mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 22:25:38 +00:00
Fixed an issue where a missing texture in GridTileComponent generated a lot of log warnings.
This commit is contained in:
parent
42c95019be
commit
dc9c49438f
|
@ -3,7 +3,7 @@
|
||||||
// EmulationStation Desktop Edition
|
// EmulationStation Desktop Edition
|
||||||
// GridTileComponent.cpp
|
// GridTileComponent.cpp
|
||||||
//
|
//
|
||||||
// X*Y grid.
|
// X*Y tile grid, used indirectly by GridGameListView via ImageGridComponent.
|
||||||
//
|
//
|
||||||
|
|
||||||
#include "GridTileComponent.h"
|
#include "GridTileComponent.h"
|
||||||
|
@ -12,13 +12,14 @@
|
||||||
#include "resources/TextureResource.h"
|
#include "resources/TextureResource.h"
|
||||||
#include "ThemeData.h"
|
#include "ThemeData.h"
|
||||||
|
|
||||||
GridTileComponent::GridTileComponent(Window* window) : GuiComponent(window), mBackground(window)
|
GridTileComponent::GridTileComponent(Window* window) :
|
||||||
|
GuiComponent(window), mBackground(window, ":/graphics/frame.png")
|
||||||
{
|
{
|
||||||
mDefaultProperties.mSize = getDefaultTileSize();
|
mDefaultProperties.mSize = getDefaultTileSize();
|
||||||
mDefaultProperties.mPadding = Vector2f(16.0f, 16.0f);
|
mDefaultProperties.mPadding = Vector2f(16.0f, 16.0f);
|
||||||
mDefaultProperties.mImageColor = 0xAAAAAABB;
|
mDefaultProperties.mImageColor = 0xAAAAAABB;
|
||||||
mDefaultProperties.mBackgroundImage = ":/graphics/frame.png";
|
mDefaultProperties.mBackgroundImage = ":/graphics/frame.png";
|
||||||
mDefaultProperties.mBackgroundCornerSize = Vector2f(16 ,16);
|
mDefaultProperties.mBackgroundCornerSize = Vector2f(16.0f, 16.0f);
|
||||||
mDefaultProperties.mBackgroundCenterColor = 0xAAAAEEFF;
|
mDefaultProperties.mBackgroundCenterColor = 0xAAAAEEFF;
|
||||||
mDefaultProperties.mBackgroundEdgeColor = 0xAAAAEEFF;
|
mDefaultProperties.mBackgroundEdgeColor = 0xAAAAEEFF;
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
// EmulationStation Desktop Edition
|
// EmulationStation Desktop Edition
|
||||||
// GridTileComponent.h
|
// GridTileComponent.h
|
||||||
//
|
//
|
||||||
// X*Y grid.
|
// X*Y tile grid, used indirectly by GridGameListView via ImageGridComponent.
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef ES_CORE_COMPONENTS_GRID_TILE_COMPONENT_H
|
#ifndef ES_CORE_COMPONENTS_GRID_TILE_COMPONENT_H
|
||||||
|
|
|
@ -101,7 +101,7 @@ private:
|
||||||
Vector2f mTileSize;
|
Vector2f mTileSize;
|
||||||
Vector2i mGridDimension;
|
Vector2i mGridDimension;
|
||||||
std::shared_ptr<ThemeData> mTheme;
|
std::shared_ptr<ThemeData> mTheme;
|
||||||
std::vector< std::shared_ptr<GridTileComponent> > mTiles;
|
std::vector<std::shared_ptr<GridTileComponent>> mTiles;
|
||||||
|
|
||||||
int mStartPosition;
|
int mStartPosition;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue