Fixed an issue where some images would not get rendered.

This commit is contained in:
Leon Styhre 2022-01-30 20:48:31 +01:00
parent db05fb3800
commit e96aa82dd3

View file

@ -384,7 +384,8 @@ void ImageComponent::updateColors()
void ImageComponent::render(const glm::mat4& parentTrans)
{
if (!isVisible() || mTexture == nullptr || mTargetSize == glm::vec2 {0.0f, 0.0f})
if (!isVisible() || mTexture == nullptr ||
(mTargetSize == glm::vec2 {0.0f, 0.0f} && mSize == glm::vec2 {0.0f, 0.0f}))
return;
glm::mat4 trans {parentTrans * getTransform()};