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Merge pull request #553 from RetroPie/revert-449-trigger_fix
Revert "InputManager: improve trigger axis calibration"
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commit
d8ae0ea091
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@ -101,14 +101,7 @@ void InputManager::addJoystickByDeviceIndex(int id)
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// set up the prevAxisValues
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int numAxes = SDL_JoystickNumAxes(joy);
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mPrevAxisValues[joyId] = new int[numAxes];
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mInitAxisValues[joyId] = new int[numAxes];
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int axis;
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for (int i = 0; i< numAxes; i++) {
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axis = SDL_JoystickGetAxis(joy, i);
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mInitAxisValues[joyId][i] = axis;
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mPrevAxisValues[joyId][i] = axis;
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}
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std::fill(mPrevAxisValues[joyId], mPrevAxisValues[joyId] + numAxes, 0); //initialize array to 0
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}
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void InputManager::removeJoystickByJoystickID(SDL_JoystickID joyId)
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@ -205,28 +198,21 @@ InputConfig* InputManager::getInputConfigByDevice(int device)
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bool InputManager::parseEvent(const SDL_Event& ev, Window* window)
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{
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bool causedEvent = false;
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int axis;
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switch(ev.type)
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{
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case SDL_JOYAXISMOTION:
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axis = ev.jaxis.value;
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// Check for ABS_Z/ABS_RZ trigger axes which rest at -32768
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if ((ev.jaxis.axis == 2 || ev.jaxis.axis == 5) && mInitAxisValues[ev.jaxis.which][ev.jaxis.axis] == -32768)
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{
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// shift to 0 - 32767.
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axis = axis / 2 + 16384;
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}
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//if it switched boundaries
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if((abs(axis) > DEADZONE) != (abs(mPrevAxisValues[ev.jaxis.which][ev.jaxis.axis]) > DEADZONE))
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if((abs(ev.jaxis.value) > DEADZONE) != (abs(mPrevAxisValues[ev.jaxis.which][ev.jaxis.axis]) > DEADZONE))
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{
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int normValue;
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if(abs(axis) <= DEADZONE)
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if(abs(ev.jaxis.value) <= DEADZONE)
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normValue = 0;
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else
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if(axis > 0)
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if(ev.jaxis.value > 0)
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normValue = 1;
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else
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normValue = -1;
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window->input(getInputConfigByDevice(ev.jaxis.which), Input(ev.jaxis.which, TYPE_AXIS, ev.jaxis.axis, normValue, false));
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causedEvent = true;
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}
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@ -27,7 +27,6 @@ private:
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InputConfig* mCECInputConfig;
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std::map<SDL_JoystickID, int*> mPrevAxisValues;
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std::map<SDL_JoystickID, int*> mInitAxisValues;
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bool initialized() const;
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