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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-30 01:55:39 +00:00
implement horizontal wheel for system carousel. fix image rotation bug in carousel
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parent
b41118fe92
commit
e9403b6b00
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@ -55,6 +55,7 @@ void SystemView::populate()
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ImageComponent* logo = new ImageComponent(mWindow, false, false);
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ImageComponent* logo = new ImageComponent(mWindow, false, false);
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logo->setMaxSize(mCarousel.logoSize * mCarousel.logoScale);
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logo->setMaxSize(mCarousel.logoSize * mCarousel.logoScale);
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logo->applyTheme(theme, "system", "logo", ThemeFlags::PATH | ThemeFlags::COLOR);
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logo->applyTheme(theme, "system", "logo", ThemeFlags::PATH | ThemeFlags::COLOR);
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logo->setRotateByTargetSize(true);
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e.data.logo = std::shared_ptr<GuiComponent>(logo);
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e.data.logo = std::shared_ptr<GuiComponent>(logo);
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}
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}
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}
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}
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@ -71,10 +72,14 @@ void SystemView::populate()
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e.data.logo = std::shared_ptr<GuiComponent>(text);
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e.data.logo = std::shared_ptr<GuiComponent>(text);
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if (mCarousel.type == VERTICAL || mCarousel.type == VERTICAL_WHEEL)
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if (mCarousel.type == VERTICAL || mCarousel.type == VERTICAL_WHEEL)
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{
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text->setHorizontalAlignment(mCarousel.logoAlignment);
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text->setHorizontalAlignment(mCarousel.logoAlignment);
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else
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text->setVerticalAlignment(ALIGN_CENTER);
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} else {
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text->setHorizontalAlignment(ALIGN_CENTER);
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text->setVerticalAlignment(mCarousel.logoAlignment);
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text->setVerticalAlignment(mCarousel.logoAlignment);
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}
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}
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}
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if (mCarousel.type == VERTICAL || mCarousel.type == VERTICAL_WHEEL)
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if (mCarousel.type == VERTICAL || mCarousel.type == VERTICAL_WHEEL)
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{
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{
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@ -157,6 +162,7 @@ bool SystemView::input(InputConfig* config, Input input)
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}
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}
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break;
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break;
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case HORIZONTAL:
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case HORIZONTAL:
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case HORIZONTAL_WHEEL:
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default:
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default:
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if (config->isMappedTo("left", input))
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if (config->isMappedTo("left", input))
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{
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{
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@ -369,7 +375,7 @@ void SystemView::render(const Transform4x4f& parentTrans)
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std::vector<HelpPrompt> SystemView::getHelpPrompts()
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std::vector<HelpPrompt> SystemView::getHelpPrompts()
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{
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{
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std::vector<HelpPrompt> prompts;
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std::vector<HelpPrompt> prompts;
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if (mCarousel.type == VERTICAL)
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if (mCarousel.type == VERTICAL || mCarousel.type == VERTICAL_WHEEL)
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prompts.push_back(HelpPrompt("up/down", "choose"));
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prompts.push_back(HelpPrompt("up/down", "choose"));
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else
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else
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prompts.push_back(HelpPrompt("left/right", "choose"));
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prompts.push_back(HelpPrompt("left/right", "choose"));
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@ -458,6 +464,15 @@ void SystemView::renderCarousel(const Transform4x4f& trans)
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else
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else
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xOff = (mCarousel.size.x() - mCarousel.logoSize.x()) / 2;
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xOff = (mCarousel.size.x() - mCarousel.logoSize.x()) / 2;
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break;
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break;
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case HORIZONTAL_WHEEL:
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xOff = (mCarousel.size.x() - mCarousel.logoSize.x()) / 2 - (mCamOffset * logoSpacing[1]);
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if (mCarousel.logoAlignment == ALIGN_TOP)
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yOff = mCarousel.logoSize.y() / 10;
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else if (mCarousel.logoAlignment == ALIGN_BOTTOM)
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yOff = mCarousel.size.y() - (mCarousel.logoSize.y() * 1.1f);
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else
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yOff = (mCarousel.size.y() - mCarousel.logoSize.y()) / 2;
