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https://github.com/RetroDECK/ES-DE.git
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Add the new metadata field md_title to grid, video and detailed views
Unlike the others, it is by default positioned offscreen
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@ -306,6 +306,7 @@ You can now change the order in which elements are rendered by setting `zIndex`
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* `datetime name="md_lastplayed"`
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* `datetime name="md_lastplayed"`
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* `text name="md_playcount"`
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* `text name="md_playcount"`
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* `text name="md_description"`
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* `text name="md_description"`
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* `text name="md_name"`
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* System Logo/Text - 50
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* System Logo/Text - 50
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* `text name="logoText"`
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* `text name="logoText"`
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* `image name="logo"`
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* `image name="logo"`
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@ -409,6 +410,8 @@ Reference
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- The "playcount" metadata (number of times the game has been played).
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- The "playcount" metadata (number of times the game has been played).
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* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
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* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
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- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
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- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
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* `text name="md_name"` - ALL
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- The "name" metadata (the game name). Unlike the others metadata fields, the name is positioned offscreen by default
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#### video
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#### video
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* `helpsystem name="help"` - ALL
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* `helpsystem name="help"` - ALL
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@ -460,7 +463,9 @@ Reference
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- The "playcount" metadata (number of times the game has been played).
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- The "playcount" metadata (number of times the game has been played).
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* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
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* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
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- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
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- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
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* `text name="md_name"` - ALL
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- The "name" metadata (the game name). Unlike the others metadata fields, the name is positioned offscreen by default
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---
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---
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#### grid
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#### grid
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@ -511,6 +516,8 @@ Reference
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- The "playcount" metadata (number of times the game has been played).
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- The "playcount" metadata (number of times the game has been played).
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* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
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* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
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- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
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- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
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* `text name="md_name"` - ALL
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- The "name" metadata (the game name). Unlike the others metadata fields, the name is positioned offscreen by default
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---
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---
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@ -12,7 +12,8 @@ DetailedGameListView::DetailedGameListView(Window* window, FileData* root) :
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mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
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mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
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mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
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mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
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mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window)
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mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window),
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mName(window)
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{
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{
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//mHeaderImage.setPosition(mSize.x() * 0.25f, 0);
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//mHeaderImage.setPosition(mSize.x() * 0.25f, 0);
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@ -57,6 +58,13 @@ DetailedGameListView::DetailedGameListView(Window* window, FileData* root) :
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addChild(&mLblPlayCount);
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addChild(&mLblPlayCount);
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addChild(&mPlayCount);
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addChild(&mPlayCount);
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mName.setPosition(mSize.x(), mSize.y());
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mName.setDefaultZIndex(40);
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mName.setColor(0xAAAAAAFF);
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mName.setFont(Font::get(FONT_SIZE_MEDIUM));
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mName.setHorizontalAlignment(ALIGN_CENTER);
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addChild(&mName);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setAutoScroll(true);
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mDescContainer.setAutoScroll(true);
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@ -79,6 +87,7 @@ void DetailedGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& them
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using namespace ThemeFlags;
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using namespace ThemeFlags;
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mImage.applyTheme(theme, getName(), "md_image", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
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mImage.applyTheme(theme, getName(), "md_image", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
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mName.applyTheme(theme, getName(), "md_name", ALL);
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initMDLabels();
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initMDLabels();
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std::vector<TextComponent*> labels = getMDLabels();
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std::vector<TextComponent*> labels = getMDLabels();
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@ -200,6 +209,7 @@ void DetailedGameListView::updateInfoPanel()
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mPublisher.setValue(file->metadata.get("publisher"));
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mPublisher.setValue(file->metadata.get("publisher"));
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mGenre.setValue(file->metadata.get("genre"));
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mGenre.setValue(file->metadata.get("genre"));
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mPlayers.setValue(file->metadata.get("players"));
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mPlayers.setValue(file->metadata.get("players"));
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mName.setValue(file->metadata.get("name"));
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if(file->getType() == GAME)
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if(file->getType() == GAME)
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{
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{
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@ -36,6 +36,7 @@ private:
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TextComponent mPlayers;
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TextComponent mPlayers;
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DateTimeComponent mLastPlayed;
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DateTimeComponent mLastPlayed;
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TextComponent mPlayCount;
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TextComponent mPlayCount;
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TextComponent mName;
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std::vector<TextComponent*> getMDLabels();
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std::vector<TextComponent*> getMDLabels();
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std::vector<GuiComponent*> getMDValues();
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std::vector<GuiComponent*> getMDValues();
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@ -16,7 +16,8 @@ GridGameListView::GridGameListView(Window* window, FileData* root) :
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mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
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mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
