mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-25 15:45:38 +00:00
Fix for audio not reinitializing on restart.
This commit is contained in:
parent
d89a1020a2
commit
f3229f111c
|
@ -50,6 +50,15 @@ void AudioManager::mixAudio(void *unused, Uint8 *stream, int len)
|
|||
}
|
||||
|
||||
AudioManager::AudioManager()
|
||||
{
|
||||
}
|
||||
|
||||
AudioManager::~AudioManager()
|
||||
{
|
||||
deinit();
|
||||
}
|
||||
|
||||
void AudioManager::init()
|
||||
{
|
||||
//Set up format and callback. Play 16-bit stereo audio at 44.1Khz
|
||||
sAudioFormat.freq = 44100;
|
||||
|
@ -65,7 +74,7 @@ AudioManager::AudioManager()
|
|||
}
|
||||
}
|
||||
|
||||
AudioManager::~AudioManager()
|
||||
void AudioManager::deinit()
|
||||
{
|
||||
SDL_PauseAudio(1);
|
||||
SDL_CloseAudio();
|
||||
|
@ -97,4 +106,4 @@ void AudioManager::play()
|
|||
{
|
||||
//unpause audio, the mixer will figure out if samples need to be played...
|
||||
SDL_PauseAudio(0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,6 +26,9 @@ public:
|
|||
static void play();
|
||||
|
||||
virtual ~AudioManager();
|
||||
|
||||
static void init();
|
||||
static void deinit();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -53,6 +53,7 @@ void Window::init()
|
|||
{
|
||||
mInputManager->init();
|
||||
Renderer::init(0, 0);
|
||||
AudioManager::init();
|
||||
|
||||
for(unsigned int i = 0; i < mGuiStack.size(); i++)
|
||||
{
|
||||
|
@ -68,6 +69,7 @@ void Window::deinit()
|
|||
}
|
||||
|
||||
mInputManager->deinit();
|
||||
AudioManager::deinit();
|
||||
Renderer::deinit();
|
||||
}
|
||||
|
||||
|
|
|
@ -7,7 +7,6 @@
|
|||
#include "SystemData.h"
|
||||
#include <boost/filesystem.hpp>
|
||||
#include "components/GuiDetectDevice.h"
|
||||
#include "AudioManager.h"
|
||||
#include "platform.h"
|
||||
#include "Log.h"
|
||||
#include "Window.h"
|
||||
|
@ -121,6 +120,7 @@ int main(int argc, char* argv[])
|
|||
|
||||
Window window; //don't call Window.init() because we manually pass the resolution to Renderer::init
|
||||
window.getInputManager()->init();
|
||||
AudioManager::init();
|
||||
|
||||
//try loading the system config file
|
||||
if(!fs::exists(SystemData::getConfigPath())) //if it doesn't exist, create the example and quit
|
||||
|
|
Loading…
Reference in a new issue