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Documentation update
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CHANGELOG.md
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CHANGELOG.md
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# EmulationStation Desktop Edition (ES-DE) - Changelog
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## Version 2.2.1 (in development)
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**Release date:** TBD
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### Release overview
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2.2 maintenance release.
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### Detailed list of changes
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* Changed the systems sorting platform from "Peripheral" to "Console" for the fds, megacd, megacdjp, n64dd, pcenginecd and satellaview systems
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* Changed the systems sorting platform from "Peripheral" to "Console" for the sega32x, sega32xjp, sega32xna, segacd, sgb, sufami and tg-cd systems
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### Bug fixes
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* The year was incorrect in the systems sorting files for the amiga1200, amiga600, astrocde, kodi, solarus and stv systems
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* The fmtowns system was incorrectly classified as a console and with the wrong release year in the systems sortings files
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## Version 2.2.0
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**Release date:** 2023-11-02
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@ -1170,7 +1170,7 @@ If emulating Sega Model 2 games using _Model 2 Emulator_ (natively on Windows or
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On Linux it could look something like the following:
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```
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[RomDirs]
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Dir1=Z:\home\myusername\ROMs\model2
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Dir1=/home/myusername/ROMs/model2
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```
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If you're using a portable ES-DE installation on Windows, then you can set the ROM directory path to be relative, for example:
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@ -1185,7 +1185,15 @@ Note that Model 2 Emulator is a bit broken and on Windows most GPU drivers it wi
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To run Model 2 Emulator on Linux you need Wine or Proton, how to setup this is covered in the [Running Windows emulators on Linux using Wine or Proton](USERGUIDE-DEV.md#running-windows-emulators-on-linux-using-wine-or-proton) section.
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After Wine or Proton has been installed, simply unpack the emulator files into `~/Applications/m2emulator/` and you should be good to go.
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After Wine or Proton has been installed, unpack the emulator files into the `~/Applications/m2emulator/` directory.
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Depending on your setup you may also need to add the `d3dcompiler_47.dll` file to this directory or the emulator could crash on startup. You can download this file from here:
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https://github.com/mozilla/fxc2/blob/master/dll/d3dcompiler_47_32.dll
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Just make sure to rename it so it ends up as `~/Applications/m2emulator/d3dcompiler_47.dll` and you should be good to go.
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It seems as if Proton generally provides better performance for this emulator than plain Wine, so it's probably a good idea to use the former.
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On macOS, the only available emulator for Sega Model 2 is MAME, either the RetroArch - Current core or MAME standalone. Compatibility is still quite poor with only a handful of games working correctly, but this is likely to improve going forward as almost all games for this platform can already start and run to a certain degree. Some games flagged as not working by MAME are still playable with only minor glitches to audio and graphics, just make sure to use a recent ROM set for maximum compatibility.
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14
USERGUIDE.md
14
USERGUIDE.md
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@ -1168,7 +1168,7 @@ If emulating Sega Model 2 games using _Model 2 Emulator_ (natively on Windows or
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On Linux it could look something like the following:
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```
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[RomDirs]
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Dir1=Z:\home\myusername\ROMs\model2
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Dir1=/home/myusername/ROMs/model2
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```
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If you're using a portable ES-DE installation on Windows, then you can set the ROM directory path to be relative, for example:
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@ -1181,9 +1181,17 @@ The EMULATOR.INI file is found in the _Model 2 Emulator_ installation directory.
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Note that Model 2 Emulator is a bit broken and on Windows most GPU drivers it will only work correctly if ES-DE keeps running in the background while the game is launched. However, for some GPU drivers the opposite is true and the emulator will only work if ES-DE is suspended. To use the latter setup, switch to the alternative emulator entry _Model 2 Emulator [Suspend ES-DE] (Standalone)_.
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To run Model 2 Emulator on Linux you need Wine or Proton, how to setup this is covered in the [Running Windows emulators on Linux using Wine or Proton](USERGUIDE.md#running-windows-emulators-on-linux-using-wine-or-proton) section.
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To run Model 2 Emulator on Linux you need Wine or Proton, how to setup this is covered in the [Running Windows emulators on Linux using Wine or Proton](USERGUIDE-DEV.md#running-windows-emulators-on-linux-using-wine-or-proton) section.
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After Wine or Proton has been installed, simply unpack the emulator files into `~/Applications/m2emulator/` and you should be good to go.
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After Wine or Proton has been installed, unpack the emulator files into the `~/Applications/m2emulator/` directory.
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Depending on your setup you may also need to add the `d3dcompiler_47.dll` file to this directory or the emulator could crash on startup. You can download this file from here:
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https://github.com/mozilla/fxc2/blob/master/dll/d3dcompiler_47_32.dll
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Just make sure to rename it so it ends up as `~/Applications/m2emulator/d3dcompiler_47.dll` and you should be good to go.
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It seems as if Proton generally provides better performance for this emulator than plain Wine, so it's probably a good idea to use the former.
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On macOS, the only available emulator for Sega Model 2 is MAME, either the RetroArch - Current core or MAME standalone. Compatibility is still quite poor with only a handful of games working correctly, but this is likely to improve going forward as almost all games for this platform can already start and run to a certain degree. Some games flagged as not working by MAME are still playable with only minor glitches to audio and graphics, just make sure to use a recent ROM set for maximum compatibility.
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