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break;
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case HORIZONTAL:
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case HORIZONTAL:
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default:
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default:
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logoSpacing[0] = ((mCarousel.size.x() - (mCarousel.logoSize.x() * mCarousel.maxLogoCount)) / (mCarousel.maxLogoCount)) + mCarousel.logoSize.x();
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logoSpacing[0] = ((mCarousel.size.x() - (mCarousel.logoSize.x() * mCarousel.maxLogoCount)) / (mCarousel.maxLogoCount)) + mCarousel.logoSize.x();
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@ -506,7 +521,7 @@ void SystemView::renderCarousel(const Transform4x4f& trans)
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opacity = Math::max((int) 0x80, opacity);
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opacity = Math::max((int) 0x80, opacity);
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const std::shared_ptr<GuiComponent> &comp = mEntries.at(index).data.logo;
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const std::shared_ptr<GuiComponent> &comp = mEntries.at(index).data.logo;
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if (mCarousel.type == VERTICAL_WHEEL) {
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if (mCarousel.type == VERTICAL_WHEEL || mCarousel.type == HORIZONTAL_WHEEL) {
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comp->setRotationDegrees(mCarousel.logoRotation * distance);
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comp->setRotationDegrees(mCarousel.logoRotation * distance);
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comp->setRotationOrigin(mCarousel.logoRotationOrigin);
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comp->setRotationOrigin(mCarousel.logoRotationOrigin);
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}
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}
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@ -545,7 +560,7 @@ void SystemView::renderExtras(const Transform4x4f& trans, float lower, float upp
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if (mShowing || index == mCursor)
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if (mShowing || index == mCursor)
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{
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{
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Transform4x4f extrasTrans = trans;
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Transform4x4f extrasTrans = trans;
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if (mCarousel.type == HORIZONTAL)
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if (mCarousel.type == HORIZONTAL || mCarousel.type == HORIZONTAL_WHEEL)
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extrasTrans.translate(Vector3f((i - mExtrasCamOffset) * mSize.x(), 0, 0));
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extrasTrans.translate(Vector3f((i - mExtrasCamOffset) * mSize.x(), 0, 0));
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else
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else
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extrasTrans.translate(Vector3f(0, (i - mExtrasCamOffset) * mSize.y(), 0));
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extrasTrans.translate(Vector3f(0, (i - mExtrasCamOffset) * mSize.y(), 0));
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@ -616,6 +631,8 @@ void SystemView::getCarouselFromTheme(const ThemeData::ThemeElement* elem)
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mCarousel.type = VERTICAL;
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mCarousel.type = VERTICAL;
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else if (!(elem->get<std::string>("type").compare("vertical_wheel")))
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else if (!(elem->get<std::string>("type").compare("vertical_wheel")))
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mCarousel.type = VERTICAL_WHEEL;
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mCarousel.type = VERTICAL_WHEEL;
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else if (!(elem->get<std::string>("type").compare("horizontal_wheel")))
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mCarousel.type = HORIZONTAL_WHEEL;
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else
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else
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mCarousel.type = HORIZONTAL;
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mCarousel.type = HORIZONTAL;
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}
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}
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@ -15,7 +15,8 @@ enum CarouselType : unsigned int
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{
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{
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HORIZONTAL = 0,
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HORIZONTAL = 0,
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VERTICAL = 1,
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VERTICAL = 1,
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VERTICAL_WHEEL = 2
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VERTICAL_WHEEL = 2,
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HORIZONTAL_WHEEL = 3
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};
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};
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struct SystemViewData
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struct SystemViewData
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@ -252,8 +252,9 @@ const Transform4x4f& GuiComponent::getTransform()
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if (mRotation != 0.0)
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if (mRotation != 0.0)
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{
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{
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// Calculate offset as difference between origin and rotation origin
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// Calculate offset as difference between origin and rotation origin
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float xOff = (mOrigin.x() - mRotationOrigin.x()) * mSize.x();
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Vector2f rotationSize = getRotationSize();
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float yOff = (mOrigin.y() - mRotationOrigin.y()) * mSize.y();
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float xOff = (mOrigin.x() - mRotationOrigin.x()) * rotationSize.x();
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float yOff = (mOrigin.y() - mRotationOrigin.y()) * rotationSize.y();
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// transform to offset point
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// transform to offset point
