertical or displayed as a wheel. The default theme slate-DE provides horizontal navigation, i.e. you browse your systems by scrolling left or right.
The game systems are sorted by their full names by default, as defined in the es_systems.xml file. It's however possible to set a custom sortname per system, as explained in the [INSTALL-DEV.md](INSTALL-DEV.md#es_systemsxml) document. The game systems are sorted by their full names by default, as defined in the es_systems.xml file. It's however possible to set a custom sortname per system, as explained in the [INSTALL-DEV.md](INSTALL-DEV.md#es_systemsxml) document.
@ -369,7 +369,7 @@ The gamelist view is where you browse and start your games, and it's where you w
Upon startup with the default settings, ES-DE is set to the gamelist view style **Automatic**. In this mode the application will look for any game media files (videos and images) and set the view style accordingly. If at least one image is found for any game, the view style **Detailed** will be shown, and if at least one video file is found, the view style **Video** will be selected (superceding the Detailed style). If no game media files are found for a system, the simple **Basic** view style will be selected. This automatic selection is applied per game system. Upon startup with the default settings, ES-DE is set to the gamelist view style **Automatic**. In this mode the application will look for any game media files (videos and images) and set the view style accordingly. If at least one image is found for any game, the view style **Detailed** will be shown, and if at least one video file is found, the view style **Video** will be selected (superceding the Detailed style). If no game media files are found for a system, the simple **Basic** view style will be selected. This automatic selection is applied per game system.
Note that the Video view style requires that the theme supports it. If not, the Detailed style will be selected instead. The default theme rbsimple-DE supports both of these view styles. Note that the Video view style requires that the theme supports it. If not, the Detailed style will be selected instead. The default theme slate-DE supports both of these view styles.
It's possible to manually set a specific gamelist view style in the UI settings entry of the main menu, but this is applied globally regardless of what media files are available per game system. The manual setting also overrides the theme-supported view styles which has the potential of making ES-DE very ugly indeed if the theme does not support the selected view style. It's possible to manually set a specific gamelist view style in the UI settings entry of the main menu, but this is applied globally regardless of what media files are available per game system. The manual setting also overrides the theme-supported view styles which has the potential of making ES-DE very ugly indeed if the theme does not support the selected view style.
@ -1283,7 +1283,7 @@ Various settings that affect the user interface.
**Theme set** **Theme set**
The theme set to use. Defaults to rbsimple-DE which is shipped with the application. There are two types of theme sets; the new type which was introduced with ES-DE v2.0 and legacy themes that are supported for backward compatibility with RetroPie EmulationStation. The use of legacy themes is however discouraged as their functionality is very limited. As well the backward compabitility will likely be removed at some point in the future. The theme set to use. Defaults to slate-DE which is shipped with the application. There are two types of theme sets; the new type which was introduced with ES-DE v2.0 and legacy themes that are supported for backward compatibility with RetroPie EmulationStation. The use of legacy themes is however discouraged as their functionality is very limited. As well the backward compabitility will likely be removed at some point in the future.
**Theme variant** **Theme variant**
@ -1335,7 +1335,7 @@ This option will blur the background behind the menu slightly. Normally this can
**Display pillarboxes for gamelist videos** _Only for legacy theme sets_ **Display pillarboxes for gamelist videos** _Only for legacy theme sets_
With this option enabled, there are black pillarboxes (and to a lesser extent letterboxes) displayed around videos with non-standard aspect ratios. This will probably be most commonly used for vertical arcade shooters, or for game systems that has a screen in portrait orientation. For wider than normal videos, letterboxes are added, but this is quite rare compared to videos in portrait orientation. This option looks good with some theme sets such as rbsimple-DE, but on others it may be more visually pleasing to disable it. On less wide displays such as those in 4:3 aspect ratio this option should probably be disabled as it may otherwise add quite excessive letterboxing. This option is only available for legacy theme sets as it's otherwise managed by the theme author. With this option enabled, there are black pillarboxes (and to a lesser extent letterboxes) displayed around videos with non-standard aspect ratios. This will probably be most commonly used for vertical arcade shooters, or for game systems that has a screen in portrait orientation. For wider than normal videos, letterboxes are added, but this is quite rare compared to videos in portrait orientation. This option looks good with some theme sets such as slate-DE, but on others it may be more visually pleasing to disable it. On less wide displays such as those in 4:3 aspect ratio this option should probably be disabled as it may otherwise add quite excessive letterboxing. This option is only available for legacy theme sets as it's otherwise managed by the theme author.
