Add the new metadata field md_title to grid, video and detailed views

Unlike the others, it is by default positioned offscreen
This commit is contained in:
Koerty 2018-04-06 18:37:34 +02:00
parent b622a4272e
commit e575f7708e
7 changed files with 44 additions and 4 deletions

View file

@ -306,6 +306,7 @@ You can now change the order in which elements are rendered by setting `zIndex`
* `datetime name="md_lastplayed"`
* `text name="md_playcount"`
* `text name="md_description"`
* `text name="md_name"`
* System Logo/Text - 50
* `text name="logoText"`
* `image name="logo"`
@ -409,6 +410,8 @@ Reference
- The "playcount" metadata (number of times the game has been played).
* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
* `text name="md_name"` - ALL
- The "name" metadata (the game name). Unlike the others metadata fields, the name is positioned offscreen by default
#### video
* `helpsystem name="help"` - ALL
@ -460,7 +463,9 @@ Reference
- The "playcount" metadata (number of times the game has been played).
* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
* `text name="md_name"` - ALL
- The "name" metadata (the game name). Unlike the others metadata fields, the name is positioned offscreen by default
---
#### grid
@ -511,6 +516,8 @@ Reference
- The "playcount" metadata (number of times the game has been played).
* `text name="md_description"` - POSITION | SIZE | FONT_PATH | FONT_SIZE | COLOR | Z_INDEX
- Text is the "desc" metadata. If no `pos`/`size` is specified, will move and resize to fit under the lowest label and reach to the bottom of the screen.
* `text name="md_name"` - ALL
- The "name" metadata (the game name). Unlike the others metadata fields, the name is positioned offscreen by default
---

View file

@ -12,7 +12,8 @@ DetailedGameListView::DetailedGameListView(Window* window, FileData* root) :
mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window)
mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window),
mName(window)
{
//mHeaderImage.setPosition(mSize.x() * 0.25f, 0);
@ -57,6 +58,13 @@ DetailedGameListView::DetailedGameListView(Window* window, FileData* root) :
addChild(&mLblPlayCount);
addChild(&mPlayCount);
mName.setPosition(mSize.x(), mSize.y());
mName.setDefaultZIndex(40);
mName.setColor(0xAAAAAAFF);
mName.setFont(Font::get(FONT_SIZE_MEDIUM));
mName.setHorizontalAlignment(ALIGN_CENTER);
addChild(&mName);
mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
mDescContainer.setAutoScroll(true);
@ -79,6 +87,7 @@ void DetailedGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& them
using namespace ThemeFlags;
mImage.applyTheme(theme, getName(), "md_image", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
mName.applyTheme(theme, getName(), "md_name", ALL);
initMDLabels();
std::vector<TextComponent*> labels = getMDLabels();
@ -200,6 +209,7 @@ void DetailedGameListView::updateInfoPanel()
mPublisher.setValue(file->metadata.get("publisher"));
mGenre.setValue(file->metadata.get("genre"));
mPlayers.setValue(file->metadata.get("players"));
mName.setValue(file->metadata.get("name"));
if(file->getType() == GAME)
{

View file

@ -36,6 +36,7 @@ private:
TextComponent mPlayers;
DateTimeComponent mLastPlayed;
TextComponent mPlayCount;
TextComponent mName;
std::vector<TextComponent*> getMDLabels();
std::vector<GuiComponent*> getMDValues();

View file

@ -16,7 +16,8 @@ GridGameListView::GridGameListView(Window* window, FileData* root) :
mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window)
mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window),
mName(window)
{
const float padding = 0.01f;
@ -54,6 +55,13 @@ GridGameListView::GridGameListView(Window* window, FileData* root) :
addChild(&mLblPlayCount);
addChild(&mPlayCount);
mName.setPosition(mSize.x(), mSize.y());
mName.setDefaultZIndex(40);
mName.setColor(0xAAAAAAFF);
mName.setFont(Font::get(FONT_SIZE_MEDIUM));
mName.setHorizontalAlignment(ALIGN_CENTER);
addChild(&mName);
mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
mDescContainer.setAutoScroll(true);
@ -126,6 +134,7 @@ void GridGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
using namespace ThemeFlags;
mGrid.applyTheme(theme, getName(), "gamegrid", ALL);
mName.applyTheme(theme, getName(), "md_name", ALL);
initMDLabels();
std::vector<TextComponent*> labels = getMDLabels();
@ -245,6 +254,7 @@ void GridGameListView::updateInfoPanel()
mPublisher.setValue(file->metadata.get("publisher"));
mGenre.setValue(file->metadata.get("genre"));
mPlayers.setValue(file->metadata.get("players"));
mName.setValue(file->metadata.get("name"));
if(file->getType() == GAME)
{

View file

@ -50,6 +50,7 @@ private:
TextComponent mPlayers;
DateTimeComponent mLastPlayed;
TextComponent mPlayCount;
TextComponent mName;
std::vector<TextComponent*> getMDLabels();
std::vector<GuiComponent*> getMDValues();

View file

@ -23,7 +23,8 @@ VideoGameListView::VideoGameListView(Window* window, FileData* root) :
mLblGenre(window), mLblPlayers(window), mLblLastPlayed(window), mLblPlayCount(window),
mRating(window), mReleaseDate(window), mDeveloper(window), mPublisher(window),
mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window)
mGenre(window), mPlayers(window), mLastPlayed(window), mPlayCount(window),
mName(window)
{
const float padding = 0.01f;
@ -91,6 +92,13 @@ VideoGameListView::VideoGameListView(Window* window, FileData* root) :
addChild(&mLblPlayCount);
addChild(&mPlayCount);
mName.setPosition(mSize.x(), mSize.y());
mName.setDefaultZIndex(40);
mName.setColor(0xAAAAAAFF);
mName.setFont(Font::get(FONT_SIZE_MEDIUM));
mName.setHorizontalAlignment(ALIGN_CENTER);
addChild(&mName);
mDescContainer.setPosition(mSize.x() * padding, mSize.y() * 0.65f);
mDescContainer.setSize(mSize.x() * (0.50f - 2*padding), mSize.y() - mDescContainer.getPosition().y());
mDescContainer.setAutoScroll(true);
@ -118,6 +126,7 @@ void VideoGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
mMarquee.applyTheme(theme, getName(), "md_marquee", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
mImage.applyTheme(theme, getName(), "md_image", POSITION | ThemeFlags::SIZE | Z_INDEX | ROTATION);
mVideo->applyTheme(theme, getName(), "md_video", POSITION | ThemeFlags::SIZE | ThemeFlags::DELAY | Z_INDEX | ROTATION);
mName.applyTheme(theme, getName(), "md_name", ALL);
initMDLabels();
std::vector<TextComponent*> labels = getMDLabels();
@ -256,6 +265,7 @@ void VideoGameListView::updateInfoPanel()
mPublisher.setValue(file->metadata.get("publisher"));
mGenre.setValue(file->metadata.get("genre"));
mPlayers.setValue(file->metadata.get("players"));
mName.setValue(file->metadata.get("name"));
if(file->getType() == GAME)
{

View file

@ -45,6 +45,7 @@ private:
TextComponent mPlayers;
DateTimeComponent mLastPlayed;
TextComponent mPlayCount;
TextComponent mName;
std::vector<TextComponent*> getMDLabels();
std::vector<GuiComponent*> getMDValues();