Documentation update

This commit is contained in:
Leon Styhre 2023-03-22 21:02:00 +01:00
parent 6aa599aac9
commit d8dd76ca99
7 changed files with 42 additions and 19 deletions

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@ -12,8 +12,13 @@ v2.0 maintenance release.
### Detailed list of changes
* Any theme directories with names ending with "disabled" (regardless of case) are now ignored
* Added support for changing the BusyComponent text dynamically
* Added the libgit2 library as a dependency
### Bug fixes
* (Windows) Fixed a regression that made .bat and .lnk files with some special characters impossible to launch
* Fixed several potential container overflows in GuiTextEditKeyboardPopup that could lead to rare crashes when running on an ARM processor
* Fixed a potential container overflow in ViewController that could lead to rare crashes when running on an ARM processor
* (macOS) When opening the main menu an error message was logged about accessing a nonexistent ShowQuitMenu setting

2
FAQ.md
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@ -110,7 +110,7 @@ ES-DE works very differently compared to all other EmulationStation forks when i
## It seems like gamelist.xml files in the ROMs directory tree are no longer getting loaded as of ES-DE 2.0?
Yes, to optionally read gamelist.xml files from the ROMs directory tree in previous releases was a mistake as it has caused a lot of confusion as well as invalid bug reports. As such the logic has now been changed to only read these files from .emulationstation/gamelists/ which is where they belong. If you insist on retaining the old logic you can do so by manually setting LegacyGamelistFileLocation to true in es_settings.xml as explained [here](INSTALL-DEV.md#settings-not-configurable-via-the-gui), but it's definitely not recommended.
Yes, to optionally read gamelist.xml files from the ROMs directory tree in previous releases was a mistake as it has caused a lot of confusion as well as invalid bug reports. As such the logic has now been changed to only read these files from .emulationstation/gamelists/ which is where they belong. If you insist on retaining the old logic you can do so by manually setting LegacyGamelistFileLocation to true in es_settings.xml as explained [here](INSTALL.md#settings-not-configurable-via-the-gui), but it's definitely not recommended.
## Why do I sometimes get error messages when scraping stating that files are less than 350 bytes in size?

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@ -23,8 +23,9 @@ There are some dependencies that need to be fulfilled in order to build ES-DE. T
**Debian/Ubuntu**
All of the required packages can be installed with apt-get:
```
sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libgit2-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
```
**Fedora**
@ -39,7 +40,7 @@ https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -
Then you can use dnf to install all the required packages:
```
sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel libgit2-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
```
**Manjaro**
@ -47,14 +48,14 @@ sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ff
Use pacman to install all the required packages:
```
sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 pugixml
sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 libgit2 pugixml
```
**Raspberry Pi OS (Raspian)**
All of the required packages can be installed with apt-get:
```
sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libcurl4-gnutls-dev libpugixml-dev
sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libgit2-dev libcurl4-gnutls-dev libpugixml-dev
```
To build with CEC support you also need to install these packages:
@ -72,7 +73,7 @@ Only the OpenGL ES 3.0 renderer works on Raspberry Pi and it's enabled by defaul
Use pkg to install the dependencies:
```
pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage pugixml
pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage libgit2 pugixml
```
Clang/LLVM and curl should already be included in the base OS installation.
@ -81,7 +82,7 @@ Clang/LLVM and curl should already be included in the base OS installation.
Use pkgin to install the dependencies:
```
pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage pugixml
pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage libgit2 pugixml
```
NetBSD ships with GCC by default, and although you should be able to use Clang/LLVM, it's probably easier to just stick to the default compiler environment. The reason why the clang package needs to be installed is to get clang-format onto the system.
@ -90,7 +91,7 @@ NetBSD ships with GCC by default, and although you should be able to use Clang/L
Use pkg_add to install the dependencies:
```
pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage
pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage libgit2
```
In the same manner as for FreeBSD, Clang/LLVM and curl should already be installed by default.

