mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-24 15:15:38 +00:00
Documentation update
This commit is contained in:
parent
6aa599aac9
commit
d8dd76ca99
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@ -12,8 +12,13 @@ v2.0 maintenance release.
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### Detailed list of changes
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### Detailed list of changes
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* Any theme directories with names ending with "disabled" (regardless of case) are now ignored
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* Added support for changing the BusyComponent text dynamically
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* Added the libgit2 library as a dependency
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### Bug fixes
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### Bug fixes
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* (Windows) Fixed a regression that made .bat and .lnk files with some special characters impossible to launch
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* Fixed several potential container overflows in GuiTextEditKeyboardPopup that could lead to rare crashes when running on an ARM processor
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* Fixed several potential container overflows in GuiTextEditKeyboardPopup that could lead to rare crashes when running on an ARM processor
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* Fixed a potential container overflow in ViewController that could lead to rare crashes when running on an ARM processor
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* Fixed a potential container overflow in ViewController that could lead to rare crashes when running on an ARM processor
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* (macOS) When opening the main menu an error message was logged about accessing a nonexistent ShowQuitMenu setting
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* (macOS) When opening the main menu an error message was logged about accessing a nonexistent ShowQuitMenu setting
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2
FAQ.md
2
FAQ.md
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@ -110,7 +110,7 @@ ES-DE works very differently compared to all other EmulationStation forks when i
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## It seems like gamelist.xml files in the ROMs directory tree are no longer getting loaded as of ES-DE 2.0?
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## It seems like gamelist.xml files in the ROMs directory tree are no longer getting loaded as of ES-DE 2.0?
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Yes, to optionally read gamelist.xml files from the ROMs directory tree in previous releases was a mistake as it has caused a lot of confusion as well as invalid bug reports. As such the logic has now been changed to only read these files from .emulationstation/gamelists/ which is where they belong. If you insist on retaining the old logic you can do so by manually setting LegacyGamelistFileLocation to true in es_settings.xml as explained [here](INSTALL-DEV.md#settings-not-configurable-via-the-gui), but it's definitely not recommended.
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Yes, to optionally read gamelist.xml files from the ROMs directory tree in previous releases was a mistake as it has caused a lot of confusion as well as invalid bug reports. As such the logic has now been changed to only read these files from .emulationstation/gamelists/ which is where they belong. If you insist on retaining the old logic you can do so by manually setting LegacyGamelistFileLocation to true in es_settings.xml as explained [here](INSTALL.md#settings-not-configurable-via-the-gui), but it's definitely not recommended.
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## Why do I sometimes get error messages when scraping stating that files are less than 350 bytes in size?
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## Why do I sometimes get error messages when scraping stating that files are less than 350 bytes in size?
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@ -23,8 +23,9 @@ There are some dependencies that need to be fulfilled in order to build ES-DE. T
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**Debian/Ubuntu**
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**Debian/Ubuntu**
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All of the required packages can be installed with apt-get:
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All of the required packages can be installed with apt-get:
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```
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```
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sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
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sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libgit2-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
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```
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```
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**Fedora**
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**Fedora**
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@ -39,7 +40,7 @@ https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -
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Then you can use dnf to install all the required packages:
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Then you can use dnf to install all the required packages:
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```
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```
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sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
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sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel libgit2-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
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```
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```
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**Manjaro**
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**Manjaro**
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@ -47,14 +48,14 @@ sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ff
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Use pacman to install all the required packages:
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Use pacman to install all the required packages:
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```
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```
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sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 pugixml
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sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 libgit2 pugixml
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```
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```
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**Raspberry Pi OS (Raspian)**
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**Raspberry Pi OS (Raspian)**
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All of the required packages can be installed with apt-get:
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All of the required packages can be installed with apt-get:
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```
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```
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sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libcurl4-gnutls-dev libpugixml-dev
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sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libgit2-dev libcurl4-gnutls-dev libpugixml-dev
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```
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```
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To build with CEC support you also need to install these packages:
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To build with CEC support you also need to install these packages:
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@ -72,7 +73,7 @@ Only the OpenGL ES 3.0 renderer works on Raspberry Pi and it's enabled by defaul
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Use pkg to install the dependencies:
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Use pkg to install the dependencies:
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```
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```
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pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage pugixml
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pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage libgit2 pugixml
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```
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```
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Clang/LLVM and curl should already be included in the base OS installation.
