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Added navigation sounds when entering and exiting folders, in both normal gamelists and bundled collections.
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parent
810b41bdc9
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@ -98,6 +98,7 @@ bool ISimpleGameListView::input(InputConfig* config, Input input)
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else {
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else {
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// It's a folder.
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// It's a folder.
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if (cursor->getChildren().size() > 0) {
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if (cursor->getChildren().size() > 0) {
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navigationsounds.playThemeNavigationSound(SELECTSOUND);
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mCursorStack.push(cursor);
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mCursorStack.push(cursor);
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populateList(cursor->getChildrenListToDisplay());
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populateList(cursor->getChildrenListToDisplay());
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FileData* cursor = getCursor();
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FileData* cursor = getCursor();
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@ -109,6 +110,7 @@ bool ISimpleGameListView::input(InputConfig* config, Input input)
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}
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}
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else if (config->isMappedTo("b", input)) {
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else if (config->isMappedTo("b", input)) {
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if (mCursorStack.size()) {
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if (mCursorStack.size()) {
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navigationsounds.playThemeNavigationSound(BACKSOUND);
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populateList(mCursorStack.top()->getParent()->getChildren());
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populateList(mCursorStack.top()->getParent()->getChildren());
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setCursor(mCursorStack.top());
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setCursor(mCursorStack.top());
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mCursorStack.pop();
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mCursorStack.pop();
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