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@ -21,8 +21,9 @@ There are some dependencies that need to be fulfilled in order to build ES-DE. T
**Debian/Ubuntu**
All of the required packages can be installed with apt-get:
```
sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
sudo apt-get install build-essential clang-format git cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libfreetype6-dev libgit2-dev libcurl4-openssl-dev libpugixml-dev libasound2-dev libgl1-mesa-dev
```
**Fedora**
@ -37,7 +38,7 @@ https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -
Then you can use dnf to install all the required packages:
```
sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ffmpeg-devel freeimage-devel freetype-devel libgit2-devel curl-devel pugixml-devel alsa-lib-devel mesa-libGL-devel
```
**Manjaro**
@ -45,14 +46,14 @@ sudo dnf install gcc-c++ clang-tools-extra cmake libasan rpm-build SDL2-devel ff
Use pacman to install all the required packages:
```
sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 pugixml
sudo pacman -S gcc clang make cmake pkgconf sdl2 ffmpeg freeimage freetype2 libgit2 pugixml
```
**Raspberry Pi OS (Raspian)**
All of the required packages can be installed with apt-get:
```
sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libcurl4-gnutls-dev libpugixml-dev
sudo apt-get install clang-format cmake libsdl2-dev libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev libfreeimage-dev libgit2-dev libcurl4-gnutls-dev libpugixml-dev
```
To build with CEC support you also need to install these packages:
@ -70,7 +71,7 @@ Only the OpenGL ES 3.0 renderer works on Raspberry Pi and it's enabled by defaul
Use pkg to install the dependencies:
```
pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage pugixml
pkg install llvm-devel git pkgconf cmake sdl2 ffmpeg freeimage libgit2 pugixml
```
Clang/LLVM and curl should already be included in the base OS installation.
@ -79,7 +80,7 @@ Clang/LLVM and curl should already be included in the base OS installation.
Use pkgin to install the dependencies:
```
pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage pugixml
pkgin install clang git cmake pkgconf SDL2 ffmpeg4 freeimage libgit2 pugixml
```
NetBSD ships with GCC by default, and although you should be able to use Clang/LLVM, it's probably easier to just stick to the default compiler environment. The reason why the clang package needs to be installed is to get clang-format onto the system.
@ -88,7 +89,7 @@ NetBSD ships with GCC by default, and although you should be able to use Clang/L
Use pkg_add to install the dependencies:
```
pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage
pkg_add clang-tools-extra cmake pkgconf sdl2 ffmpeg freeimage libgit2
```
In the same manner as for FreeBSD, Clang/LLVM and curl should already be installed by default.

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@ -47,10 +47,10 @@ A more detailed breakdown can be found on the [Kanban](https://gitlab.com/es-de/
* _Replace NanoSVG with a more capable SVG rendering library_
* _Improve text and font functions, e.g. dynamic texture allocation and faster and cleaner text wrapping_
* _Improve GLSL shader post-processing performance_
* Theme downloader
#### v2.1
* Theme downloader
* Theme engine composite element support for enabling advanced and finely controlled layouts
* Theme engine element animation support (storyboards)
* New texture/cache manager with improved memory management and performance

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@ -8,6 +8,14 @@ Before your start, make sure to download the _Theme engine examples_ theme set t
https://gitlab.com/es-de/themes/theme-engine-examples-es-de
More themes to use as a starting point can be found on the official themes list:
https://gitlab.com/es-de/themes/themes-list
There is also some documentation written by lilbud covering general tips and tricks as well as how to port themes from the legacy RetroPie theme engine to ES-DE:
https://github.com/lilbud/es-de-theme-stuff
To test whether your theme set includes support for all ES-DE systems, download one of the following archives which contain ROMs directory structures fully populated with dummy files:
[ROMs_ALL_Unix.zip](tools/system-dirs-dummy-files/ROMs_ALL_Unix.zip)\

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@ -6,11 +6,19 @@ Before your start, make sure to download the _Theme engine examples_ theme set t
https://gitlab.com/es-de/themes/theme-engine-examples-es-de
More themes to use as a starting point can be found on the official themes list:
https://gitlab.com/es-de/themes/themes-list
There is also some documentation written by lilbud covering general tips and tricks as well as how to port themes from the legacy RetroPie theme engine to ES-DE:
https://github.com/lilbud/es-de-theme-stuff
To test whether your theme set includes support for all ES-DE systems, download one of the following archives which contain ROMs directory structures fully populated with dummy files:
[ROMs_ALL_Unix.zip](tools/system-dirs-dummy-files/ROMs_ALL_Unix.zip)\
[ROMs_ALL_macOS.zip](tools/system-dirs-dummy-files/ROMs_ALL_macOS.zip)\
[ROMs_ALL_Windows.zip](tools/system-dirs-dummy-files/ROMs_ALL_Windows.zip)
[ROMs_ALL_Unix.zip](https://gitlab.com/es-de/emulationstation-de/-/blob/stable-2.0/tools/system-dirs-dummy-files/ROMs_ALL_Unix.zip)\
[ROMs_ALL_macOS.zip](https://gitlab.com/es-de/emulationstation-de/-/blob/stable-2.0/tools/system-dirs-dummy-files/ROMs_ALL_macOS.zip)\
[ROMs_ALL_Windows.zip](https://gitlab.com/es-de/emulationstation-de/-/blob/stable-2.0/tools/system-dirs-dummy-files/ROMs_ALL_Windows.zip)
If you unzip and temporarily replace your ROMs directory with one of these, every system will be enabled on startup.