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Clang/LLVM and curl should already be included in the base OS installation.
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@ -81,7 +82,7 @@ Clang/LLVM and curl should already be included in the base OS installation.
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Use pkgin to install the dependencies:
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Use pkgin to install the dependencies:
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```
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```
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pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage pugixml
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pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage libgit2 pugixml
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```
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```
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NetBSD ships with GCC by default, and although you should be able to use Clang/LLVM, it's probably easier to just stick to the default compiler environment. The reason why the clang package needs to be installed is to get clang-format onto the system.
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NetBSD ships with GCC by default, and although you should be able to use Clang/LLVM, it's probably easier to just stick to the default compiler environment. The reason why the clang package needs to be installed is to get clang-format onto the system.
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@ -90,7 +91,7 @@ NetBSD ships with GCC by default, and although you should be able to use Clang/L
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Use pkg_add to install the dependencies:
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Use pkg_add to install the dependencies:
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```
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```
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pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage
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pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage libgit2
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```
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```
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In the same manner as for FreeBSD, Clang/LLVM and curl should already be installed by default.
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In the same manner as for FreeBSD, Clang/LLVM and curl should already be installed by default.
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15
INSTALL.md
15
INSTALL.md
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@ -21,8 +21,9 @@ There are some dependencies that need to be fulfilled in order to build ES-DE. T
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**Debian/Ubuntu**
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**Debian/Ubuntu**
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All of the required packages can be installed with apt-get:
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All of the required packages can be installed with apt-get:
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```
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```
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sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
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sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libgit2-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
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```
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```
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**Fedora**
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**Fedora**
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@ -37,7 +38,7 @@ https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -
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Then you can use dnf to install all the required packages:
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Then you can use dnf to install all the required packages:
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```
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```
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sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
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sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel libgit2-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
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```
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```
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**Manjaro**
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**Manjaro**
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@ -45,14 +46,14 @@ sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ff
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Use pacman to install all the required packages:
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Use pacman to install all the required packages:
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```
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```
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sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 pugixml
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sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 libgit2 pugixml
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```
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```
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**Raspberry Pi OS (Raspian)**
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**Raspberry Pi OS (Raspian)**
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All of the required packages can be installed with apt-get:
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All of the required packages can be installed with apt-get:
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```
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```
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sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libcurl4-gnutls-dev libpugixml-dev
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sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libgit2-dev libcurl4-gnutls-dev libpugixml-dev
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```
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```
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To build with CEC support you also need to install these packages:
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To build with CEC support you also need to install these packages:
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@ -70,7 +71,7 @@ Only the OpenGL ES 3.0 renderer works on Raspberry Pi and it's enabled by defaul
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Use pkg to install the dependencies:
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Use pkg to install the dependencies:
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```
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```
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pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage pugixml
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pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage libgit2 pugixml
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```
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```
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Clang/LLVM and curl should already be included in the base OS installation.
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Clang/LLVM and curl should already be included in the base OS installation.
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@ -79,7 +80,7 @@ Clang/LLVM and curl should already be included in the base OS installation.
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Use pkgin to install the dependencies:
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Use pkgin to install the dependencies:
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```
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```
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pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage pugixml
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pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage libgit2 pugixml
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```
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```
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NetBSD ships with GCC by default, and although you should be able to use Clang/LLVM, it's probably easier to just stick to the default compiler environment. The reason why the clang package needs to be installed is to get clang-format onto the system.
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NetBSD ships with GCC by default, and although you should be able to use Clang/LLVM, it's probably easier to just stick to the default compiler environment. The reason why the clang package needs to be installed is to get clang-format onto the system.
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@ -88,7 +89,7 @@ NetBSD ships with GCC by default, and although you should be able to use Clang/L
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Use pkg_add to install the dependencies:
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Use pkg_add to install the dependencies:
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```
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```
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pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage
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pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage libgit2
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```
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```
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In the same manner as for FreeBSD, Clang/LLVM and curl should already be installed by default.
