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Fixed some inconsistent signs for the debug logging for analog controller input.
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@ -72,21 +72,31 @@ public:
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{
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std::stringstream stream;
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switch (type) {
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case TYPE_AXIS:
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stream << "Axis " << id << (value > 0 ? "+" : "-");
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case TYPE_AXIS: {
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char signChar = ' ';
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if (value > 0)
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signChar = '+';
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else if (value < 0)
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signChar = '-';
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stream << "Axis " << id << signChar;
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break;
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case TYPE_BUTTON:
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}
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case TYPE_BUTTON: {
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stream << "Button " << id;
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break;
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case TYPE_KEY:
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}
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case TYPE_KEY: {
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stream << "Key " << SDL_GetKeyName((SDL_Keycode)id);
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break;
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case TYPE_CEC_BUTTON:
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}
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case TYPE_CEC_BUTTON: {
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stream << "CEC-Button " << getCECButtonName(id);
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break;
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default:
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}
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default: {
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stream << "Input to string error";
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break;
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}
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}
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return stream.str();
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@ -254,7 +254,7 @@ void Window::logInput(InputConfig* config, Input input)
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}
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LOG(LogDebug) << "Window::logInput(" << config->getDeviceName() << "): " <<
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input.string() << ", isMappedTo=" << mapname << ", value=" << input.value;
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input.string() << ", isMappedTo=" << mapname << "value=" << input.value;
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}
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void Window::update(int deltaTime)
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