mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-01-18 07:05:39 +00:00
Moved UIModeController.cpp from the es-app/views directory to es-app
This commit is contained in:
parent
1a2920c5fc
commit
e6c36e88c5
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@ -22,6 +22,7 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
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# GUIs
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@ -55,7 +56,6 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGamelistView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGamelistView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
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)
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@ -72,6 +72,7 @@ set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
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# GUIs
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@ -105,7 +106,6 @@ set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGamelistView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGamelistView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
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)
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@ -27,11 +27,11 @@
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#include "Settings.h"
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#include "SystemData.h"
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#include "ThemeData.h"
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#include "UIModeController.h"
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#include "Window.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/StringUtil.h"
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#include "utils/TimeUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include "views/gamelist/IGamelistView.h"
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@ -17,12 +17,12 @@
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#include "MameNames.h"
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#include "Scripting.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "Window.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/PlatformUtil.h"
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#include "utils/StringUtil.h"
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#include "utils/TimeUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include <assert.h>
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@ -11,8 +11,8 @@
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#include "FileData.h"
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#include "Log.h"
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#include "Settings.h"
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#include "UIModeController.h"
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#include "utils/StringUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include <cmath>
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@ -18,10 +18,10 @@
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#include "Log.h"
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#include "Settings.h"
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#include "ThemeData.h"
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#include "UIModeController.h"
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#include "resources/ResourceManager.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/StringUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include "views/gamelist/IGamelistView.h"
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@ -11,12 +11,12 @@
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#include "guis/GuiGamelistFilter.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "components/BadgeComponent.h"
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#include "components/OptionListComponent.h"
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#include "guis/GuiTextEditKeyboardPopup.h"
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#include "guis/GuiTextEditPopup.h"
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#include "utils/StringUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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GuiGamelistFilter::GuiGamelistFilter(Window* window,
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@ -19,9 +19,9 @@
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#include "MameNames.h"
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#include "Sound.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "guis/GuiGamelistFilter.h"
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#include "scrapers/Scraper.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include "views/gamelist/IGamelistView.h"
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@ -19,6 +19,7 @@
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#include "FileSorts.h"
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#include "Scripting.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "VolumeControl.h"
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#include "components/OptionListComponent.h"
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#include "components/SliderComponent.h"
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@ -33,7 +34,6 @@
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#include "guis/GuiTextEditKeyboardPopup.h"
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#include "guis/GuiTextEditPopup.h"
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#include "utils/PlatformUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include "views/gamelist/IGamelistView.h"
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@ -12,10 +12,10 @@
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#include "Settings.h"
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#include "Sound.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "Window.h"
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#include "animations/LambdaAnimation.h"
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#include "guis/GuiMsgBox.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#if defined(_WIN64)
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@ -19,6 +19,7 @@
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#include "Sound.h"
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#include "SystemData.h"
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#include "SystemView.h"
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#include "UIModeController.h"
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#include "Window.h"
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#include "animations/Animation.h"
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#include "animations/LambdaAnimation.h"
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@ -27,7 +28,6 @@
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#include "guis/GuiTextEditKeyboardPopup.h"
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#include "guis/GuiTextEditPopup.h"
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#include "views/SystemView.h"
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#include "views/UIModeController.h"
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#include "views/gamelist/DetailedGamelistView.h"
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#include "views/gamelist/GridGamelistView.h"
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#include "views/gamelist/IGamelistView.h"
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@ -11,8 +11,8 @@
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#include "CollectionSystemsManager.h"
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#include "Settings.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "utils/FileSystemUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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BasicGamelistView::BasicGamelistView(Window* window, FileData* root)
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@ -12,8 +12,8 @@
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#include "Settings.h"
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#include "Sound.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "animations/LambdaAnimation.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#define FADE_IN_START_OPACITY 0.5f
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@ -9,9 +9,9 @@
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#include "views/gamelist/IGamelistView.h"
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#include "Sound.h"
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#include "UIModeController.h"
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#include "Window.h"
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#include "guis/GuiGamelistOptions.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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IGamelistView::IGamelistView(Window* window, FileData* root)
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@ -13,9 +13,9 @@
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#include "Settings.h"
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#include "Sound.h"
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#include "SystemData.h"
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#include "UIModeController.h"
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#include "Window.h"
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#include "utils/StringUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include "Log.h"
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