Documentation update

This commit is contained in:
Leon Styhre 2023-12-19 21:35:10 +01:00
parent b9b4ea67f1
commit e54c52e77e
3 changed files with 18 additions and 14 deletions

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@ -14,6 +14,7 @@
* Added support for .webp, .svg and unanimated .gif files to the slideshow screensaver when using a custom image directory * Added support for .webp, .svg and unanimated .gif files to the slideshow screensaver when using a custom image directory
* Changed the default slideshow custom image directory from slideshow/custom_images to screensavers/custom_slideshow * Changed the default slideshow custom image directory from slideshow/custom_images to screensavers/custom_slideshow
* Changed the custom slideshow image directory setting from ScreensaverSlideshowImageDir to ScreensaverSlideshowCustomDir * Changed the custom slideshow image directory setting from ScreensaverSlideshowImageDir to ScreensaverSlideshowCustomDir
* Added Mednafen standalone as an alternative emulator for the gb, gba and gbc systems
* Added the .zso file extension to the ps2 system * Added the .zso file extension to the ps2 system
* Added the .zar file extension to the xbox360 system on Linux and Windows * Added the .zar file extension to the xbox360 system on Linux and Windows
* Added the .pk3 and .ipk3 file extensions to the doom system on Linux, Unix and Windows * Added the .pk3 and .ipk3 file extensions to the doom system on Linux, Unix and Windows
@ -23,7 +24,8 @@
* (Windows) Added the %RUNINBACKGROUND% variable for the epic system * (Windows) Added the %RUNINBACKGROUND% variable for the epic system
* (Windows) Removed support for building the application using MinGW * (Windows) Removed support for building the application using MinGW
* Added a "renderDuringTransitions" property to the image element * Added a "renderDuringTransitions" property to the image element
* Added support for the 1:1 display aspect ratio * Added support for more extreme vertical resolutions than previously allowed
* Added support for the 19.5:9, 20:9 and 1:1 display aspect ratios
* Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format * Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format
### Bug fixes ### Bug fixes

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@ -879,12 +879,14 @@ The variant, color scheme and transitions names as well as their labels can be s
Unlike the types just mentioned, aspectRatio entries can not be set to arbitrary values, instead they have to use a value from the _horizontal name_ or _vertical name_ columns in the following table: Unlike the types just mentioned, aspectRatio entries can not be set to arbitrary values, instead they have to use a value from the _horizontal name_ or _vertical name_ columns in the following table:
| Horizontal name | Vertical name | Common resolutions | | Horizontal name | Vertical name | Common resolutions |
| :--------------- | :------------- | :--------------------------------------------- | | :--------------- | :-------------- | :--------------------------------------------- |
| 16:9 | 16:9_vertical | 1280x720, 1920x1080, 2560x1440, 3840x2160 | | 16:9 | 16:9_vertical | 1280x720, 1920x1080, 2560x1440, 3840x2160 |
| 16:10 | 16:10_vertical | 1280x800, 1440x900, 1920x1200 | | 16:10 | 16:10_vertical | 1280x800, 1440x900, 1920x1200 |
| 3:2 | 3:2_vertical | 2160x1440 | | 3:2 | 3:2_vertical | 2160x1440 |
| 4:3 | 4:3_vertical | 320x240, 640x480, 800x600, 1024x768, 1600x1200 | | 4:3 | 4:3_vertical | 320x240, 640x480, 800x600, 1024x768, 1600x1200 |
| 5:4 | 5:4_vertical | 1280x1024 | | 5:4 | 5:4_vertical | 1280x1024 |
| 19.5:9 | 19.5:9_vertical | 2340x1080, 2532x1170 |
| 20:9 | 20:9_vertical | 2400x1080, 1600x720 |
| 21:9 | 21:9_vertical | 2560x1080, 3840x1600, 5120x2160 | | 21:9 | 21:9_vertical | 2560x1080, 3840x1600, 5120x2160 |
| 32:9 | 32:9_vertical | 3840x1080, 5120x1440 | | 32:9 | 32:9_vertical | 3840x1080, 5120x1440 |
| 1:1 | 1:1 | Any square resolution | | 1:1 | 1:1 | Any square resolution |