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if (xOff != 0.0 || yOff != 0.0)
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if (xOff != 0.0 || yOff != 0.0)
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@ -61,6 +61,8 @@ public:
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void setSize(float w, float h);
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void setSize(float w, float h);
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virtual void onSizeChanged() {};
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virtual void onSizeChanged() {};
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virtual Vector2f getRotationSize() const { return getSize(); };
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float getRotation() const;
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float getRotation() const;
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void setRotation(float rotation);
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void setRotation(float rotation);
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inline void setRotationDegrees(float rotation) { setRotation((float)ES_DEG_TO_RAD(rotation)); }
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inline void setRotationDegrees(float rotation) { setRotation((float)ES_DEG_TO_RAD(rotation)); }
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@ -16,7 +16,7 @@ Vector2i ImageComponent::getTextureSize() const
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ImageComponent::ImageComponent(Window* window, bool forceLoad, bool dynamic) : GuiComponent(window),
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ImageComponent::ImageComponent(Window* window, bool forceLoad, bool dynamic) : GuiComponent(window),
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mTargetIsMax(false), mFlipX(false), mFlipY(false), mTargetSize(0, 0), mColorShift(0xFFFFFFFF),
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mTargetIsMax(false), mFlipX(false), mFlipY(false), mTargetSize(0, 0), mColorShift(0xFFFFFFFF),
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mForceLoad(forceLoad), mDynamic(dynamic), mFadeOpacity(0), mFading(false)
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mForceLoad(forceLoad), mDynamic(dynamic), mFadeOpacity(0), mFading(false), mRotateByTargetSize(false)
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{
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{
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updateColors();
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updateColors();
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}
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}
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@ -142,6 +142,16 @@ void ImageComponent::setMaxSize(float width, float height)
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resize();
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resize();
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}
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}
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Vector2f ImageComponent::getRotationSize() const
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{
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return mRotateByTargetSize ? mTargetSize : mSize;
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}
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void ImageComponent::setRotateByTargetSize(bool rotate)
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{
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mRotateByTargetSize = rotate;
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}
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void ImageComponent::setFlipX(bool flip)
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void ImageComponent::setFlipX(bool flip)
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{
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{
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mFlipX = flip;
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mFlipX = flip;
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@ -40,12 +40,16 @@ public:
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void setMaxSize(float width, float height);
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void setMaxSize(float width, float height);
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inline void setMaxSize(const Vector2f& size) { setMaxSize(size.x(), size.y()); }
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inline void setMaxSize(const Vector2f& size) { setMaxSize(size.x(), size.y()); }
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Vector2f getRotationSize() const override;
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// Multiply all pixels in the image by this color when rendering.
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// Multiply all pixels in the image by this color when rendering.
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void setColorShift(unsigned int color);
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void setColorShift(unsigned int color);
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void setFlipX(bool flip); // Mirror on the X axis.
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void setFlipX(bool flip); // Mirror on the X axis.
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void setFlipY(bool flip); // Mirror on the Y axis.
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void setFlipY(bool flip); // Mirror on the Y axis.
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void setRotateByTargetSize(bool rotate); // Flag indicating if rotation should be based on target size vs. actual size.
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// Returns the size of the current texture, or (0, 0) if none is loaded. May be different than drawn size (use getSize() for that).
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// Returns the size of the current texture, or (0, 0) if none is loaded. May be different than drawn size (use getSize() for that).
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Vector2i getTextureSize() const;
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Vector2i getTextureSize() const;
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@ -86,6 +90,7 @@ private:
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bool mFading;
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bool mFading;
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bool mForceLoad;
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bool mForceLoad;
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bool mDynamic;
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bool mDynamic;
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bool mRotateByTargetSize;
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};
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};
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#endif // ES_CORE_COMPONENTS_IMAGE_COMPONENT_H
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#endif // ES_CORE_COMPONENTS_IMAGE_COMPONENT_H
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