mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-26 08:05:38 +00:00
Fixed --help command doing terrible things.
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parent
80740a2bd0
commit
e479746bcb
42
src/main.cpp
42
src/main.cpp
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@ -19,22 +19,6 @@ namespace fs = boost::filesystem;
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int main(int argc, char* argv[])
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{
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bcm_host_init();
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bool running = true;
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//ALWAYS INITIALIZE VIDEO. It starts SDL's event system, and without it, input won't work.
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) != 0)
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{
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std::cerr << "Error - could not initialize SDL!\n";
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std::cerr << " " << SDL_GetError() << "\n";
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std::cerr << "Are you in the 'video' and 'input' groups? Are you running with X closed? Is your firmware up to date?\n";
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return 1;
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}
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SDL_Surface* sdlScreen = SDL_SetVideoMode(1, 1, 0, SDL_SWSURFACE);
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std::cout << "Fake SDL window is " << sdlScreen->w << "x" << sdlScreen->h << "\n";
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unsigned int width = 0;
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unsigned int height = 0;
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if(argc > 1)
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@ -62,18 +46,36 @@ int main(int argc, char* argv[])
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{
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std::cout << "EmulationStation, a graphical front-end for ROM browsing.\n";
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std::cout << "Command line arguments:\n";
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std::cout << "-w [width in pixels] set screen width\n";
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std::cout << "-h [height in pixels] set screen height\n";
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std::cout << "--gamelist-only skip automatic game detection, only read from gamelist.xml\n";
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std::cout << "-w [width in pixels] set screen width\n";
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std::cout << "-h [height in pixels] set screen height\n";
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std::cout << "--gamelist-only skip automatic game detection, only read from gamelist.xml\n";
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std::cout << "--ignore-gamelist ignore the gamelist (useful for troubleshooting)\n";
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std::cout << "--draw-framerate display the framerate\n";
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std::cout << "--help summon a sentient, angry tuba\n\n";
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std::cout << "--help summon a sentient, angry tuba\n\n";
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std::cout << "More information available in README.md.\n";
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return 0;
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}
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}
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}
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bcm_host_init();
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bool running = true;
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//ALWAYS INITIALIZE VIDEO. It starts SDL's event system, and without it, input won't work.
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) != 0)
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{
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std::cerr << "Error - could not initialize SDL!\n";
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std::cerr << " " << SDL_GetError() << "\n";
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std::cerr << "Are you in the 'video' and 'input' groups? Are you running with X closed? Is your firmware up to date?\n";
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return 1;
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}
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SDL_Surface* sdlScreen = SDL_SetVideoMode(1, 1, 0, SDL_SWSURFACE);
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std::cout << "Fake SDL window is " << sdlScreen->w << "x" << sdlScreen->h << "\n";
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bool renderInit = Renderer::init(width, height);
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if(!renderInit)
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{
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