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Merge pull request #178 from pjft/Fix-sliders
Moving slider entries in the menus back to the top
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commit
f30187f0d4
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@ -70,6 +70,12 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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[this] {
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auto s = new GuiSettings(mWindow, "SOUND SETTINGS");
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// volume
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auto volume = std::make_shared<SliderComponent>(mWindow, 0.f, 100.f, 1.f, "%");
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volume->setValue((float)VolumeControl::getInstance()->getVolume());
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s->addWithLabel("SYSTEM VOLUME", volume);
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s->addSaveFunc([volume] { VolumeControl::getInstance()->setVolume((int)round(volume->getValue())); });
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#ifdef _RPI_
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// volume control device
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auto vol_dev = std::make_shared< OptionListComponent<std::string> >(mWindow, "AUDIO DEVICE", false);
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@ -87,12 +93,6 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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});
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#endif
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// volume
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auto volume = std::make_shared<SliderComponent>(mWindow, 0.f, 100.f, 1.f, "%");
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volume->setValue((float)VolumeControl::getInstance()->getVolume());
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s->addWithLabel("SYSTEM VOLUME", volume);
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s->addSaveFunc([volume] { VolumeControl::getInstance()->setVolume((int)round(volume->getValue())); });
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// disable sounds
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auto sounds_enabled = std::make_shared<SwitchComponent>(mWindow);
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sounds_enabled->setState(Settings::getInstance()->getBool("EnableSounds"));
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@ -247,6 +247,12 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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[this] {
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auto s = new GuiSettings(mWindow, "OTHER SETTINGS");
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// maximum vram
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auto max_vram = std::make_shared<SliderComponent>(mWindow, 0.f, 1000.f, 10.f, "Mb");
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max_vram->setValue((float)(Settings::getInstance()->getInt("MaxVRAM")));
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s->addWithLabel("VRAM LIMIT", max_vram);
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s->addSaveFunc([max_vram] { Settings::getInstance()->setInt("MaxVRAM", (int)round(max_vram->getValue())); });
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// gamelists
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auto save_gamelists = std::make_shared<SwitchComponent>(mWindow);
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save_gamelists->setState(Settings::getInstance()->getBool("SaveGamelistsOnExit"));
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@ -278,12 +284,6 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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#endif
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// maximum vram
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auto max_vram = std::make_shared<SliderComponent>(mWindow, 0.f, 1000.f, 10.f, "Mb");
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max_vram->setValue((float)(Settings::getInstance()->getInt("MaxVRAM")));
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s->addWithLabel("VRAM LIMIT", max_vram);
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s->addSaveFunc([max_vram] { Settings::getInstance()->setInt("MaxVRAM", (int)round(max_vram->getValue())); });
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// framerate
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auto framerate = std::make_shared<SwitchComponent>(mWindow);
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framerate->setState(Settings::getInstance()->getBool("DrawFramerate"));
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