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Documentation update
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@ -72,6 +72,7 @@ The following emulators are configured for FileProvider access:
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* Panda3DS
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* PCE.emu (pcengine, supergrafx and tg16 systems)
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* Ruffle
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* SkyEmu
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* Skyline
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* Swan.emu
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* SWF Player
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@ -534,6 +535,14 @@ ScummVM can be installed from the Play store. There are also daily builds availa
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https://play.google.com/store/apps/details?id=org.scummvm.scummvm\
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https://buildbot.scummvm.org/#/dailybuilds
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### SkyEmu
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Note that frontend support was added to SkyEmu in version 4 so you need that to be able to use it with ES-DE.
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At the time of writing this version can only be downloaded from their GitHub automatic build system.
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https://github.com/skylersaleh/SkyEmu/actions
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### Skyline
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This emulator is not in active development any longer, but the latest release can be found on archive.org.
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@ -796,9 +805,9 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| gameandwatch | Nintendo Game and Watch | Multi (MESS) | MAME4droid Current Local Artwork **(Standalone)**,<br>MAME4droid Current **(Standalone)**,<br>Handheld Electronic (GW) | No | See the specific _LCD handheld games_ section in the user guide |
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| gamecom | Tiger Electronics Game.com | MAME4droid Current **(Standalone)** | | Yes | Single archive or ROM file |
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| gamegear | Sega Game Gear | Genesis Plus GX | Genesis Plus GX Wide,<br>Gearsystem,<br>SMS Plus GX,<br>PicoDrive,<br>Pizza Boy SC **(Standalone)**,<br>MasterGear **(Standalone)** | No | Single archive or ROM file |
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| gb | Nintendo Game Boy | Gambatte | SameBoy,<br>Gearboy,<br>TGB Dual,<br>DoubleCherryGB,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>VBA-M,<br>GBC.emu **(Standalone)**,<br>My OldBoy! **(Standalone**),<br>Pizza Boy GBC **(Standalone)** | No | Single archive or ROM file |
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| gba | Nintendo Game Boy Advance | mGBA | VBA-M,<br>VBA Next,<br>gpSP,<br>NooDS,<br>NooDS **(Standalone)**,<br>GBA.emu **(Standalone)**,<br>My Boy! **(Standalone)**,<br>Pizza Boy GBA **(Standalone)** | No | Single archive or ROM file |
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| gbc | Nintendo Game Boy Color | Gambatte | SameBoy,<br>Gearboy,<br>TGB Dual,<br>DoubleCherryGB,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>VBA-M,<br>GBC.emu **(Standalone)**,<br>My OldBoy! **(Standalone**),<br>Pizza Boy GBC **(Standalone)** | No | Single archive or ROM file |
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| gb | Nintendo Game Boy | Gambatte | SameBoy,<br>Gearboy,<br>TGB Dual,<br>DoubleCherryGB,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>VBA-M,<br>GBC.emu **(Standalone)**,<br>SkyEmu **(Standalone)**,<br>My OldBoy! **(Standalone**),<br>Pizza Boy GBC **(Standalone)** | No | Single archive or ROM file |
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| gba | Nintendo Game Boy Advance | mGBA | VBA-M,<br>VBA Next,<br>gpSP,<br>NooDS,<br>NooDS **(Standalone)**,<br>GBA.emu **(Standalone)**,<br>SkyEmu **(Standalone)**,<br>My Boy! **(Standalone)**,<br>Pizza Boy GBA **(Standalone)** | No | Single archive or ROM file |
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| gbc | Nintendo Game Boy Color | Gambatte | SameBoy,<br>Gearboy,<br>TGB Dual,<br>DoubleCherryGB,<br>Mesen-S,<br>bsnes,<br>mGBA,<br>VBA-M,<br>GBC.emu **(Standalone)**,<br>SkyEmu **(Standalone)**,<br>My OldBoy! **(Standalone**),<br>Pizza Boy GBC **(Standalone)** | No | Single archive or ROM file |
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| gc | Nintendo GameCube | Dolphin | Dolphin **(Standalone)**,<br>Dolphin MMJR **(Standalone)**,<br>Dolphin MMJR2 **(Standalone)** | No | Disc image file for single-disc games, .m3u playlist for multi-disc games |
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| genesis | Sega Genesis | Genesis Plus GX | Genesis Plus GX Wide,<br>PicoDrive,<br>MD.emu **(Standalone)**,<br>Pizza Boy SC **(Standalone)** | No | Single archive or ROM file |
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| gmaster | Hartung Game Master | MAME4droid Current **(Standalone)** | | Yes | Single archive or ROM file |
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@ -836,7 +845,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| n3ds | Nintendo 3DS | Citra | Citra **(Standalone)**,<br>Citra Canary **(Standalone)**,<br>Citra MMJ **(Standalone)**,<br>Azahar **(Standalone)**,<br>Mandarine **(Standalone)**,<br>Lime3DS **(Standalone)**,<br>Panda3DS **(Standalone)** | No | Single ROM file |
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| n64 | Nintendo 64 | Mupen64Plus-Next | M64Plus FZ **(Standalone)**,<br>Mupen64Plus AE **(Standalone)**,<br>ParaLLEl N64 | No | Single archive or ROM file |
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| n64dd | Nintendo 64DD | Mupen64Plus-Next | M64Plus FZ **(Standalone)**,<br>Mupen64Plus AE **(Standalone)**,<br>ParaLLEl N64 | Yes | |
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| nds | Nintendo DS | melonDS DS | melonDS,<br>melonDS **(Standalone)**,<br>melonDS Nightly **(Standalone)**,<br>DeSmuME,<br>DeSmuME 2015,<br>NooDS,<br>NooDS **(Standalone)**,<br>DraStic **(Standalone)** | No | Single archive or ROM file |
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| nds | Nintendo DS | melonDS DS | melonDS,<br>melonDS **(Standalone)**,<br>melonDS Nightly **(Standalone)**,<br>DeSmuME,<br>DeSmuME 2015,<br>NooDS,<br>NooDS **(Standalone)**,<br>DraStic **(Standalone)**,<br>SkyEmu **(Standalone)** | No | Single archive or ROM file |
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| neogeo | SNK Neo Geo | FinalBurn Neo | Geolith,<br>NEO.emu **(Standalone)**,<br>MAME4droid Current **(Standalone)**,<br>MAME4droid **(Standalone)** | Yes | See the specific _Arcade and Neo Geo_ section in the user guide |
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| neogeocd | SNK Neo Geo CD | NeoCD | MAME4droid Current **(Standalone)** | Yes | .chd (NeoCD and MAME4droid Current only) or .cue file |
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| neogeocdjp | SNK Neo Geo CD [Japan] | NeoCD | MAME4droid Current **(Standalone)** | Yes | .chd (NeoCD and MAME4droid Current only) or .cue file |
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@ -28,6 +28,7 @@
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* (Android) Changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported
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* (Android) Added a find rule entry for the new Cemu package name
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* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported
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* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
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* (Android) Added Pizza Boy SC standalone as an alternative emulator for the gamegear, genesis, mastersystem, megadrive and megadrivejp systems
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* (Android) Changed all RetroArch core entries to use absolute paths (this makes the ancient Play store release work correctly)
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* (Windows) Added MFME standalone (fruit machine emulator) as an alternative emulator for the arcade system
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@ -74,6 +75,7 @@
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* The selectedItemOffset property did not work correctly for carousels with a single item
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* Returning from a game when running in the background ignored the video element delay property for the first playback
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* Applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
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* The menus would sometimes contain fractional rows at extreme resolutions such as 1080x1920
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* (Windows) There could be double quotation marks added to the launch command under some special circumstances
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* (Android) There was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file
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