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Can now press Ctrl-G to toggle show all borders on all ComponentGrids.
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@ -29,12 +29,14 @@ void Settings::setDefaults()
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mBoolMap["ParseGamelistOnly"] = false;
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mBoolMap["DrawFramerate"] = false;
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mBoolMap["ShowExit"] = true;
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mBoolMap["Debug"] = false;
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mBoolMap["Windowed"] = false;
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mBoolMap["EnableSounds"] = true;
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mBoolMap["ShowHelpPrompts"] = true;
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mBoolMap["ScrapeRatings"] = true;
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mBoolMap["Debug"] = false;
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mBoolMap["DebugGrid"] = false;
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mIntMap["DimTime"] = 120*1000;
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mIntMap["ScraperResizeWidth"] = 400;
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mIntMap["ScraperResizeHeight"] = 0;
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@ -104,7 +104,11 @@ void Window::deinit()
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void Window::input(InputConfig* config, Input input)
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{
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if(config->isMappedTo("mastervolup", input))
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if(config->getDeviceId() == DEVICE_KEYBOARD && input.value && input.id == SDLK_g && SDL_GetModState() & KMOD_LCTRL && Settings::getInstance()->getBool("Debug"))
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{
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// toggle debug grid
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Settings::getInstance()->setBool("DebugGrid", !Settings::getInstance()->getBool("DebugGrid"));
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}else if(config->isMappedTo("mastervolup", input))
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{
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VolumeControl::getInstance()->setVolume(VolumeControl::getInstance()->getVolume() + 5);
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}
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