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mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
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mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
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mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window)
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mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window),
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mName(window)
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{
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{
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const float padding = 0.01f;
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const float padding = 0.01f;
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@ -54,6 +55,13 @@ GridGameListView::GridGameListView(Window* window, FileData* root) :
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addChild(&mLblPlayCount);
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addChild(&mLblPlayCount);
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addChild(&mPlayCount);
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addChild(&mPlayCount);
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mName.setPosition(mSize.x(), mSize.y());
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mName.setDefaultZIndex(40);
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mName.setColor(0xAAAAAAFF);
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mName.setFont(Font::get(FONT_SIZE_MEDIUM));
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mName.setHorizontalAlignment(ALIGN_CENTER);
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addChild(&mName);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setAutoScroll(true);
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mDescContainer.setAutoScroll(true);
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@ -126,6 +134,7 @@ void GridGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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using namespace ThemeFlags;
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using namespace ThemeFlags;
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mGrid.applyTheme(theme, getName(), "gamegrid", ALL);
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mGrid.applyTheme(theme, getName(), "gamegrid", ALL);
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mName.applyTheme(theme, getName(), "md_name", ALL);
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initMDLabels();
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initMDLabels();
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std::vector<TextComponent*> labels = getMDLabels();
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std::vector<TextComponent*> labels = getMDLabels();
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@ -245,6 +254,7 @@ void GridGameListView::updateInfoPanel()
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mPublisher.setValue(file->metadata.get("publisher"));
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mPublisher.setValue(file->metadata.get("publisher"));
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mGenre.setValue(file->metadata.get("genre"));
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mGenre.setValue(file->metadata.get("genre"));
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mPlayers.setValue(file->metadata.get("players"));
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mPlayers.setValue(file->metadata.get("players"));
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mName.setValue(file->metadata.get("name"));
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if(file->getType() == GAME)
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if(file->getType() == GAME)
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{
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{
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@ -50,6 +50,7 @@ private:
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TextComponent mPlayers;
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TextComponent mPlayers;
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DateTimeComponent mLastPlayed;
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DateTimeComponent mLastPlayed;
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TextComponent mPlayCount;
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TextComponent mPlayCount;
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TextComponent mName;
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std::vector<TextComponent*> getMDLabels();
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std::vector<TextComponent*> getMDLabels();
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std::vector<GuiComponent*> getMDValues();
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std::vector<GuiComponent*> getMDValues();
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@ -23,7 +23,8 @@ VideoGameListView::VideoGameListView(Window* window, FileData* root) :
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mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
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mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
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mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
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mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
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mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window)
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mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window),
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mName(window)
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{
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{
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const float padding = 0.01f;
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const float padding = 0.01f;
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@ -91,6 +92,13 @@ VideoGameListView::VideoGameListView(Window* window, FileData* root) :
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addChild(&mLblPlayCount);
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addChild(&mLblPlayCount);
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addChild(&mPlayCount);
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addChild(&mPlayCount);
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mName.setPosition(mSize.x(), mSize.y());
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mName.setDefaultZIndex(40);
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mName.setColor(0xAAAAAAFF);
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mName.setFont(Font::get(FONT_SIZE_MEDIUM));
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mName.setHorizontalAlignment(ALIGN_CENTER);
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addChild(&mName);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
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mDescContainer.setAutoScroll(true);
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mDescContainer.setAutoScroll(true);
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@ -118,6 +126,7 @@ void VideoGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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mMarquee.applyTheme(theme, getName(), "md_marquee", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
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mMarquee.applyTheme(theme, getName(), "md_marquee", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
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mImage.applyTheme(theme, getName(), "md_image", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
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mImage.applyTheme(theme, getName(), "md_image", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
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mVideo->applyTheme(theme, getName(), "md_video", POSITION | ThemeFlags::SIZE | ThemeFlags::DELAY | Z_INDEX | ROTATION);
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mVideo->applyTheme(theme, getName(), "md_video", POSITION | ThemeFlags::SIZE | ThemeFlags::DELAY | Z_INDEX | ROTATION);
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mName.applyTheme(theme, getName(), "md_name", ALL);
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initMDLabels();
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initMDLabels();
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std::vector<TextComponent*> labels = getMDLabels();
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std::vector<TextComponent*> labels = getMDLabels();
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@ -256,6 +265,7 @@ void VideoGameListView::updateInfoPanel()
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mPublisher.setValue(file->metadata.get("publisher"));
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mPublisher.setValue(file->metadata.get("publisher"));
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mGenre.setValue(file->metadata.get("genre"));
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mGenre.setValue(file->metadata.get("genre"));
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mPlayers.setValue(file->metadata.get("players"));
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mPlayers.setValue(file->metadata.get("players"));
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mName.setValue(file->metadata.get("name"));
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if(file->getType() == GAME)
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if(file->getType() == GAME)
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{
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{
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@ -45,6 +45,7 @@ private:
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TextComponent mPlayers;
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TextComponent mPlayers;
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DateTimeComponent mLastPlayed;
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DateTimeComponent mLastPlayed;
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TextComponent mPlayCount;
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TextComponent mPlayCount;
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TextComponent mName;
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std::vector<TextComponent*> getMDLabels();
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std::vector<TextComponent*> getMDLabels();
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std::vector<GuiComponent*> getMDValues();
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std::vector<GuiComponent*> getMDValues();
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