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Some minor code cleanup.
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parent
a99d32f596
commit
ee8e0a0c89
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@ -14,25 +14,25 @@
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#include <string.h>
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#include <string.h>
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std::vector<unsigned char> ImageIO::loadFromMemoryRGBA32(const unsigned char* data,
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std::vector<unsigned char> ImageIO::loadFromMemoryRGBA32(const unsigned char* data,
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const size_t size, size_t & width, size_t & height)
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const size_t size, size_t& width, size_t& height)
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{
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{
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std::vector<unsigned char> rawData;
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std::vector<unsigned char> rawData;
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width = 0;
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width = 0;
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height = 0;
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height = 0;
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FIMEMORY * fiMemory = FreeImage_OpenMemory((BYTE *)data, (DWORD)size);
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FIMEMORY* fiMemory = FreeImage_OpenMemory(const_cast<BYTE*>(data), static_cast<DWORD>(size));
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if (fiMemory != nullptr) {
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if (fiMemory != nullptr) {
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// Detect the filetype from data.
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// Detect the filetype from data.
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FREE_IMAGE_FORMAT format = FreeImage_GetFileTypeFromMemory(fiMemory);
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FREE_IMAGE_FORMAT format = FreeImage_GetFileTypeFromMemory(fiMemory);
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if (format != FIF_UNKNOWN && FreeImage_FIFSupportsReading(format)) {
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if (format != FIF_UNKNOWN && FreeImage_FIFSupportsReading(format)) {
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// File type is supported. load image,
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// File type is supported, load image.
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FIBITMAP * fiBitmap = FreeImage_LoadFromMemory(format, fiMemory);
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FIBITMAP* fiBitmap = FreeImage_LoadFromMemory(format, fiMemory);
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if (fiBitmap != nullptr) {
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if (fiBitmap != nullptr) {
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// Loaded. convert to 32bit if necessary.
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// Loaded. convert to 32-bit if necessary.
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if (FreeImage_GetBPP(fiBitmap) != 32) {
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if (FreeImage_GetBPP(fiBitmap) != 32) {
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FIBITMAP * fiConverted = FreeImage_ConvertTo32Bits(fiBitmap);
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FIBITMAP* fiConverted = FreeImage_ConvertTo32Bits(fiBitmap);
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if (fiConverted != nullptr) {
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if (fiConverted != nullptr) {
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//free original bitmap data
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// Free original bitmap data.
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FreeImage_Unload(fiBitmap);
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FreeImage_Unload(fiBitmap);
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fiBitmap = fiConverted;
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fiBitmap = fiConverted;
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}
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}
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@ -42,14 +42,14 @@ std::vector<unsigned char> ImageIO::loadFromMemoryRGBA32(const unsigned char* da
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height = FreeImage_GetHeight(fiBitmap);
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height = FreeImage_GetHeight(fiBitmap);
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// Loop through scanlines and add all pixel data to the return vector.
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// Loop through scanlines and add all pixel data to the return vector.
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// This is necessary, because width*height*bpp might not be == pitch.
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// This is necessary, because width*height*bpp might not be == pitch.
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unsigned char * tempData = new unsigned char[width * height * 4];
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unsigned char* tempData = new unsigned char[width * height * 4];
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for (size_t i = 0; i < height; i++) {
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for (size_t i = 0; i < height; i++) {
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const BYTE * scanLine = FreeImage_GetScanLine(fiBitmap,
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const BYTE* scanLine =
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static_cast<int>(i));
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FreeImage_GetScanLine(fiBitmap, static_cast<int>(i));
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memcpy(tempData + (i * width * 4), scanLine, width * 4);
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memcpy(tempData + (i * width * 4), scanLine, width * 4);
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}
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}
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// Convert from BGRA to RGBA.
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// Convert from BGRA to RGBA.
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for (size_t i = 0; i < width*height; i++) {
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for (size_t i = 0; i < width * height; i++) {
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RGBQUAD bgra = reinterpret_cast<RGBQUAD*>(tempData)[i];
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RGBQUAD bgra = reinterpret_cast<RGBQUAD*>(tempData)[i];
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RGBQUAD rgba;
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RGBQUAD rgba;
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rgba.rgbBlue = bgra.rgbRed;
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rgba.rgbBlue = bgra.rgbRed;
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@ -65,15 +65,14 @@ std::vector<unsigned char> ImageIO::loadFromMemoryRGBA32(const unsigned char* da
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}
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}
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}
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}
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else {
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else {
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LOG(LogError) << "Failed to load image from memory!";
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LOG(LogError) << "Failed to load image from memory";
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}
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}
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}
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}
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else {
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else {
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LOG(LogError) << "Couldn't load image, file is missing or the file type is " <<
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LOG(LogError) << "Couldn't load image, file is missing or the file type is " <<
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// it's not existing or the file type " <<
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(format == FIF_UNKNOWN ? "unknown" : "unsupported");
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(format == FIF_UNKNOWN ? "unknown" : "unsupported") << "!";
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}
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}
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// Free fiMemory again
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// Free fiMemory again.
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FreeImage_CloseMemory(fiMemory);
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FreeImage_CloseMemory(fiMemory);
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}
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}
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return rawData;
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return rawData;
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@ -52,7 +52,7 @@ void NinePatchComponent::buildVertices()
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if (mVertices != nullptr)
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if (mVertices != nullptr)
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delete[] mVertices;
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delete[] mVertices;
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// Scale the corner size according to the screen resolution.
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// Scale the corner size relative to the screen resolution.
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mTexture = TextureResource::get(mPath, false, false, true, Renderer::getScreenWidthModifier());
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mTexture = TextureResource::get(mPath, false, false, true, Renderer::getScreenWidthModifier());
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if (mTexture->getSize() == Vector2i::Zero()) {
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if (mTexture->getSize() == Vector2i::Zero()) {
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@ -335,7 +335,7 @@ namespace Renderer
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void popClipRect()
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void popClipRect()
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{
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{
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if (clipStack.empty()) {
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if (clipStack.empty()) {
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LOG(LogError) << "Tried to popClipRect while the stack was empty!";
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LOG(LogError) << "Tried to popClipRect while the stack was empty";
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return;
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return;
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}
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}
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