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	(Windows) Fixed two MSVC compiler warnings.
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				|  | @ -211,8 +211,8 @@ void TextureResource::rasterizeAt(float width, float height) | |||
|     if (mForceLoad || mTextureData != nullptr) | ||||
|         data->load(); | ||||
| 
 | ||||
|     mSize.x = width; | ||||
|     mSize.y = height; | ||||
|     mSize.x = static_cast<int>(width); | ||||
|     mSize.y = static_cast<int>(height); | ||||
| } | ||||
| 
 | ||||
| size_t TextureResource::getTotalMemUsage() | ||||
|  |  | |||
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	 Leon Styhre
						Leon Styhre