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@ -3988,9 +3988,9 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
| gameandwatch | Nintendo Game and Watch | MAME Local Artwork **(Standalone)** | MAME **(Standalone)**,<br>Handheld Electronic (GW) | No | See the specific _LCD handheld games_ section elsewhere in this guide | | gameandwatch | Nintendo Game and Watch | MAME Local Artwork **(Standalone)** | MAME **(Standalone)**,<br>Handheld Electronic (GW) | No | See the specific _LCD handheld games_ section elsewhere in this guide |
| gamecom | Tiger Electronics Game.com | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file | | gamecom | Tiger Electronics Game.com | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |
| gamegear | Sega Game Gear | Genesis Plus GX | Genesis Plus GX Wide,<br>Gearsystem,<br>SMS Plus GX,<br>PicoDrive,<br>Mednafen **(Standalone)**,<br>ares **(Standalone)** | No | Single archive or ROM file | | gamegear | Sega Game Gear | Genesis Plus GX | Genesis Plus GX Wide,<br>Gearsystem,<br>SMS Plus GX,<br>PicoDrive,<br>Mednafen **(Standalone)**,<br>ares **(Standalone)** | No | Single archive or ROM file |
| gb | Nintendo Game Boy | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [LW],<br>TGB Dual,<br>Mesen-S,<br>Mesen **(Standalone)** [LW],<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | No | Single archive or ROM file | | gb | Nintendo Game Boy | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [LW],<br>TGB Dual,<br>Mesen-S,<br>Mesen **(Standalone)** [LW],<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>Mednafen **(Standalone)**,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | No | Single archive or ROM file |
| gba | Nintendo Game Boy Advance | mGBA | mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>VBA Next,<br>gpSP,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | Yes for ares | Single archive or ROM file | | gba | Nintendo Game Boy Advance | mGBA | mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>VBA Next,<br>gpSP,<br>Mednafen **(Standalone)**,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | Yes for ares | Single archive or ROM file |
| gbc | Nintendo Game Boy Color | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [LW],<br>TGB Dual,<br>Mesen-S,<br>Mesen **(Standalone)** [LW],<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | No | Single archive or ROM file | | gbc | Nintendo Game Boy Color | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [LW],<br>TGB Dual,<br>Mesen-S,<br>Mesen **(Standalone)** [LW],<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>Mednafen **(Standalone)**,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | No | Single archive or ROM file |
| gc | Nintendo GameCube | Dolphin | Dolphin **(Standalone)**,<br>PrimeHack **(Standalone)** [LW],<br>Triforce **(Standalone)** [LW] | No | Disc image file for single-disc games, .m3u playlist for multi-disc games | | gc | Nintendo GameCube | Dolphin | Dolphin **(Standalone)**,<br>PrimeHack **(Standalone)** [LW],<br>Triforce **(Standalone)** [LW] | No | Disc image file for single-disc games, .m3u playlist for multi-disc games |
| genesis | Sega Genesis | Genesis Plus GX | Genesis Plus GX Wide,<br>PicoDrive,<br>BlastEm,<br>BlastEm **(Standalone)** [L],<br>Mednafen **(Standalone)**,<br>ares **(Standalone)** | No | Single archive or ROM file | | genesis | Sega Genesis | Genesis Plus GX | Genesis Plus GX Wide,<br>PicoDrive,<br>BlastEm,<br>BlastEm **(Standalone)** [L],<br>Mednafen **(Standalone)**,<br>ares **(Standalone)** | No | Single archive or ROM file |
| gmaster | Hartung Game Master | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file | | gmaster | Hartung Game Master | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |