From dfc217d006651fe2c8effc079d58c845c3fa96a2 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Thu, 4 Jul 2024 18:36:37 +0200 Subject: [PATCH] Added localization support for en_US to be able to handle special cases --- es-core/src/utils/LocalizationUtil.cpp | 16 ---------------- 1 file changed, 16 deletions(-) diff --git a/es-core/src/utils/LocalizationUtil.cpp b/es-core/src/utils/LocalizationUtil.cpp index d646cc925..6d18505dc 100644 --- a/es-core/src/utils/LocalizationUtil.cpp +++ b/es-core/src/utils/LocalizationUtil.cpp @@ -133,22 +133,6 @@ namespace Utils locale = "en_US"; } - // No need to perform translations if we're using the default language. - if (locale == "en_US") { -#if defined(_WIN64) - _configthreadlocale(_DISABLE_PER_THREAD_LOCALE); - const LCID localeID {LocaleNameToLCID( - Utils::String::stringToWideString(locale).c_str(), LOCALE_ALLOW_NEUTRAL_NAMES)}; - SetThreadLocale(localeID); -#else - setenv("LANGUAGE", locale.c_str(), 1); - setenv("LANG", locale.c_str(), 1); - setlocale(LC_MESSAGES, std::string {locale + ".UTF-8"}.c_str()); -#endif - textdomain(locale.c_str()); - return; - } - std::string localePath; localePath.append("/") .append(locale)