mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Hopefully fixed non-ASCII paths not working on Windows.
Kind of emulator-dependent on if this works or not.
This commit is contained in:
parent
1500edbde3
commit
df896cb933
|
@ -61,6 +61,7 @@ SystemData::~SystemData()
|
||||||
delete mRootFolder;
|
delete mRootFolder;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
std::string strreplace(std::string str, const std::string& replace, const std::string& with)
|
std::string strreplace(std::string str, const std::string& replace, const std::string& with)
|
||||||
{
|
{
|
||||||
size_t pos;
|
size_t pos;
|
||||||
|
@ -75,7 +76,7 @@ std::string strreplace(std::string str, const std::string& replace, const std::s
|
||||||
// everything else: assume bash and escape special characters with backslashes
|
// everything else: assume bash and escape special characters with backslashes
|
||||||
std::string escapePath(const boost::filesystem::path& path)
|
std::string escapePath(const boost::filesystem::path& path)
|
||||||
{
|
{
|
||||||
#ifdef _WIN32
|
#ifdef WIN32
|
||||||
// windows escapes stuff by just putting everything in quotes
|
// windows escapes stuff by just putting everything in quotes
|
||||||
return '"' + fs::path(path).make_preferred().string() + '"';
|
return '"' + fs::path(path).make_preferred().string() + '"';
|
||||||
#else
|
#else
|
||||||
|
@ -123,7 +124,7 @@ void SystemData::launchGame(Window* window, FileData* game)
|
||||||
|
|
||||||
LOG(LogInfo) << " " << command;
|
LOG(LogInfo) << " " << command;
|
||||||
std::cout << "==============================================\n";
|
std::cout << "==============================================\n";
|
||||||
int exitCode = system(command.c_str());
|
int exitCode = runSystemCommand(command);
|
||||||
std::cout << "==============================================\n";
|
std::cout << "==============================================\n";
|
||||||
|
|
||||||
if(exitCode != 0)
|
if(exitCode != 0)
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <boost/filesystem.hpp>
|
#include <boost/filesystem.hpp>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <codecvt>
|
||||||
|
|
||||||
std::string getHomePath()
|
std::string getHomePath()
|
||||||
{
|
{
|
||||||
|
@ -51,4 +52,18 @@ int runRestartCommand()
|
||||||
#else // osx / linux
|
#else // osx / linux
|
||||||
return system("sudo shutdown -r now");
|
return system("sudo shutdown -r now");
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
int runSystemCommand(const std::string& cmd_utf8)
|
||||||
|
{
|
||||||
|
#ifdef WIN32
|
||||||
|
// on Windows we use _wsystem to support non-ASCII paths
|
||||||
|
// which requires converting from utf8 to a wstring
|
||||||
|
typedef std::codecvt_utf8<wchar_t> convert_type;
|
||||||
|
std::wstring_convert<convert_type, wchar_t> converter;
|
||||||
|
std::wstring wchar_str = converter.from_bytes(cmd_utf8);
|
||||||
|
return _wsystem(wchar_str.c_str());
|
||||||
|
#else
|
||||||
|
return system(cmd_utf8.c_str());
|
||||||
|
#endif
|
||||||
}
|
}
|
|
@ -21,3 +21,4 @@ std::string getHomePath();
|
||||||
|
|
||||||
int runShutdownCommand(); // shut down the system (returns 0 if successful)
|
int runShutdownCommand(); // shut down the system (returns 0 if successful)
|
||||||
int runRestartCommand(); // restart the system (returns 0 if successful)
|
int runRestartCommand(); // restart the system (returns 0 if successful)
|
||||||
|
int runSystemCommand(const std::string& cmd_utf8); // run a utf-8 encoded in the shell (requires wstring conversion on Windows)
|
Loading…
Reference in a new issue