**Render scanlines for gamelist videos** _Only for legacy theme sets_ **Render scanlines for gamelist videos** _Only for legacy theme sets_
@ -1551,7 +1551,7 @@ This lets you enable or disable your own custom game collections. If there are n
**Create new custom collection from theme** _(Entry only visible if the ability is provided by the theme set)_ **Create new custom collection from theme** _(Entry only visible if the ability is provided by the theme set)_
If the theme set in use provides themes for custom collections, then this entry can be selected. For example, there could be themes for _Fighting games_ or _Driving games_ etc. The default rbsimple-DE theme set does not provide such themes for custom collections and in general it's not recommended to use this approach, as is explained [later](USERGUIDE-DEV.md#custom-collections) in this guide. If the theme set in use provides themes for custom collections, then this entry can be selected. For example, there could be themes for _Fighting games_ or _Driving games_ etc. The default slate-DE theme set does not provide such themes for custom collections and in general it's not recommended to use this approach, as is explained [later](USERGUIDE-DEV.md#custom-collections) in this guide.
**Create new custom collection** **Create new custom collection**
@ -1940,7 +1940,7 @@ These automatic collections can be individually enabled or disabled by going to
These are collections that you create yourself. Examples could be grouping in genres like _Shoot em up_, _Fighting games_ etc. or perhaps a time period like _1980s_, _1990s_ and so on. These are collections that you create yourself. Examples could be grouping in genres like _Shoot em up_, _Fighting games_ etc. or perhaps a time period like _1980s_, _1990s_ and so on.
If the theme set supports it, you can create a custom collection directly from a theme. However, rbsimple-DE and modern-DE do not provide such themes as it's believed that grouping them together in a dedicated _Collections_ system is a more elegant solution. Especially since the theme set would need to ship with an almost endless amount of collection themes for whatever categories the users would like to use for their game collections. If the theme set supports it, you can create a custom collection directly from a theme. However, slate-DE and modern-DE do not provide such themes as it's believed that grouping them together in a dedicated _Collections_ system is a more elegant solution. Especially since the theme set would need to ship with an almost endless amount of collection themes for whatever categories the users would like to use for their game collections.
So if you have enabled the option _Group unthemed custom collections_ (it's enabled by default), any collections you add will show up in the special _Collections_ system. Here you can access them just as you would access folders inside a regular gamelist. The amount of games per collection is shown in the description, and a random game is displayed each time you browse through the list. You can also quick jump to this random game by pressing the _Y_ button. So if you have enabled the option _Group unthemed custom collections_ (it's enabled by default), any collections you add will show up in the special _Collections_ system. Here you can access them just as you would access folders inside a regular gamelist. The amount of games per collection is shown in the description, and a random game is displayed each time you browse through the list. You can also quick jump to this random game by pressing the _Y_ button.
@ -1993,7 +1993,7 @@ If you're migrating from a previous version of EmulationStation that has absolut
## Themes ## Themes
ES-DE is fully themeable, and although the application ships with the comprehensive rbsimple-DE and modern-DE theme sets, you can use any RetroPie-compatible EmulationStation themes as well. Just be aware that ES-DE has added additional theme functionality compared to the RetroPie fork and more still will be added in future versions. This means that you may not get the full benefits of the application if you're using a theme set which has not been updated specifically for ES-DE. Some themes may also look slightly different as bugs that were present in the RetroPie fork have been fixed. Also note that most Batocera and Recalbox themes are not compatible as these forks are quite different. ES-DE is fully themeable, and although the application ships with the comprehensive slate-DE and modern-DE theme sets, you can use any RetroPie-compatible EmulationStation themes as well. Just be aware that ES-DE has added additional theme functionality compared to the RetroPie fork and more still will be added in future versions. This means that you may not get the full benefits of the application if you're using a theme set which has not been updated specifically for ES-DE. Some themes may also look slightly different as bugs that were present in the RetroPie fork have been fixed. Also note that most Batocera and Recalbox themes are not compatible as these forks are quite different.
As a side comment, the terms _theme_ and _theme set_ are both used when talking about theming. The technically correct term for what you apply to the application to achieve a different look is a _theme set_ as it's a collection of a number of themes for a number of game systems. But in practice it doesn't matter as both terms refer to the same thing and the terms are used interchangeably in this guide. As a side comment, the terms _theme_ and _theme set_ are both used when talking about theming. The technically correct term for what you apply to the application to achieve a different look is a _theme set_ as it's a collection of a number of themes for a number of game systems. But in practice it doesn't matter as both terms refer to the same thing and the terms are used interchangeably in this guide.
@ -2007,11 +2007,11 @@ For this example, we've downloaded the [Carbon](https://github.com/RetroPie/es-t
~/.emulationstation/themes/es-theme-fundamental ~/.emulationstation/themes/es-theme-fundamental
``` ```
We now have four entries in the Theme set selector in the UI settings menu, i.e. _rbsimple-DE, modern-DE, es-theme-carbon_ and _es-theme-fundamental_. We now have four entries in the Theme set selector in the UI settings menu, i.e. _slate-DE, modern-DE, es-theme-carbon_ and _es-theme-fundamental_.
Although you place additional themes in your ES-DE home directory, the default rbsimple-DE and modern-DE themes are located in the installation folder. For example this could be `/usr/share/emulationstation/themes` or `/usr/local/share/emulationstation/themes` on Unix, `/Applications/EmulationStation Desktop Edition.app/Contents/Resources/themes` on macOS or `C:\Program Files\EmulationStation-DE\themes` on Windows. Although you place additional themes in your ES-DE home directory, the default slate-DE and modern-DE themes are located in the installation folder. For example this could be `/usr/share/emulationstation/themes` or `/usr/local/share/emulationstation/themes` on Unix, `/Applications/EmulationStation Desktop Edition.app/Contents/Resources/themes` on macOS or `C:\Program Files\EmulationStation-DE\themes` on Windows.
So if you would like to customize the rbsimple-DE or modern-DE theme sets, simply make a copy of their directories to ~/.emulationstation/themes and then those copies will take precedence over the ones in the application installation directory. So if you would like to customize the slate-DE or modern-DE theme sets, simply make a copy of their directories to ~/.emulationstation/themes and then those copies will take precedence over the ones in the application installation directory.
Here are some resources where additional theme sets can be downloaded. Here are some resources where additional theme sets can be downloaded.
@ -2025,7 +2025,7 @@ https://gitlab.com/recalbox/recalbox-themes
https://wiki.batocera.org/themes https://wiki.batocera.org/themes
![alt text](images/es-de_ui_theme_support.png "ES-DE Theme Support") ![alt text](images/es-de_ui_theme_support.png "ES-DE Theme Support")
_This is a screenshot of the modern-DE theme that is bundled with ES-DE (in addition to the default rbsimple-DE theme)._ _This is a screenshot of the modern-DE theme that is bundled with ES-DE (in addition to the default slate-DE theme)._
## Custom event scripts ## Custom event scripts
@ -2039,7 +2039,7 @@ See the [INSTALL-DEV.md](INSTALL-DEV.md#command-line-options) document for a lis
## Supported game systems ## Supported game systems
**Note:** The following list is what the default es_systems.xml files and the rbsimple-DE and modern-DE themes support. These theme sets are very comprehensive, so if you're using another theme, it may be that some or many of these systems are not supported. ES-DE will still work but the game system will unthemed which looks very ugly. **Note:** The following list is what the default es_systems.xml files and the slate-DE and modern-DE themes support. These theme sets are very comprehensive, so if you're using another theme, it may be that some or many of these systems are not supported. ES-DE will still work but the game system will unthemed which looks very ugly.
Note as well that the list and corresponding es_systems.xml templates may not reflect what is readily available for all supported operating system. This is especially true on Unix/Linux if installing RetroArch via the OS repository instead of using the Snap or Flatpak distributions (or compiling from source code) as the repository versions are normally quite crippled. Note as well that the list and corresponding es_systems.xml templates may not reflect what is readily available for all supported operating system. This is especially true on Unix/Linux if installing RetroArch via the OS repository instead of using the Snap or Flatpak distributions (or compiling from source code) as the repository versions are normally quite crippled.

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@ -130,7 +130,7 @@ void Settings::setDefaults()
mBoolMap["ScraperRetryPeerVerification"] = {false, false}; mBoolMap["ScraperRetryPeerVerification"] = {false, false};
// UI settings. // UI settings.
mStringMap["ThemeSet"] = {"rbsimple-DE", "rbsimple-DE"}; mStringMap["ThemeSet"] = {"slate-DE", "slate-DE"};
mStringMap["ThemeVariant"] = {"", ""}; mStringMap["ThemeVariant"] = {"", ""};
mStringMap["ThemeAspectRatio"] = {"", ""}; mStringMap["ThemeAspectRatio"] = {"", ""};
mStringMap["GamelistViewStyle"] = {"automatic", "automatic"}; mStringMap["GamelistViewStyle"] = {"automatic", "automatic"};

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@ -578,10 +578,10 @@ const std::string ThemeData::getThemeFromCurrentSet(const std::string& system)
mThemeSets.find(Settings::getInstance()->getString("ThemeSet"))}; mThemeSets.find(Settings::getInstance()->getString("ThemeSet"))};
if (set == mThemeSets.cend()) { if (set == mThemeSets.cend()) {
// Currently configured theme set is missing, attempt to load the default theme set // Currently configured theme set is missing, attempt to load the default theme set
// rbsimple-DE instead, and if that's also missing then pick the first available set. // slate-DE instead, and if that's also missing then pick the first available set.
bool defaultSetFound {true}; bool defaultSetFound {true};
set = mThemeSets.find("rbsimple-DE"); set = mThemeSets.find("slate-DE");
if (set == mThemeSets.cend()) { if (set == mThemeSets.cend()) {
set = mThemeSets.cbegin(); set = mThemeSets.cbegin();

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@ -1,28 +0,0 @@
The EmulationStation theme 'rbsimple-DE' is based on 'recalbox-multi' by the Recalbox community. \
Some graphics was also taken from 'carbon' by Rookervik.
Recalbox credits
================
- Supernature2k
- Paradadf
Original work from the Recalbox community:
- Zuco
- Sm3ck
- Th4Shin
- Shub
- Lester
- MarbleMad
- Odissine
- Zarroun
- Reivaax
- RockAddicted
- Bigboo3000
- Paradadf
Other credits
=============
Theme 'carbon' v2.4 - 2016-08-16 by Rookervik, \
based on simple(c) Nils Bonenberger - nilsbyte@nilsbyte.de - http://blog.nilsbyte.de/

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@ -0,0 +1,27 @@
# EmulationStation Desktop Edition (ES-DE) - slate-DE Credits
The theme set slate-DE is based on recalbox-multi by the Recalbox community.
Some graphics was also taken from the carbon theme by Rookervik.
## recalbox-multi credits
- Supernature2k
- Paradadf
- Zuco
- Sm3ck
- Th4Shin
- Shub
- Lester
- MarbleMad
- Odissine
- Zarroun
- Reivaax
- RockAddicted
- Bigboo3000
- Paradadf
## carbon credits
- Rookervik
- Nils Bonenberger (original simple theme on which carbon is based)

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@ -1,10 +1,4 @@
# EmulationStation Desktop Edition (ES-DE) - Missing rbsimple-DE theme set data # EmulationStation Desktop Edition (ES-DE) - Missing slate-DE theme set data
# Missing systems
None at the moment.
# Missing (or not updated) theme data
* 64dd : Nintendo 64DD - consolegame.svg, console.svg, game.svg * 64dd : Nintendo 64DD - consolegame.svg, console.svg, game.svg
* ags: Adventure Game Studio - consolegame.svg, console.svg, controller.svg * ags: Adventure Game Studio - consolegame.svg, console.svg, controller.svg

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