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In the same manner as for FreeBSD, Clang/LLVM and curl should already be installed by default.
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@ -47,10 +47,10 @@ A more detailed breakdown can be found on the [Kanban](https://gitlab.com/es-de/
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* _Replace NanoSVG with a more capable SVG rendering library_
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* _Replace NanoSVG with a more capable SVG rendering library_
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* _Improve text and font functions, e.g. dynamic texture allocation and faster and cleaner text wrapping_
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* _Improve text and font functions, e.g. dynamic texture allocation and faster and cleaner text wrapping_
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* _Improve GLSL shader post-processing performance_
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* _Improve GLSL shader post-processing performance_
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* Theme downloader
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#### v2.1
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#### v2.1
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* Theme downloader
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* Theme engine composite element support for enabling advanced and finely controlled layouts
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* Theme engine composite element support for enabling advanced and finely controlled layouts
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* Theme engine element animation support (storyboards)
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* Theme engine element animation support (storyboards)
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* New texture/cache manager with improved memory management and performance
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* New texture/cache manager with improved memory management and performance
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@ -8,6 +8,14 @@ Before your start, make sure to download the _Theme engine examples_ theme set t
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https://gitlab.com/es-de/themes/theme-engine-examples-es-de
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https://gitlab.com/es-de/themes/theme-engine-examples-es-de
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More themes to use as a starting point can be found on the official themes list:
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https://gitlab.com/es-de/themes/themes-list
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There is also some documentation written by lilbud covering general tips and tricks as well as how to port themes from the legacy RetroPie theme engine to ES-DE:
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https://github.com/lilbud/es-de-theme-stuff
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To test whether your theme set includes support for all ES-DE systems, download one of the following archives which contain ROMs directory structures fully populated with dummy files:
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To test whether your theme set includes support for all ES-DE systems, download one of the following archives which contain ROMs directory structures fully populated with dummy files:
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[ROMs_ALL_Unix.zip](tools/system-dirs-dummy-files/ROMs_ALL_Unix.zip)\
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[ROMs_ALL_Unix.zip](tools/system-dirs-dummy-files/ROMs_ALL_Unix.zip)\
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14
THEMES.md
14
THEMES.md
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@ -6,11 +6,19 @@ Before your start, make sure to download the _Theme engine examples_ theme set t
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https://gitlab.com/es-de/themes/theme-engine-examples-es-de
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https://gitlab.com/es-de/themes/theme-engine-examples-es-de
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More themes to use as a starting point can be found on the official themes list:
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https://gitlab.com/es-de/themes/themes-list
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There is also some documentation written by lilbud covering general tips and tricks as well as how to port themes from the legacy RetroPie theme engine to ES-DE:
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https://github.com/lilbud/es-de-theme-stuff
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To test whether your theme set includes support for all ES-DE systems, download one of the following archives which contain ROMs directory structures fully populated with dummy files:
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To test whether your theme set includes support for all ES-DE systems, download one of the following archives which contain ROMs directory structures fully populated with dummy files:
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[ROMs_ALL_Unix.zip](tools/system-dirs-dummy-files/ROMs_ALL_Unix.zip)\
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[ROMs_ALL_Unix.zip](https://gitlab.com/es-de/emulationstation-de/-/blob/stable-2.0/tools/system-dirs-dummy-files/ROMs_ALL_Unix.zip)\
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[ROMs_ALL_macOS.zip](tools/system-dirs-dummy-files/ROMs_ALL_macOS.zip)\
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[ROMs_ALL_macOS.zip](https://gitlab.com/es-de/emulationstation-de/-/blob/stable-2.0/tools/system-dirs-dummy-files/ROMs_ALL_macOS.zip)\
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[ROMs_ALL_Windows.zip](tools/system-dirs-dummy-files/ROMs_ALL_Windows.zip)
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[ROMs_ALL_Windows.zip](https://gitlab.com/es-de/emulationstation-de/-/blob/stable-2.0/tools/system-dirs-dummy-files/ROMs_ALL_Windows.zip)
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If you unzip and temporarily replace your ROMs directory with one of these, every system will be enabled on startup.
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If you unzip and temporarily replace your ROMs directory with one of these, every system will be enabled on startup.
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Reference in a new issue