(macOS) Fixed an issue where launching alias files would not suspend ES-DE.

This commit is contained in:
Leon Styhre 2022-06-18 16:19:47 +02:00
parent fdffc258dd
commit edc804c3b0

View file

@ -1417,7 +1417,7 @@ void FileData::launchGame()
if (Utils::FileSystem::exists(Utils::String::replace(romPath, "\\", ""))) {
LOG(LogInfo) << "Opening app or alias file \""
<< Utils::String::replace(romPath, "\\", "") << "\"";
command = Utils::String::replace(command, binaryPath, "open -a");
command = Utils::String::replace(command, binaryPath, "open -W -a");
}
else {
LOG(LogError) << "App or alias file \"" << romPath